As something of a preview: Here’s a quick summary of every class and it’s promotion paths.
Archer
Proficiencies: Bow
Qualities: None/Infantry
Promotes To: Ranger, Sniper, Bowgunner.
Ranger promotes to Warden, Sniper promotes to Marksman, Bowgunner promotes to Arbalester.
Crossbowman
Alternate class for Archer.
Starting Skill: Bolter
Arch Knight
Proficiencies: Bow
Qualities: Mounted
Promotes To: Horseman, Chasseur, Trooper.
Horseman promotes to Silver Knight, Chasseur promotes to Sharpshooter, Trooper promotes to Oliphantier.
Arcanist
Proficiencies: Dark
Qualities: None/Infantry
Starting Skill: Incantation
Promotes To: Necromancer, Warlock, Dark Knight.
Necromancer promotes to Deathlord, Warlock promotes to Sorcerer, Dark Knight promotes to Abyss Knight.
Bard/Dancer
Proficiencies: Two of the following: Brawl, Knife, Sword, Wind, Light
Qualities: None/Infantry
Starting Skill: Perform
Promotes To: Skald, Minstrel, Chanteuse.
Skald promotes to Battle Herald, Minstrel promotes to Balladeer, Chanteuse promotes to Diva.
Brawler
Proficiencies: Brawl
Qualities: None/Infantry
Starting Skill: Unarmed Combat
Promotes To: Grappler, Gladiator, Juggernaut.
Grappler promotes to Pugilist, Gladiator promotes to War Master, Juggernaut promotes to Praetorian
Brigand/Pirate
Proficiencies: Axe
Qualities: Bandit
Starting Skill: Mountaineer/Sailor
Promotes To: Berserker, Barbarian/Buccaneer, Shaman.
Berserker promotes to Ulfhedinn, Barbarian/Buccaneer promotes to Marauder/Corsair, Shaman promotes to Druid.
Cavalier
Proficiencies: Sword or Lance or Axe
Qualities: Mounted
Promotes To: Paladin, Vanguard, Wyrmknight.
Paladin promotes to Exemplar, Vanguard promotes to Warlord, Wyrmknight promotes to Wyrmlord.
Social Knight
Alternate class for Cavalier.
Proficiencies: 2x Sword or Lance or Axe
Starting Skill: Supporter
Cleric
Proficiencies: Staff and Light
Qualities: None/Infantry
Promotes To: Bishop, Paragon, Drifter.
Bishop promotes to Saint, Paragon promotes to Inquisitor, Drifter promotes to Leofwin.
Fighter
Proficiencies: Axe
Qualities: None/Infantry
Promotes To: Guardian, Warrior, Duelist.
Guardian promotes to Shepherd, Warrior promotes to Reaver, Duelist promotes to Swashbuckler.
Voulgier
Alternate class for Fighter.
Starting Skill: Longarm
Fixer
Proficiencies: Axe
Qualities: None/Infantry
Starting Skill: Critical +5
Promotes To: Enforcer, Catanach, Bodyguard.
Enforcer promotes to Sweeper, Catanach promotes to Galloglass, Bodyguard promotes to Parivir.
Free Knight
Proficiencies: Sword and Bow
Qualities: Mounted
Promotes To: Uhlan, Jaeger, Highlander.
Uhlan promotes to Bogatyr, Jaeger promotes to Commando, Highlander promotes to Slayer.
Guard
Proficiencies: Sword or Lance or Axe
Qualities: Armored
Starting Skill: Blockade
Promotes To: Chalkaspides, Viking, Iron Knight.
Chalkaspides promotes to Spartan, Viking promotes to Randgrith, Iron Knight promotes to Custodian.
Hunter
Proficiencies: Knife
Qualities: Mounted
Starting Skill: Forager
Promotes To: Ruffian, Grassrunner, Nomad.
Ruffian promotes to Highwayman, Grassrunner promotes to Mosstrooper, Nomad promotes to Mamluke.
Knight
Proficiencies: Sword or Lance or Axe or Bow
Qualities: Armored
Promotes To: General, Great Knight, Fortress Knight.
General promotes to Marshall, Great Knight promotes to Cerberus, Fortress Knight promotes to Colossus.
Heavy Knight
Alternate class for Knight.
Proficiencies: Sword or Lance or Axe
Starting Skill: Hardy Fighter
Longbowman
Proficiencies: Bow
Qualities: None/Infantry
Promotes To: Ballistician, Tiratore, Picket.
Ballistician promotes to Siegemaster, Tiratore promotes to Bersagliere, Picket promotes to Vedette.
Lord
Proficiencies: Any one weapon type, other than Staff.
Qualities: None/Infantry
Starting Skill: Chooses between Authority, Lineage, Pomp & Circumstance and Practiced.
Promotes To: Great Lord, Lord Knight, Mage Lord, Armor Lord, two variants of Flier Lord.
Great Lord promotes to Lodestar, Lord Knight promotes to Conqueror, Mage Lord promotes to Archmage, Armor Lord promotes to Emperor, Flier Lord promotes to Skylord.
Mage
Proficiencies: Two types of non-Dark magic.
Qualities: None/Infantry
Promotes To: Mage Knight, Sage, Mage Fighter.
Mage Knight promotes to Arcane General, Sage promotes to Archsage, Mage Fighter promotes to Warmage.
Mage Armor
Proficiencies: Two types of non-Dark magic.
Qualities: Armored
Promotes To: Hoplite, Mage Cannon, Curate.
Hoplite promotes to Magister, Mage Cannon promotes to Foudroyant, Curate promotes to Provost.
Monk
Proficiencies: Light
Qualities: None/Infantry
Starting Skill: Chant
Promotes To: War Monk, Diviner, Souhei.
War Monk promotes to Arbiter, Diviner promotes to Guru, Souhei promotes to Basara.
Mercenary
Proficiencies: Sword
Qualities: None/Infantry
Promotes To: Hero, Watcher, Dread Fighter.
Hero promotes to Champion, Watcher promotes to Sentinel, Dread Fighter promotes to Yasha.
Doppelsöldner
Alternate class for Mercenary.
Starting Skill: Longarm
Myrmidon
Proficiencies: Sword
Qualities: None/Infantry
Starting Skill: Critical +5
Promotes To: Soulblade, Swordmaster, Man-at-Arms.
Soulblade promotes to Soulmaster, Swordmaster promotes to Trueblade, Man-at-Arms promotes to Master of Arms.
Pegasus Knight
Proficiencies: Sword or Lance
Qualities: Flying, Mounted
Promotes To: Falcoknight, Angel, Dark Flier.
Falcoknight promotes to Skyknight, Angel promotes to Seraph, Dark Flier promotes to Harrier.
Soldier
Proficiencies: Lance
Qualities: None/Infantry
Promotes To: Officer, Halberdier, Gold Knight.
Officer promotes to Commander, Halberdier promotes to Spearlord, Gold Knight promotes to Royal Knight.
Pikeneer
Alternate class for Soldier.
Starting Skill: Longarm
Skirmisher
Proficiencies: Lance
Qualities: None/Infantry
Starting Skill: Critical +5
Promotes To: Banneret, Spearmaster, Occultist.
Banneret promotes to Oriflamme, Spearmaster promotes to Forrest, Occultist promotes to Avesta.
Tactician
Proficiencies: Two of the following: Sword, Knife, any types of magic.
Qualities: None/Infantry
Starting Skill: Stratagem
Promotes To: Strategist, Sergeant, Schemer.
Strategist promotes to Grandmaster, Sergeant promotes to Commissar, Schemer promotes to Mastermind.
Thief
Proficiencies: Knife or Sword
Qualities: Bandit
Starting Skill: Pick
Promotes To: Assassin, Rogue, Adventurer.
Assassin promotes to Whisper, Rogue promotes to Shadow, Adventurer promotes to Trickster.
Troubadour
Proficiencies: Sword and Staff
Qualities: Mounted
Promotes To: Protector, Holy Knight, Defender.
Protector to Valkyrie, Holy Knight promotes to Crusader, Defender promotes to Skogul.
Wolf Knight
Proficiencies: Sword or Knife
Qualities: Mounted, Beast
Promotes To: Wolfssenger, Malig Knight, Mauthe Doog.
Wolfssenger promotes to Beowulf, Malig Knight promotes to Razgriz, Mauthe Doog promotes to Gwyllgi.
Witch
Proficiencies: Two types of non-Light magic
Qualities: None/Infantry
Starting Skill: Teleport
Promotes To: Enchanter, Vestal, Harpy.
Enchanter promotes to Gremory, Vestal promotes to Lamia, Harpy promotes to Morrigan.
Wyvern Knight
Proficiencies: Lance or Axe
Qualities: Flying, Dragon
Promotes To: Dracoknight, Wyvern Lord, Windrider.
Dracoknight promotes to Dracomaster, Wyvern Lord promotes to Sovereign, Windrider promotes to Barbarossa.
Obviously I’ve cut alot for the sake of brevity, mainly stat lines, proficiencies gained on promotion, skills, etcetera. If you have questions about anything, leave a comment or contact me on Discord.