Additionally with the soon closing of the original hack, why not do a little Q&A thing.
I know I haven’t always been clear with mechanics, or the mindset behind decisions, or the plot/lore of the game, so if you have any questions about the mechanics, design philosophy, character(s), or plot, feel free to ask in a reply to this comment!
Long answer: a friend of mine had a concept for a game very similar to this hack’s do alt product. I took the basic premise, refined it, then ran with it, adding more FE things as I went
Now that it’s out, I’ll be more shifting my focus to the final patch for Illusory Dungeon 1. Thanks for everyone that’s enjoyed playing so far, and I hope you’ll have more fun playing the sequel!