I agree with everything @Pandan has said and just about everything in the rest of the thread, but I feel like there’s something being overlooked.
As someone who has fingers in a fair number of pies- i.e. keeping an eye on the projects that interest me, there wasn’t really a whole lot of stuff that I haven’t seen already.
Take Ternon for example. The videos were fun to watch, the concept is interesting, and Kirb’s wizardry is always impressive. Yet still, I’ve been aware of this content as its being developed just by keeping channels unmuted in that server. Even though I’ve yet to play VQ, something I plan to remedy this week, I’ve got a pretty good idea of what’s going on over there by being activeish in the server. Don’t get me wrong, it looks impressive as hell. The content in the video looked cool but not entirely new to me.
In my eyes, this is a fundamental issue with FEE3 that I don’t have a solution to. What’s intended to appear as new content doesn’t seem that new to many of the active members of the community, the people who care. The people coming to visit the YT premieres generally seem to be the same people active with that project, which kinda defeats the purpose of “premiering” content in my eyes. Do I think the premieres are a bad thing? Not really, but I think we as a community need to think about what we want FEE3 to mean to us. Is it to show off fun new content? If so, I think that the current format does not suit that goal. Is this a hot take? I’m honestly not sure, but this is my two cents.
I feel like our main reason for this was in attempt to show off as much novel stuff as possible in order to stand out… and even then we wen’t overboard… This is entirely my fault because if you actually watch the thing, Noguchi wanted to cut it off, so I apologize. We’re definitely gonna rethink what we want for next year.