I would like to humbly apologize for defiling the sanctity of the Bowgun (and Crossbow) by replacing my original Icons with some that actually (sort of) blend in with the other Bow-Icons. F2E like yo mum
Behold, Rearmed Robin/Grima map and battle animations, and portraits with the original Cypher and the FEH designs!



Obtain the animation and join the Grimleal today!
“One can never master a weapon. Therefore, one must always practice.”
F2E
FE 14 Fates - Hisame
+No Sword Alt
Not exactly a complete sprite animation, but I’m pretty proud of what I did here!
So, I used the spritesheet for the standing animations for the Greil Lord, I believe, in the Google Drive Repo. The original creators of these sprites are StreetHero, FlyingAce24, and Primefusion. I put it through Paint 3D a little while ago, and I edited it to at least look a bit like Chrom from Fire Emblem Awakening.
You guys are welcome to use this, and you can also edit it to make it look better if you’d like.
It’s been a long time since I last logged in here.
Anyways, I made a small and bad icon for FE8R, the icon is heavily inspired by Jubby’s daggers, so I recommend that if you use this icon also credit them.
(F2E and F2U)
Now that my SIGURD entry has been officially included into the list of competing entries, I figured I’d finally release the custom graphics I made for the entry - I guess, in case anyone else wants to use them? All of these are F2E.
Clone troopers, edited from vanilla soldier sprites. The way he holds the blaster is a little awkward because of the original sprite, but it doesn’t look too bad in motion.
Since the player units had several different types of troopers, I had to give each of them identifying characteristics in spite of them all having the same uniform. So, in case you also want to use them - Clone Sergeant, Sniper, Heavy Trooper, Engineer and Medic:
B1 droids, edited from FE7 Zephiel of all things. The second sprite, when using enemy palletes, becomes the Heavy Droid from Battlefront 2.
Class cards for both variants of droids as well as for the IG-100 MagnaGuard (sadly without their capes). These were originally from the Star Wars Episode 3 game for the GBA, which shockingly fit well for the class card size without any resizes needed - I gave them class card pallettes so they can be put in game.
This status background was edited from Kirb’s black status background on the repository. It is modelled after the GUI of KOTOR 2. Unfortunately the character name looks a little uncentered, but otherwise it works like a charm.
A whole selection of item icons. Some are a little rough, because it isn’t easy to convert large items to 16x16 without having to cut a lot of corners (and I’m also bad), but they’re all at least passable. In order:
- Lightsaber (obviously)
- DC-15A blaster rifle, Clone Trooper standard issue
- DLT-20A heavy blaster/longblaster (based on the Battlefront 2 design. Probably should have chosen another gun like DC-15x because it doesn’t make too much sense in Clone Wars era, but oh well)
- Z-6 rotary blaster cannon (also based on Battlefront 2)
- Valken-38 longblaster (originally from Legends, managed to make its way to Battlefront 2)
- Medpac, this has a bunch of different designs over the years but I used the Legends one
- DC-17m combat weapons system (blaster/sniper/grenade launcher)
- JT-12 clone trooper jetpack
- Deflector shield (not happy with this one but it is passable)
- E-5 blaster rifle, CIS droid standard issue
- E-5C heavy blaster rifle, i.e. an E-5 with a modified barrel (Battlefront 2)
- Magnaguard electrostaff
- J-1 proton cannon (didn’t quite work, looks more like a beak, but alas)
Oh, and last thing:
Twi’lek myrmidon. In case you, er, want to add Twi’leks to your Fire Emblem romhack.
Magic and staff and rider design was made by me
Base legless wyvern was made by leo_link
Script by Vyland
Get it here:
Baba Yaga
A post was merged into an existing topic: FE Asset Repository Discussion Thread
Greetings, I’ve made a new song pack (Download) with .wav samples, a good portion of them are F-Zero tracks. Additional credits on the file names.
I made a slight edit to IS’s base male mage. I altered the hood to be more like a conventional cowl instead of the pointy one seen with vanilla mages. I edited the repal by UltraFenix since the brown boots match the default class card more. I have the GIF, class card and map sprites good to go. The battle animation has to be scripted, unfortunately, since I lack that ability.
Have you ever been bothered that the bonewalker class card has a shield despite none being present in the animation? No? Then do I have the class card for you!