How to make a mock battle

I would like for the first chapter of my hack to be a mock battle where none of the units can actually die, they will just retreat. But the game seems to treat them as dead even if I use the ‘new units’ command.

The unit shows up, but it’s not counted as a part of your army. You can still use it, attack and level up, but it doesn’t count to the total in the status screen and auto turn end treats is as not being there.

Off the top of my head I’d say you have two options:

  1. Use a patch that allows you to enable Casual Mode with a global flag. You’d use the casual mode flag for that chapter only
  2. Use Set unit status -patch to undo the unit’s death condition if they got killed.
1 Like

This works! Thanks!