How should I structure the class distribution in a hack?

Good to know! Thanks :smiley:

I think this’ll be how I handle it. Sort of a master document in the post with the hack with every character and their promotion options. Now all I gotta do is actually plan out the cast for real, lol

True, lol. That’s a good point. Might just leave it and just put it into the list of features of the hack.

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