Hey everyone, I have a request today for anyone who might have the time to help me.
I’ve been looking to have the convoy expansion in my hack go to 200, but I’m having a couple of problems implementing it. Here is what I’m looking at and why I’m struggling.
I have a section of my hack where all items get sent to the convoy from every playable character and the convoy becomes disabled. I’m happy with how this section plays, but with a limit of 100 items in the convoy (and 14 playable characters at that point in the game), the max of 100 can be reached quite easily.
I use FeBuilder for nearly all of my hacking and while I know a bit with Event Assembler and ASM, it’s obviously not near enough to be solving my problems at the moment. I’ve downloaded and looked through @Snakey1 and @Tequila’s event files and ASM for the convoy expanision and no matter which way I try things, I can’t get things to work. The biggest issue that I am running into is that I can get the convoy to expand and save 200 items, but any time I get to this point, the MAG stat of any unit (my hack has the STR/MAG split) becomes 0 upon loading or reloading a chapter for every unit on the map. And this is permanent once it’s loaded.
My issues are compounded by the fact that I use a heavily modified CustomBuild through FeBuilder that dates back almost a year and a half (4/25/20 to be exact). It would be easy to update the CustomBuild to a new version and implement the convoy expansion, but this would undo a HUGE amount of hours to the hack’s systems, skills, and other things (as well as overwrite several things that I really should have documented and have likely forgotten about).
I would take any and all help on this. I’ve tried it myself 2 or 3 times but the MAG stat dropping to 0 is making any attempt unusable. I’ll also leave a ups file for my hack if it helps.
Thanks so much.