For a while I’ve thought about rewriting Fates Conquest’s story to fit my vision of what a better-written execution of the ideas and themes Fates was going for would look like, and making a playable mod out of it. I mean no disrespect to anyone who wrote their own rewrites or created their own Fates Conquest rewrites/overhauls. My aim here isn’t to make “The best” version or “The definitive” version, but instead specifically “My version” according to my own biases and preferences. There may be changes some people dislike, and I’m okay with that.
The story certainly has problems, don’t get me started on them…
Click here to get me started...
(Conquest’s finale is a battle against Takumi’s corpse puppeted by a villain you never truly meet or fight or learn enough of in this route, Everyone Loves Corrin™ so much Takumi gives you his blessing to kill a monster wearing his corpse in the end, people killsteal for Corrin, that Xander map sucks, absurdly black and white take on Hoshido and Nohr, deus ex sword go boom, the writing ending up unsure whether to depict Garon as someone easily fooled or Corrin’s siblings as fools for not overthrowing him sooner, Xander and Ryoma and Peri problems, Hoshido being uninteresting, Hoshido restricting your ability to engage in grinding while Conquest doesn’t because Hoshido is the peaceful land that isn’t constantly fighting random skirmishes except not really according to gameplay, “Who was that woman who seemed so much like Azura onstage? This plot point would be so much better if the Azura onstage was actually an impostor trying to bait Garon into going feral and attacking a neutral country, and Corrin or Xander showed up immediately to say the real Azura was with me the whole time! Anyway… Better obliterate everyone in a neutral country just in case that singer tries to finish the job! Fortunately this will not lead to any consequences! Luckily we Nohrian Royals can ensure as many innocents survive as possible and then hope nobody notices what we’re doing or questions why so many get away while those actively trying to slaughter everyone see better killscores. We Nohrian royals are such good people! Now let’s go conquer an entire nation to make one man sit on its throne to reveal his true self to family members who should really be so familiar with the detestability of Garon’s true self by now, seeing Garon in slussy form changes nothing”, Deus Ex Elise’s Sickness and Ryoma’s subsequent character self-assassination(That scene with the convenient illness would feel less contrived if Elise opened a poisoned letter, the poison’s only cure was brewed somewhere Ryoma was told to guard by an unpoisoned letter from Hans or Iago, but Ryoma looks terrible here for trying to force Corrin home away from his true family using Elise’s life as a bargaining chip, and kicking the ass of Ryoma here damages his believability as a threat unless he’s canonically stated to be holding back right now and only pretending to fight to preserve his honour), babyrealms, Azura’s crystal, that time Garon was reincarnated as a slime, Corrin’s name not matching Hoshidan naming conventions at all and referencing my mother’s favourite story from Greek mythology instead, Corrin’s capacity to do incest despite the multiple “It’s not real incest” passes the game gives you, and assorted other problems)
But this mod will start with the gameplay.
I love Conquest’s gameplay, but I want my mod to improve that, too. For example, the S-Rank Weapons… Barely anyone can use them, and when they can be used, they tend to suck. I wanted my mod to buff these legendary weapons and increase the number of classes with access to A-Rank and S-Rank weapons.
This is an early beta build of Fates Reconquest. I’m still working on the story, but while I continue to work on that rewrite, please playtest the mod and let me know how it plays, and report any bugs. So far the only story edit is a dialogue edit for the prologue’s dream sequence.
Changelog:
All weapons now have 200 Hit.
Buffed the might of basic (Bronze/Iron/Steel/Silver/Brave) weapons to match Axes in damage.
Killer Weapons (Killer Edge, Killer Lance, Killer Axe, Killer Bow, Lightning) are C-Rank Weapons with 2 Might and strike twice as often when attacking.
Guardian Weapons (Guardian Blade, Guardian Naginata, Guardian Club) raise your DEF and RES by 6 when equipped. Can purchase 1 of each from a level 2 Dawn or Dusk Armory and 2 of each from a Level 3 Dawn or Dusk Armory.
The Mystic Candle, a magic Knife with 10 Might, can be purchased at the Dusk Armory. 1 at Level 2 and 3 at Level 3.
Axe Splitter/Sword Catcher/Pike-Ruin Club/Calamity Gate have 10 Might.
Heal and Bloom Festal have infinite uses, other Staves/Rods have more uses.
Nosferatu reduces the wielders DEF and RES by 10 when equipped.
The Noble and Grim Yato have 12 Might. The Blazing and Shadow Yato have 24 Might. The Alpha Yato has 16 Might. The Omega Yato has 30 Might.
Excalibur is an anti-Flier Brave tome, not a Legendary Tome.
The Hagakure Blade, Waterwheel, Aurgelmir, Chakram, Pursuer, Bolverk, Bifrost, and the new Legendary Tome “Genesis” and Legendary Scroll “Malevolent Text” are obtained earlier, and all are obtainable in the Conquest Route.
The Hagakure Blade, Waterwheel, Aurgelmir, Chakram, Pursuer, Bolverk, and the new Legendary Tome “Genesis” and Legendary Scroll “Malevolent Text” are Legendary Weapons with 30 Might and zero downsides, and they strike twice as often when attacking.
Bolverk is still Garon-only.
Bifrost has infinite uses, and is the last Legendary Weapon to be obtained.
Pursuer has been renamed to Ichaival.
Nyx’s reclass option is Diviner and she gains +4 Skill and +10 Magic Growth.
Beruka gains +2 Strength points.
Silas gains Swap and +3 DEF and +10 DEF Growth.
Laslow gains Rally Speed and Rally Skill and his alternate class option is now Samurai.
Selena’s useless Personal Skill Fierce Rival has been changed to Rose’s Thorns. I could have given her another skill themed around competitiveness like Competitive or Fiery Blood or something unused in Conquest, but a rose with thorns… What better way is there to describe a Tsundere in this language?
I altered two lines in the Dream Sequence at the game’s start to have Hans and Yukimura say this is our fate’s conquest/defending Hoshido is our fate’s birthright respectively, so you can quickly see if the mod is installed correctly.
Azura gains +25 Strength Growth.
Ryoma’s alternate class option is now Knight, not Sky Knight, referencing that time he cosplayed a Nohrian General.
Effie gains +75 HP Growth and loses -10 Defense Growth, and her useless Troubadour reclass option has been changed to Spear Fighter.
Peri gains +1 Strength, +4 Defense, Morbid Celebration, Playthings, +30 Strength Growth, and +10 Defense Growth.
Leo gains +4 Magic and Prodigy.
Setsuna gains +20 Strength and +100 Strength Growth.
Xander gains +2 Defense and +5 Resistance.
Benny gains +10 HP and Rally Defense.
Charlotte gains +20 Strength and Skill Growth and Rally Strength and her reclass option has changed from Troubadour to Wyvern Rider.
Izana gains +60 Def/Res Growth, +50 HP Growth, and +10 HP.
Kana and Kana gains +3 STR/MAG and +20 DEF/RES Growth.
Dwyer gains +60 MAG Growth.
Forrest gains +30 STR, MAG, SPD, DEF, and RES Growth.
Ignatius gains +40 DEF and RES Growth.
Velouria gains +40 DEF and +60 RES Growth.
Percy gains +10 STR and DEF growth and +50 LCK Growth.
Soleil gains +30 STR and LCK Growth.
Haitaka gains +20 STR Growth and the Personal Skill Sol.
Saizo’s Personal Skill has been changed from the self-sabotaging Pyrotechnics to the thematically appropriate Fiery Blood.
Fuga gains +10 Strength.
Takumi joins you after Conquest Chapter 10: Unhappy Reunion.
Ryoma joins you after Conquest Chapter 26: Treason. Don’t ask why, it’s a spoiler reason. Takumi and Ryoma are Castle Recruits who do not require any buildings.
The Chef’s Hat is for sale in the Level 1 Accessory Shop for 1 Crystal/Meat. Just use that cheatcode/a save editor to get 99 of all resources or the mod that makes all castle resource generators give one of everything. The Head Towel and Bath Towel is also for sale for 1 meat at the Level 1 Accessory Shop.
Dark Knights gain +4 Magic and count as Dark Mages, letting them use Dark Magic.
Generals gain +10 HP and Max HP.
Paladins and Generals can use up to C-rank Staves.
Heroes have S Swords and Axes.
Paladins have S Swords and Lances.
Generals have S Swords and Axes and Lances.
Great Knights have A Swords and S Lances and Axes.
Wyvern Lords have S Lances and Swords.
Malig Knights have S Axes and Tomes.
Blacksmiths have S Swords and S Axes.
Masters Of Arms have S Swords, Lances, and Axes.
Kinshi Knights have A Lances and S Bows.
Bow Knights have A Swords and S Bows.
Strategists have S Tomes and Staves.
Onmyoji have S Tomes and Staves.
Dark Knights have A Swords and S Tomes.
Maids/Butlers have S Daggers and Staves.
Priestesses have A Bows and S Staves.
Mechanists have A Bows and S Daggers.
Outlaws can use Bows and Daggers.
Adventurers have S Bows and Daggers and A Staves.
Classes with access to S-Rank Weapons:
Sword S-Rank: Swordmaster, Hero, Paladin, Blacksmith, Master Of Arms, General.
Lance S-Rank: Spear Master, Wyvern Lord, Great Knight, Paladin, Master Of Arms, General.
Axe S-Rank: Berserker, Blacksmith, Malig Knight, Hero, Master Of Arms, Great Knight, General.
Bow S-Rank: Sniper, Kinshi Knight, Bow Knight, Adventurer.
Tome S-Rank: Sorcerer, Strategist, Onmyoji, Malig Knight, Dark Knight.
Staff S-Rank: Maid/Butler, Priestess, Strategist, Onmyoji, Priestess.
Dagger S-Rank: Master Ninja, Mechanist, Adventurer.
S-Rank Weapon Locations:
Hagakure Blade, obtained Ch18 from an enemy General.
Waterhweel, obtained Ch18 from an enemy General.
Aurgelmir, obtained Ch18 from an enemy General.
Ichaival, obtained Ch18 from an enemy Bow Knight.
Genesis, obtained Ch18 from an enemy Sorceror.
Malevolent Text, obtained Ch26 from Iago.
Bifrost, obtained Ch26 from Iago.
And other changes you’ll have to see for yourself!