Btw, I recently scripted these. Shoutout to Leo for the original animation. I just whipped up a quick handaxe and javelin animation since those weren’t there in the gifs. You can find these in the Repo when this goes up.
Looked into the game over background lately, thought it might look nice if it had a more underwater vibe to it, so I made this in case that’s more the theme of your hack. The gif is slowed down, it looks more smooth in-game.
Another one, this time with the after and before. This one needed way more effort than I expected, but I was pleasantly surprised with the result. I needed to change more in this one than I usually need to do. F2E and F2U and whatever.
Edit: the sword animation had a problem with the color palette, but Enjin fixed it, thanks again for the support, and thanks also to @Eretein who warned of the problem.
Thanks to @Leo_link for the original DK animations. @Jj09 and @Enjin for script the animation kit and the head design support
A small visual improvement that shows the staff weapon icon for the “toggle staff/dance animation” patch. It replaces the “subtitle help” icon in line with the patch.
Note that in uploading it to feu, the palette of the icon sheet has been ruined. You can either colour reduce it yourself, or download a pre colour reduced version from the link below.
Edit: I just recently discovered that the toggle staff/dance animation patch conflicts with the hp bar patch (both use the subtitle help option as a toggle), so to go along with the graphic, here’s a version of the hp patch that I edited that doesn’t conflict with the patch:
The febuilder patch also works, but doesn’t show the talk bubble for supports and isn’t compatible with skill systems (this patch is), so I thought I should share this. I also included Alusq’s improved hp bar graphics.