"Trial after trial. Conflict after conflict.
Insidious shadows looming over us.
My scars hold these painful memories.
Earth is sated and reality is unwound.
Ignited hopes and determined spirits.
Sacrifices are done one more time.
1 goal, but my shadow looms over me.
"
Sins of the Wild Rose is a GBA project that explores a brand-new universe filled with a colorful cast of characters, distrust, betrayal, personal struggles and, most importantly, flowers!
Sins of the Wild Rose focuses on bringing a high-quality story that contains both steady-paced world-building and heartfelt character interactions. Naturally, this game still provides both amusing and challenging gameplay fit for players of strategy RPG of all skills.
This is a story about growth.
Trailer:
Sins of the Wild Rose Trailer IS LIVE HERE
Game Features
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Light SkillSystem
Sins of the Wild Rose makes use of the Skill System, but does not abuse it! Most characters will have one to two skills. Enemies, except for Bosses, will not have skills. You cannot obtain skills by leveling up. However, your party might be able to learn skills if their bond deepens enough. And your Heroes might awaken something inside of them while you progress through the story. -
Quality of Life Features
Including but not limited to:
Global Enemy Range;
View Characters Growths with the press of a button;
Talk command does not end actions;
Fast-forward battle animations by holding the R button;
HP Bars that you can toggle ON and OFF;
Faster animation for healing, poison damage and Exp. increase;
And probably more that I forgot to mention… -
Custom Characters, Story and World
Experience a Fire Emblem story like you have never before, with a carefully crafted mystery to dig your hands into in an unique setting! -
Revamped Support System
Instead of standing adjacent to allies for 40 or so turns, and instead of having to deploy your character for an undefined amount of chapters, the support system of Sins of the Wild Rose happens only in Intermission Chapters, segments dedicated to just talking to your allies and optional world-building. During these chapters, you’ll be able to trigger supports for your allies and gain great rewards out of them. -
Slight Character Customization
Throughout the story, you might be able to choose between different talents that some characters might learn, adapting to your playstyle of choice. For example, you might come across the choice of learning a Skill or learning a Weapon Rank for your beloved units. -
Custom Tilesets
Sins of the Wild Rose features unique tilesets which bring new life to the experience. You might find that this game is very flowery. -
Steal with full Inventory
Don’t you just hate when you try to steal but the game says your inventory is full? Well, it won’t be a problem you’ll have in this project! -
Revive Mode
For those wishing to experience the story without having to worry about keeping all the units alive. This is a toggle that you can turn on and off that will bring back any lost unit after the end of a chapter. No shame in using Revive Mode! This is a judgement-free zone. -
Many Secrets
There are Secret Events in every chapter! No, they’re not RNG-based, don’t worry. They’re small boons that can give some lore as well as gameplay rewards. There will be a guide to obtain all of them, but I strongly advice to try and find them by yourself. -
Pink!
I love Pink ^w^.
Game Length
It is yet to be determined how many chapters the full release of Sins of the Wild Rose will have. The reason for this is because I do not wish to rush the story to fit a set amount of chapters, nor do I want to extend it with filler just to pad out the chapter count. It will have as many chapters as needed to deliver a good story.
That said, I plan for it to have around 20 chapters. It might be more, but I don’t wish to overwork myself. After all, this project is being worked on solely by me and a friend who is taking care of just the portraits.
Meet Micaella (!)
“You… want to know more about me?
Sorry, but I’m nothing special.”
Micaella is the protagonist of this story. It’s your role to guide her to whatever destiny awaits her…
She’s not very social nor takes care of herself very well. This girl spends most of her time studying in her room. Since she’s in medical school, University of #########, she really gives her all to impress her family, peers and, most importantly, herself.
At least, that was before she suddenly found herself in this bizarre new world, where she is worshiped as some sort of Hero by the locals.
“Are you from another world too!?”
This short-tempered Mage will soon find that she’s not the only one from her world being suddenly spirited away. Though she has high hopes of going back home, she’ll find the journey required to do that won’t be a stroll through a bed of flowers… Well, it will be mostly flowers.
Don’t let her innocent looks deceive, Micaella will do anything to go back home.
Content Warning
Sins of the Wild Rose tackles sensitive subjects in a sensible manner. However, it might still trigger anxiety and panic attacks to someone if they are uncomfortable or touched by the matter. Here are the following sensitive subjects this project will bring up on multiple occasions, including main story as well as hidden events. Click on it if you wish to see it:
Bullying;
Self-harm;
Suicide;
Emotional Abuse;
Depression;
Anxiety;
Grief;
Slavery.
As such, if you do not wish to interact with these contents or if you are easily disturbed, it is best advised you do not experience Sins of the Wild Rose. Seek professional help if these troubles persist on you for a prolonged time.
About the Creator
Hi! I’m Pink Bunny! I’ve been exposed to Fire Emblem since I was a young teen thanks to friends both on the 3DS games and the GBA games soon after. But truth is that I’ve only started being invested in the community around the start of 2020. So I have a few years of experience, but nothing compared to other members around here.
Sins of the Wild Rose is actually my first ever solo project. Aside from a good amount of assets which come from the public repositories as well as Micaella’s portrait which was custom-made for this project. The writing, eventing, gameplay and some other aspects have been crafted by me and I have to say how exhausting it is! Still, it is also very fun and this project is what keeps me going! I have worked on it since the end of last year, 2023, and I can say with certainty that I plan to see this to its end and give the project as my gift and thank you to the Fire Emblem Community.
I love writing. Game-development was always a passion of mine. I’ve made some simple games in the past thanks to my programming lessons, but I do have high goals in life. And making a full-fledged project such as this is up there for my goals!
So thank you very much for reading this far. I hope you got to understand a little about myself and my passion/geekness for Sins of the Wild Rose.
Download Link?
The demo of this project will be released Early 2025!
Why? Because I am currently working on some other projects, both in my real life education and work, as well as online! I will not give myself unreasonable deadlines to deliver a half-assed work. So the Demo and the Full Release will be out when they are done! I won’t be slacking off either, so you can bet that a lot of my dedication is going to this lovely passion-project of mine.
I hope you enjoy Sins of the Wild Rose!