Some More Chapter Thoughts, Cont
chapter 25:
When promoted, your refresher’s refresh is now known as…Blazeknife??
The Warrior can’t even equip Giantsfeller anymore.
mooore cracked walls that do nothing.
This cult…feels really inconsequential to everything.
The cult leader’s mouth isn’t right when he talks.
SEVERAL game breaking glitches that, thankfully, can be resolved with a resume chapter. Game can lock up when the darkness starts, and sometimes a unit will wander offscreen.
Seriously unsure what one would do if a player didn’t have enough Status Staves. Because of the constant unit push, you can’t just sit there.
Interlude: …Seriously? No Hoplon Guards? Again??? Also my first Pegasus Knight is not alive, but here they are.
Also, I’m looking over some supports… Some feel like you’re supposed to do them BEFORE the supposed time you’re supposed to do them, the A supports. Old portraits and dialogue…the fact they might die… You know?
27; I love the music here…
Also, if they get crit by the snipers in the bottom right, there’s really nothing you can do… Not even my Fili Shield Hermes survives a crit down there.
The Pegasi don’t move, so you’re screwed if you don’t have ballista access/fliers. Also, the Juggernaught with an Axe near the bottom…dissapears when he attacks? But he comes back after a few seconds.
…OH. THAT STRUCK WHERE IT HURT. OKAY, ZERO.
Chapter 28: …Hmm. So this guy’s the Minister. It’s sort of like with the boss of 26, like…who cares? We HAVE seen him and he’s definently sinister, but he’s just sort of…there.
My Ashura Vantaged against a Zombie, and…the game locked up, even on restart. Greeaaat. I tried it again on a different attempt, and it worked fine? Unsure of the trigger.
But it’s a good chapter! Though I apparently missed something. Prisma continues to be The Worst.
Chapter 29:
…I’m stuck here, I guess, because…why are my units turning green? Even when I have them allllll grouped up by the door, there’s still a few that get turned.
I mean, even if I rescue them…this is kind of dumb. Also, in general, this map is not well designed. It’s enemy spam 101.
Also, several units (Schwarze’s lovers, it seems) can be listed as Talks but can’t actually talk to him without the A Support.
Also, really? Putting those unmoving units in enemy bosses range? At the very least, I can use the Rescue staff… The subsequent times (except the final, because once again you can’t tell) are fine because they warn you and you know exactly who will be incapacitated.
Once you get past the first two bosses it becomes far more fair…and easier.
Endgame - WHTWPN
…Yup! I have no idea how to beat this. I am getting owned.
And supposedly you can do this in three turns? …How? Even my Scwarze gets doubled. Most of my units do single digit damage.