Fire Emblem: Wings of Dawn [V1 - 13/30 Chapters]

I posted an update. It includes several balance changes, primarily to the early chapters, most notably adding a couple of early recruits. It also adds back normal mode: it’s pretty lazily balanced (mostly just hard with fewer autolevels), but it should be playable.

Also – dismount’s gone. I still think it’s a fun mechanic, but I couldn’t get it to work effectively in WoD, and I found myself gradually stripping it down over time. I think it’s best not to try and force it into the project.

The full list of changes is recorded in the change log. Duplicated here for convenience:

Patch Notes

Version 1.1

  • New units Veikka (join Ch. 2) and Minna (join Ch. 3)
  • Map rework: Ch. 2
  • Normal mode added
  • All dismount mechanics removed
  • Several balance adjustments, especially in Ch. 2-7
  • Slight dialogue adjustments in Ch. 2, Ch. 3, Ch. 4, Ch. 6
  • Some item location changes

Units:

  • Hugo: Spd 11 → 10, Spd% 25 → 20
  • Roni: Con 2 → 0, HP% 90 → 85
  • Heta: Lv 5 → 3, Str 9 → 8, Skl 7 → 6, Axe 71 → 31, Str% 30 → 35, Skl% 45 → 40, Lck% 50 → 35
  • Heta joins in Ch. 4 instead of Ch. 6
  • Mira: Skl 14 → 10, Spd 14 → 12, Mag 3 → 2, Str% 30 → 25, Skl% 50 → 65, Spd% 30 → 45
  • Kalle: Lv 3 → 4, Spd 7 → 8, Staff 71 → 85
  • Monica: Lv 13 → 14, Skl 15 → 12, Spd 14 → 13, Str% 30 → 20, Spd% 40 → 50, Def% 20 → 10
  • Johan: HP 31 → 28, Str 15 → 14, Skl 13 → 11, HP% 75 → 95

Weapons/Items:

  • Armorslayer: Hit 75 → 85
  • Battle Axe: Mt 15 → 16, Hit 65 → 70, Wlv B → C
  • Kalis: Mt 5 → 3
  • Killer Bow: Mt 10 → 11
  • Scimitar: Cost 20 → 13

Other:

  • Exp rate increased
  • Miscellaneous enemy growth rate adjustments
  • Minor text bug fixes, Johan portrait fix
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