Fire Emblem 8: Self Randomizer (Reverse Recruitment Edition)

Anyhow, I decided to update the Randomizer patches again! It’s been a while since I’ve done that.

This time, it’s only cosmetic, but I’ve updated the animations of the FE 7 and 6 Legendary Tome animations to match the absolutely jaw-dropping remakes that @SHYUTERz made! It goes without saying, but please check out his stuff!

Normal Mode (Village Glitch): https://www.dropbox.com/s/omqqpo9c45qrn1v/villagerhymeswithpillage.ups?dl=1
Normal Mode (No Village Glitch): https://www.dropbox.com/s/0sgpscbt35vcxyw/villagedoesnotrhymewithpillage.ups?dl=1
Hard Mode: https://www.dropbox.com/s/yoobezkx6aox494/welcome%20to%20heck.ups?dl=1

Here are the links again, in case you can’t find them in the original post.

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How are things going with the non-randomized version?

Cancelled. I ended up deciding against finishing it. Personal drama.

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I know this hasn’t been talked about in awhile but I was recently playing it again because it’s so much fun! Love the unique classes in it so very much. But I was wondering who can wield the Alpha Hasta? I poked around FEbuilder and it’s put as lyn lock. Also is this upgradeable to the 1.4 version of the randomizer from circles? Also, whenever I suspend and resume a chapter my Master Knight loses the ability to use light magic.

Interesting how there’s two patches and one of them includes glitches kek

Hello. Will there be more updates for this awesome hack? :slightly_smiling_face:
It’s a bit sad to see this topic abandoned.

There might be, there might NOT be. As someone as riddled with ADHD as me, sticking with projects has… n-never been my strong suit, sadly. hence the mini-abandoning of FE hacking stuff (it’s not anything personal, I just sorta grew outta it)

I’ve also had troubles working with the SR source code, so the odds of porting any of the new Skill System stuff (or, heck, even recompiling from that at all) are a 'lil slim… but, hey! You never know what might happen!

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