I made some skill icons, not planning to use them, but they look cool, tho.
Distant Counter, Close Counter, Weapon Crit +10, Highwayman, Vision of Arcardia, Human Virtue, Immobilize, Icy and Fiery Blood (with a mix of the two), Swap, Shove, Smite, Pivot, Reposition, Draw Back, Awakening, and Bonus Doubler.
@Jeorge_Reds Is it ok for me to add your portraits to a communal portrait hub for easy access for people looking for certain FE character portraits like your Cordelia (when added you will be credited for the mug)
Been busy with my anim, in the meantime I avoided burnout with this Link still. I have an obsession with BotW Link, I don’t know.
Yes, the first one is an edited Ross still.
Hey there! What a year. I need to revisit this thread for what I have done. So, I’ve done a bunch of stills.
Renais Twins
First of all, there are the Renais Twins who now have a more Heroes Esque appearance. They also now have a Brave variant from Heroes as a GBA Battle Anim.
I like to think of their Brave variants as a second option for their promotion in Sacred Stones. One where they can wield two weapons, with less movement than their first option.
Elibe Trio
Then we have the Elibe Trio from Fe7. I edited their vanilla sprites to make them look more faithful to how they are depicted today and to resemble their legendary variants more.
Thanks to the Discord spriters, Eliwood has a palette that allows for flames on Durandal. (Hector and Lyn can also have lightning and wind in their weapons, respectively).
Deluxe Roy
Next up is a Deluxe Promoted Roy. This one is also based on his legendary version from Heroes.
I liked it so much that I decided to give him other weapons. So now, Great Lord Roy is more than the Binding Blade.
He also uses a similar palette from Legendary Eliwood, which means he can have the flames from BB on his anim, which makes it more universal… I think.
(this one isn’t f2u, sorry)
More stills
All of those edits made me want to improve the Lys and Marie that I had. I also made an unmounted Great Lord Eliwood, and both a Vanilla and Deluxe Brave Roy.
This is also where I noticed that the map sprite heads from the 3DS and Switch games worked amazingly with these anims.
Heads unleashed
So now, a few days ago, I edited Leo_Link’s myrmidon with a bunch of heads from the 3DS era.
You’re free to use any of the heads I showed, that’s why I made them.
So… this all started after I saw the Kitsune anim in Emblem Anims. However, it was a Mauthe Doog. I was a bit disappointed. So, I ended up creating this still (great, let’s add that to the “to do” pile).
We have Kaden and Selkie, a tad bit more generic version of them in which I liked their ears, and an assortment of hooded generic Kitsunes. The palette is tied to the fur and the hair, the belt thingy and their “leg spikes”, the clothes are separate.
Hi George.
Have you ever think about otger type of shape shifter like bird (phoenix, eagle, falcon, owl,… |etc), animal (grizzly, tiger, lion, cat, puma… etc) or monster (spider, snake, unicorn …) or sea creatures ( turtle, fish,…)?
Anyway, those animation look fantastic, can’t wait to see them animated.
Ahoy! As a young wee lad, I loved the pegasus knights from Valentia, I really liked their steed’s armor and the rider’s uniform. So, after so many years I have shown my love to it with this still that is based around that incarnation of the pegasus knights.