FE12 - Before Battle
Huge thanks to @SaltySoul for ripping the 2nd part of the MIDI file starting at 2:28
.s file and modified MIDI file can be found in the google drive below. F2U/F2E as usual
FE12 - Before Battle
Huge thanks to @SaltySoul for ripping the 2nd part of the MIDI file starting at 2:28
.s file and modified MIDI file can be found in the google drive below. F2U/F2E as usual
Though it has a calm disposition, it won’t tolerate those who drum up discord. It strictly disciplines offenders until they learn their lesson.
Happy Rillaboom day
F2E
Pokemon Sword and Shield - Rillaboom
Added more weapon and dragon animations for Ephraim.(Vanilla)







Added more weapon and magic animations for Hector (Vanilla).





Tellius-Version Warrior by Leo_Link - Dorcas Reskin



Using a ball that it made out of flames, Cinderace blinds its opponents and keeps them at bay.
Happy Cinderace day
F2E
Pokemon Sword and Shield - Cinderace
Here’s a DropBox link if you want to download all of the Cinderace portraits made so far.
[Hero-Variant] I created an axe version of MGR - Hero Raiden [M].

I created animations for the [Mercenary-Reskin] Blue Mage and [Mercenary-Custom] FF7 Cloud—as well as a dragon animation—based on the [Mercenary-Base] Vanilla FE7-8 +Weapons [M] template.









Just some quick fixes. I noticed that the vanilla Nomad Trooper animations didn’t have melee scripts for bows, and the “fixed” ones that were in the repo weren’t properly exported so they didn’t work quite right (at least, that’s what I think happened, they were named differently so the frames didn’t exist in the folder). So I went ahead and just copied the Ranged/Ranged Critical scripts into the Melee/Melee Critical scripts, and re-exported the .bin.



It uses special lenses in its eyes to sense things about its opponents—like their body heat—then attacks once it identifies a weak spot.
Happy Inteleon day
F2E
Pokemon Sword and Shield - New Inteleon portraits
(Requires the extend mug patch to be useable)
Tall variant
Back with another FE5 music drop. I’m really happy how some of these turned out. But with that, I should be done with the vast majority of the OST. All I have left are some of the themes that play during the ending/credits and other miscellaneous songs.
FE5 - Leif’s Army, Seeking Victory ~ Leif
FE5 - Chapter’s End ~ Go, Leif, Go!
FE5 - Chapter’s End ~ Conquest
FE5 - Ending ~ Organ
FE5 - Game Over
FE5 - Mid Chapter ~ Recruitment
FE5 - Leif’s Army, Seeking Victory ~ Reconnaissance
F2U/F2E as usual. All .s files can be found in the google drive. Let me know if there are any issues with any of the songs and I’ll be happy to fix them to the best of my ability.
Here are some more portraits that I worked on.
[Knight-Reskin] Added animations for swords, axes, hand axes, magic, and staves for the “Repal Generic Helmetless Ponytail” set.















This was originally going to be part of the previous music drop, but like the level up themes, I decided to make a separate post.
FE5 - Thracia 776 ~ Fire Emblem Theme (Faithful)
FE5 - Thracia 776 ~ Fire Emblem Theme (Full Loop)
FE5 - Thracia 776 ~ Fire Emblem Theme (Full, 2nd Part Loop Only)
FE5 - Thracia 776 ~ Fire Emblem Theme (1st Part Only)
FE5 - Thracia 776 ~ Fire Emblem Theme (2nd Part Only)
FE5 - Thracia 776 ~ Fire Emblem Theme (2nd Part Only, Loop)
As usual, all the .s files can be found in the google drive. Let me know if there are any issues or if you would like me to make a specialized version for your own needs. Sorry in advance for bad audio quality.
Portrait of Jimmy from Mouthwashing. Does your romhack feature any kind of ship? He’s your guy. He’ll take all the responsibility.
Mage Knight styled valkyrie overworld map sprites and class cards.
Male:
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Female:
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I’m done with almost the entire FE5 soundtrack now. All that’s left are the character endings theme, Blowin’ in the Wind, and Wind. Unfortunately, will be the 3 hardest songs to convert to FE8. They’ll all likely get their own separate posts.
FE5 - Ending ~ Results
FE5 - Ending ~ Ballad
As usual, both .s files can be found in the google drive. Let me know if there are any issues, and I’ll fix them as soon as possible.
I created motion animations for the (Tail), Gun, and Bow for [Myrmidon-Reskin] Vanilla Repal [M], Repal Long Hair, and [Myrmidon-Reskin] Repal Lloyd hair [M].
I created all weapon and magic animations for [FE8 Ephraim-Reskin] T2 Eliwood [M] by Glenwing.



























Been awhile, here is something I spliced from two animation from Leo_Link’s Zephiel and Dark Knight and combined, though it’s not perfect. I’ll try to add weapon types when i have time, credits is in the folder
…
Edit 1 : thanks to @Seliost1 for fine tuning it!
Edit 2: thanks to @Leo_link for helping the touhc up. Also i noticed that the sword looked weird, manage to change it. Link is the same.
