Today I wrote this; it functions as a prosopopoeia of the concept:
“They say the ingenue smiles in front of the public, that her youth captivates all her clients, but her eyes tell a different story. The purple she wears isn’t her own choice, but a disguise imposed on her by those who should be looking after her. Under the glare of the spotlights, she whispers to whoever will listen: ‘I’m dying’… but few understand what it means.”
So our mc is a dancer class got it
Edelina is not the protagonist, she would be a recruitable character.
Is she a dancer?
She has a class that is an offshoot of the dancer class, so in part yes
And here is the first new character
Alissa

Alissa is a “monster girl”(I was inspired by the nurses in Silent Hill to make their sprite.) She is a cursed woman, she is between the human and the monstrous, still clings to the human (hence the makeup), The result of an experiment. Some people think it’s a zombie, others simply don’t know what it is.
(Would appear in chapter 9, Good luck finding it)
Dark evil lyn
Wait till you see Mark…
And now the characters have personified descriptions (or prosopopeia)
Lyn
“The nomad of Sacae, the girl of the plains, the green-haired ninja, that’s what some people called her.”
Eliwood
“Fair and honest, just like his father, I never saw him hesitate when it came to a difficult situation.”
Hector
“He roared at death like a lone wolf, but duty made him a shield to all. A faithful friend, an impetuous brother, an indomitable warrior… and yet, mortal.”
Please don’t give Lyn collarbone cleavage. That’s not how boobs work. That’s not how anything works
You’re right, that part of the portrait looks weird. I still need a lot of practice with shoulder and chest anatomy, so I’ll keep tweaking it. Thanks for the feedback!
My question is
Why even give Lyn more cleavage in the first place? There shouldn’t really be any rational reason to? Her regular portrait is all fine and dandy as is anyways
My idea was to try a redesign so the portrait would fit the palette (because the shading made it look a bit odd) and the style of the fangame. I’ll probably exaggerate unintentionally.
I’m considering making custom animations for the zombies, because the palettes…
I tried, but they definitely don’t look good.
I had forgotten how difficult it was to make animations…

Here I made a small change to the knight’s animation to differentiate Wallace from the rest (and it’s of hairs…)

We could consider that this is the first custom animation of the project(the gifs look weird, the animations don’t look like that in the game)
Hey guys, I’ve been gone for a while (I didn’t forget my password), but I can now continue with FE Outbreak.
Here are some updates:
Sonia

I wanted to see how a red dress would look on Sonia(I suppose the portrait still needs polishing.)
Heretic shameless

In the end there are two heretics, Cira and Jane. Unlike Cira, Jane dresses in more daring clothes (although it’s not so noticeable in the portrait) It should be clarified that her hair is like that on purpose.
Harken

Harken Zombie
Lyn

(No me funen, pls, es por el bien de la trama)
Hi
I was working in mode mercenaries(Like in Resident Evil… only in Fire Emblem)
It’s still in the process of being finished, but i could add almost all the content.(Characters and maps are missing.)

Bandit zombi

a little simple
Soldier zombi

Finally, the generic soldier has little eyes…
what everyone was waiting for (lie):
Mark

The tactician, now is important to the plot.
Seriously though, it was the first portrait I did for the game… so I’ll probably have to change some (several) things.
Marcella

the non-existent she tactician that now exists (or simply the female tactician)
Before they say anything, yes… their romantic supports include: Eliwood, Hector, Sain(probably not), Lyn
that’s all for now







