I am confused by why certain patches (listed under Advance Editor -> patch) within FEBuilder work for me, and some of them end up freezing the game.
Many patches work for me such as Max Range For Support Gains or Attack Miss EXP. However, many do not, such as:
Add Event: Give the unit experience points does not work for me, and freezing the game whenever I try to use the event. I am permitted to add this new event to the ROM, and it appears to write successfully. I can also use the event as an option when creating an Event. However, as soon as that event is run, the hack freezes.
Add Event: Unit_Take_Over is another that I noticed does not work for me. It follows the same trajectory as the above: The patch is written “successfully,” I can use it when creating an event, but as soon as I use the command, the hack freezes.
Is it because the two examples that do not work are Add Event commands? Is there some extra prerequisite steps or additional patch that much be carried out to get these to work?