So here’s a thing I’ve been sitting on for a good few years now, letting it ferment into something unrecognizable from its original concepts. What essentially started out as a meme-filled FEXP map about a bunch of OCs of a very secluded club of cool kids eventually got some plot out of nowhere and even completely original characters. Before I knew it, I had an actual, serious FE game at my hands and it was recently that I decided to make the transition from FEXP to FEBuilder.
THE PLOT
The two brother princes of Ascad, while vastly different in ideals, stand together against the storms of the horizon. Ever since the disappearance of the queen, Ascad has been through some of its worst times with a sudden increase of bandit raids on the east coast and negotiations with their northern neighbor going nowhere.
One day, what seemed at first like the usual raid upon the hometown of a good friend of the princes, would set in motion something far bigger than the brothers could have ever imagined…
FEATURES
- New classes and a bunch of new promotion options for existing classes, as well as the main lords.
- Skills
- Music from games like Tactics Ogre, Super Robot Wars, Final Fantasy and Castlevania
- Traps
- Various alternate routes for replayability
- Two main character parties with separate routes, both of which you play during a single playthrough.