Fire Emblem: Final Fantasy

Thank you very much for the feedback! I will look into why Oberon is disappearing for you, because that’s certainly strange that he is.

I can easily go back and change the enemy descriptions a bit, just thinking of what to put might be the hard part.

I think for the “too many chests” issue I can have some enemies drop chest keys that way other units than just your theif can help open them, that way looting will be much faster.

I know what you mean about objective variety, and that is honestly my weakest area. I do agree with you, but I’m not too sure where to begin with addressing that.

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