At long last! My OC’s animations are finally insertable into GBA FE. Now you too can have little mage girls dressed in modern clothing.
Apprentice:
Magician:
Credit to Lisandra_Brave for the ponytail mage and sage animations, upon which these were built off of. I have to mention that the apprentice anim still uses the hardcoded looping cape anim, in case that matters.
And the map sprites for both classes:
Once again they’re just pupil edits, so you can also use these for female pupils.
Eya Guys, I was planning to use this animation i did for my own romhack, but since that will take some time (probably never), i will post it so anyone can use it if they want.
I think scrypting needs some polishment, but right now is usable.
First time submitting to the repo! I made an FE8 cover of Voyage of Promise from Bloodstained and I wanna share it. VoyageofPromise.mid (45.4 KB)
The .s file can’t be uploaded here so just add me on Discord for that. (Roxannity#7673)
I made a YouTube video in case people wanted to preview it before downloading it as well.
UPDATED: I figured while I’m uploading things here, I could submit some old splices I probably won’t use.
Thanks to @Vesly and @NaomiTheGhost we now have those files saved for people to use.
Vesly’s files are kinda disorganized, but I included the important DM note he gave to me about which ones are which. Naomi’s files are more organized in individual zip folders, though we don’t have many of them.
I’d like to collect more files with different combinations of boons, banes, and difficulties. If anyone else wants to throw in save files, just post them here or DM me.
Combos
Female Avatar/Casual:
Normal
Hard (DONE)
Lunatic (DONE)
Lunatic+ (DONE)
Female Avatar/Classic:
Normal
Hard (DONE)
Lunatic
Lunatic+
Male Avatar/Casual:
Normal (DONE)
Hard (DONE)
Lunatic
Lunatic+
Male Avatar/Classic:
Normal
Hard
Lunatic
Lunatic+
Honestly, I think the different genders and difficulties are more important than the Boon/Bane combos. I’d like to get one of each, and I do think you can edit the Boon/Bane with 3DS save file editors. Don’t quote me on that. I’m not familiar with 3DS hacking.
I’m here because Obs said I should take the credit for scripting so uhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
Funny rifleman go pewpewpewpewpewpewpewpew
ObsidianDaddy did the animation, I just scripted it. If you use it, it still fires projecties so you’ll want to give rifles either a custom spell or use arrows. Also, credit just him. Not me. Pls.
I made an edit to @Levin64 ‘s wonderful sage, giving it a more elaborate staff animation for casting magic. And since I’m currently working my way through Sacred Echoes’ classes to give them all intro animations, I’ve added them fot this edit as well.
I kinda forgot to post the update for M!Sage, and Nura’s post reminded me to do that so here we go! @HyperGammaSpaces made some edits and polishes on these, so now the animation looks cleaner and… less janky.
I’ve been meaning to upload these for a while, but I never got around to it. These are the ranged animations for giving a magic lance to a Pegasus Knight. If you’ve played Deity Device, these are the animations Olga uses with her Wind Lance.
And since the sequel is using Flasuban’s Pegasus Knight and Falcon Knight, I’ve made animations to go with them.
@Klokinator If you don’t want to add these to the repo since the only difference is the actual throwing part of the Javelin animation is deleted, that’s fine. However, with the vanilla Falcon Knight, deleting the throwing part initially broke flying back part of the melee animation, and I had to reinsert the frames manually to get it to work, so that one might be more worth adding than the others.