[FE8][WIP][28 Chapters][+14 Gaidens] Fire Emblem: Restoration Army (Attempt 3)

Oop! I was able to get to Bridgette without Percy blocking the door, but I just noticed that there’s no option to talk to her with either Erin nor Colin.

Am I missing something?

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Hi! Thanks for playing, and no you not missing anything. I overwrote the AI that was used to have percy not murder Bridgette when I was making a new chapter late in the rom.

I patched that bug, and with that also did an update. I will put together the patch notes in the next few days when I have less work to do.

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Awesome! Thanks a bunch, boss.

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Presentation Season over! Here are the patch notes.

Patch Notes:

Characters:

  • Osta is a new recruitable unit

  • Robiah added to the game

  • Cassidy has returned as an entirely different recruitable unit.

  • Dewa is once again recruitable, she is now a trickster

  • Hermes has been removed from the game, he was not interesting enough to me

  • The unique classes with secret events give them +/- to varying stats to distinguish them more from the standard version of the units. The idea was to make it more of a trade off rather than the secret class is the best option

  • Robiah and Sun charge by chapter you have them rather than having you pay a large sum to recruit them

  • On easy and normal mode, if Lynx is over level 4 by the end of chapter 1, Lynx’s mom will act as Jaigen rather than Ryne’s Uncle Aaron. She does still level at the start of parting of ways like Uncle Aaron does

  • Jason and Leon must both be alive to recruit Madi

  • If Lucil is at least level 10 Alfonso will return in S14

  • Erin must be at least level 6 to trigger her event with Betrand

  • Erin has a new portrait

  • Bridgette now eventually gets galeforce

  • Jeanne has a unique captain animation. Maybe she’ll be recruitable sometime

  • Luin’s side quest now extends all the way through chapter 14, she gets a special skill for completing it

  • Skylar now has provoke. She has been given increased stats to offset this.

  • Accalia has access to more beast weapons when recruited

  • Miriel appears as a chevalier or a mercenary, depending what chapters you have accessed

  • Teffen has a 5% chance to generate a “bad brew” which is a very potent weapon in addition to whatever else he makes. Use it carefully.

  • All the unit palettes are truly done now

Classes:

  • Class caps and bases have been tweaked for every class in the game, this primarily affects enemy promoted units (increasing the difficulty of chapters 11+)

Chapter Restructuring:

  • New chapter Cave of the Ancestors

  • If you are playing a single route, you now no longer encounter any Brief Respite Chapters.

  • Chapter R14: Sinister Sacraments has been replaced with R14:Cave of the Ancestors

  • Sinister Sacraments has been moved to R14x

  • R14x Swirling Sands has been made R15

  • Chapter’s S15a/b have been linearized with S15a becoming S14x and S15b becoming the main chapter

  • Chapter R15a has been removed from the rom and R15b is now R15.

  • Difficulty of Ch4x was toned down

MUSIC:

  • This addition isn’t fully done, but I been making my way through the rom and adding new music, cutting out battle music and generally making the themes more consistent across characters, chapters, etc
  • Shout out to sehkmet and surfingkyogre (they are in the credits but I also wanted to make note here)

Quality of Life:

  • Gus is no longer required to be deployed (after chapter 2) for Jackson to also be deployed. Now Freya being deployed is the only required condition.

  • When a unit leaves the party, a system message pops up indicating this, rather than dialogue

Misc and bugs:

  • If Ambar escapes in beast form he no longer leaves the party

  • When archer lunges to someone, she doesn’t do damage to herself first, potentially triggering her death quote while she in still alive

  • There is a new shield that raises defense when you attack holding it. It also slows you down less

  • Some dialogue that was bugged is now fixed

  • Many other small bugs (thanks to the discord for documenting them so they can be fixed)

ChS16 will be done soon, but I wanted to fix the bugs that @blastov found so these are the current changes that are worth noting. I’ll be updating the guide later this month.

Thanks for playing!

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New update!
I got really sick after my last post, so it took a bit longer than I thought.

  • Silas Chapter 16 is now done. If you are playing both routes you get there through Ryne Ch15 Swirling Sands or Ryne Ch15x Oasis.
  • New character Calix replaces Hermes and appears in that chapter.
  • More palette fixes
  • New promotion for Wanderer (myrmidon) in the Mortal Savant by Nuramon
  • A few new items
  • There are some additional units on Silas’s Route that appear only if you are playing his route alone (cough cough Jeanne)
  • Teffen has a chance of making a “bad brew” potion which is quite powerful item :slight_smile:

Most importantly the guide has been updated again so it’ll contain more accurate information.

Happy holidays!

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How many chapters is your plan?

My outline as of now says 9 chapters.

Rn I need to catch up on writing the scripts more since I’m out of chapters I wrote in advance.

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Last update of the new year, and it’s mostly minor stuff asides from:

  • Changing how Oshta’s recruitment works in ch14
  • Added a Dancing Sash item which allows a once per chapter 4 tile dance when used by Carnelia
  • Yverna can now transform into a dragon for 5 turns at a time and can change back when she does so. Each stone provides different stat modifications while transformed in addition to the modifications each stone provides generally. When she is in dragon form she can perform AOE attacks which correspond to the stone she used to transform, but can still freely use all the other stones that she may have equipped. I think she’s more interesting now. There will be an additional tab in the guide about all the bonuses the stones/transformations apply
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Is Annabeth supposed to lose Steal across all 3 of her T1 Promotions?
Feels weird to lose access to Steal from a Thief-based character.

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A fair point. I think it slipped through the cracks when I tweaked how ninja works. I’ll change it.

Now ninjas give steal, scouts gives thief vision and lockpicks, occultists can open chest and doors without keys.

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Having an issue with chapter 4x when escaping with a character they freeze , and everyone else idles making the chapter unbeatable. Am I missing something?

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Hi I just pushed a new update that fixes escape events. I broke it with the Yverna update. If you repatch it’ll work.

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Thank you, I appreciate your response. Great hack so far.

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Np. Thanks for playing :+1:

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Small patch

  • Carnelia’s divine dance previously skipped Teji and a few other units. It is now fixed
  • Changes to Ryne chapter 14 to boost compatibility with Ambar transformations

for the next bit other announcements for small patches will be in the discord :saluting_face:

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I’m suck at the same part.

What version are you on? Can you send me your save in the discord? Or a dm? This issues has been fixed for a while.

Waiting for the day when those last few chapters are finished!

Here’s hoping!

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This not a major update. Life is happening, but I’m still working on this and it will be finished.

Gameplay updates:

  • Mid chapter deployments can now happen! Right now there is only one chapter featuring mid chapter deployments (ch4x) but this will be an important feature in future chapters.
  • Hard mode and normal mode continue to be more distinguished from each other. Hard mode features higher stated enemies, (rarely) more enemies, but also has different chapter objectives throughout the game. For instance if in normal mode you have to escape with a single lord unit, in hard mode you have to escape with every unit.
  • Depending on if lynx is higher level than Ryne, you can gain access to a different jagen unit on easy mode
  • Units with access to secret promotions will gain and lose stats in order to more drastically change their unit identity upon promotion
  • The sailors in chapter s15 no longer temporarily join your army. They remain green units instead.
  • Several bug fixes. Particularly in chapters with niche or weird gimmicks that have interactions I never foresaw (ch4x, ch r14 and several other spot fixes). This is thanks in large part to everyone in the discord especially; ravenring and sgtstrings

Portrait updates:

  • thanks to @Matt_1 and @Patovick there are new portraits for Ryne, Silas, Bridgette (by @matt_1), Johnna, Quinn, and Harmon (by @Patovick
  • I also updated Irene’s portrait myself since she is the best girl
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coolio hack!! id say maybe combine str and mag into power so theres more of a reason to make some units cavaliers/mages but maybe im just saying that bc im only on chapter 4

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