How to make Enemy Clerics use Unlock Staves

I have this mission idea in mind where a base gets slowly broken into through clerics with unlock staves; however, the AI doesn’t seem equipped to have the enemy use unlock staves in a similar vein to thieves and lockpicks. Any ideas?

I dunno if there’s an ai for it, but it’s pretty easy to fake if you can’t find one. You can give them ai to move towards specific coords, then just make a range event that checks for the staffer unit id in a specific area, and plays an animation and activates the tile change.

Oh wait that’s pretty smart