I updated my previous icons, even though some could be considered obsolete. Here are some new ones to make up for that:
Haste: If the objective is Seize/Escape/Arrive, +10 Avoid and +1 Move/+15 Avoid and +10 Dodge.
Revolutionary: If there’s a throne within 3 spaces of the unit, +2 Str/Mag/Skl/Spd.
Loyal Guard: If there’s a throne within 3 spaces of the unit, +2 Str/Mag/Def/Res.
Gatekeeper: If there’s a door within 3 spaces of the unit, +2 Str/Mag/Def/Res.
Boar Tactics: If the objective is Rout, +15 Hit and +10 Crit.
Defiant Spectrum: When HP is ≤ 25%, gain +3 Str/Mag/Skl/Spd/Lck/Def/Res.
Demolition: OHKOes Walls and Snags and opens doors without Keys/Lockpicks. (Command)
Bold Turtle: If foe’s Move > unit’s Move, +4 Damage dealt.
Wise Turtle: If foe’s Move > unit’s Move, -4 Damage taken.
Frightening: Dual striking and guaranteed follow-up skills/effects are nullified.
(For example: Brave Weapons, Adept and QR)