Hello!
Decided it’s about time I make an “original” hack instead of a demake. And by original, I mean it’s a hack where everyone on FEU can make unit submissions via Google Form.
This is not a PME, and it will have an entirely original story.
Be sure to read the rules before submitting, and remember to have fun!
I hope this encourages people to try making custom portraits for the project. While repo portraits are allowed, I’d like to see more custom ones than repo ones.
(Submissions are limited to 3 per person. 3 is allowed, but please try and limit to 2, so others may submit characters as well. If this project goes on for a year or so and no one has submitted anything, then go ahead and submit more characters.)
(My apologies if it won’t work for you, please tell me if it doesn’t. This is about my first ever time using Google Forms for something)
(Also, I’m extremely sorry about how hard it is to upload a file. You can try looking it up if you’re unsure. Please give credits at least somewhere in the form for icons and portraits, as I’m pretty sure I forgot to put that in myself.)
By the time the character count reaches somewhere around 60 or so, I’ll close the form.
Also, if you would like to insert:
-new weapons
-maps you made
-enemy bosses
Please message me or respond to this! I’m completely open to any suggestions or inputs from everyone. Happy Sermoning!
The Rules
Abilities
All characters are allowed to have 1 ability from the Skill System by CirclesEverywhere.
I’m allowing custom abilities if it’s a terrible custom ability, and if it’s pretty easy to make. If you already have it with you, just choose a random ability and submit the custom ability somewhere random, too.
However, this ability MUST be a rather balanced ability, such as Death Blow, Discipline, or Armored Blow.
Also, be sure to check class abilities just to be sure there’s no overlap. Also, most classes will only have abilities such as Canto+ and Crit Boost, with only the occasional class ability.
Ability renaming will ONLY be allowed if no other submitter has chosen the same ability as you.
For more information, here’s a list of unbanned abilities:
The List
-Acrobat
All passable terrain costs 1 movement.
-Pass
Unit can move through enemy units.
-Wary Fighter
Unit cannot double or be doubled.
-Savior
Unit can rescue without negative side effects.
-Mercy
Unit can use “Mercy” command to leave opponent at 1Hp when killing them.
-Canto
Unit can move again after certain actions.
-Discipline
Weapon experience is doubled.
-Duelist’s Blow
+15 avoid when initiating combat.
-Death Blow
+4 damage when initiating combat.
-Darting Blow
+3 attack speed when initiating combat.
-Armored Blow
+4 defense when initiating combat.
-Warding Blow
+4 resistance when initiating combat.
-Certain Blow
+15 hit when initiating combat.
-Vantage
Unit will attack first if below 50% Hp.
-Wrath
+15 crit rate when below 50% Hp.
-Desperation
Double attacks occur immediately when below 50% Hp.
-Miracle
Unit will survive a lethal attack at 1Hp when above 50% Hp.
-Demoiselle
Male units within 2 tiles take -2 damage.
-Gentilhomme
Female units within 2 tiles take -2 damage.
-Malefic Aura
Enemy units within 2 tiles take +2 magic damage.
-Voice of Peace
Enemy units within 2 tiles deal -2 damage.
-Drive Stat
+3 to any stat (except mov or con) to all units within 2 tiles.
-Live to Serve
Hp healed with a staff is healed to the healer.
-Lunge
Unit can use “Lunge” command to swap places with the opponent after battle.
-Intimidate
-10 avoid to all enemies within 2 tiles.
-Opportunist
+3 damage when foe cannot counter.
-Trample
+2 damage if foe is infantry.
-Camaraderie
Recover 10% of max Hp if there is a unit within 2 tiles.
-Relief
Recover 10% of max Hp if there are no units within 2 tiles.
-Tantivy
+10 hit and avoid if there are no units within 2 tiles.
-Focus
+10 crit if there are no units within 2 tiles.
-Bond
Units within 2 tiles recover 10% of max Hp at the start of every turn.
-Anathema
Enemies within 2 tiles have -10 crit avoid.
-Lily’s Poise
Adjacent allies take -2 damage and deal +2 damage.
-Expertise
Crit damage is reduced by 50%.
-Fiery Blood
+3 damage if not at full Hp.
-Elbow Room
+10 hit and avoid when on open terrain.
-Natural Cover
-2 damage taken when on terrain with effects.
-Gamble
Use “Gamble” commander to halve hit rate and double crit rate.
-Wind Disciple
+10 hit and avoid when not at max Hp.
-Strong Riposte
+4 damage if foe is attacking.
-Patience
+10 hit and avoid if foe is attacking.
-Quick Riposte
+3 attack speed if foe is attacking.
-Light Weight
If holding three or less items, +3 attack speed.
-Chivalry
-3 damage taken when enemy is at full Hp.
-Pragmatic
+3 damage dealt when enemy is not at full Hp.
-Shove
Use “Shove” command to Path of Radiance shove an ally.
-Corrosion
Skill% chance to decrease enemy weapon durability.
-Odd Rhythm
+10 hit and avoid on odd turns.
-Even Rhythm
+10 hit and avoid on even turns.
-Quick Burn
+15 hit and avoid, decreases by 1 every turn.
-Triangle Adept
Triangle bonus is doubled.
-Killing Blow
+15 crit rate when initiating battle.
-Solidarity
+10 crit rate to adjacent units.
-Steal
Unit can steal items.
-Full Metal Body
Unit cannot be affected by stat decreases.
-Liquid Ooze
Unit cannot be drained Hp from.
-Devil’s Curse
Unit has a 31 - luck% chance to have their weapon backfire, but the enemy does too.
-Hex
-15 avoid to adjacent enemies.
-Perfectionist
+15 hit and avoid at max Hp.
-Puissance
+3 damage if strength is higher than opponent’s.
-Battle Veteran
+10 hit and avoid for every 10 levels higher than opponent.
-Loyalty
+2 damage, -2 damage taken when within 2 tiles of Yuuki.
-Infiltrator
+2 damage if there are two or more enemies within 2 tiles.
-Mage Slayer
+10 hit and avoid when fighting a mage.
-Watchful
Unit cannot be stolen from.
-Daunt
-5 avoid to all enemies within 3 tiles.
-Prescience
+10 hit and avoid when initiating battle.
-Tower Shield
-3 damage taken from ranged attacks.
-Short Shield
-3 damage taken from melee attacks.
-Indoor Fighter
+10 hit and avoid when outdoors.
-Outdoor Fighter
+10 hit and avoid when indoors.
Classes
You are allowed to choose one class for your submitted character, if you need a list of classes for the game, I’ve included a list here:
The List
Apologies, it’s heavily unorganized, so you might have a hard time finding your class.
Lord——————
Weapons: Sword
Skills: Charisma Supply
Promotes to: High Lord
High Lord——————
Weapons: Sword
Skills: Charisma Charm Supply
Promotes to: Great Lord
Great Lord——————
Weapons: Sword Lance
Skills: Charisma Charm Supply Canto+
Cavalier——————
Weapons: Lance
Skills: Canto+
Promotes to: Paladin
Paladin——————
Weapons: Sword Lance
Skills: Canto+
Promotes to: Gold Knight
Gold Knight——————
Weapons: Sword Lance Bow
Skills: Canto+ Sol
Knight——————
Weapons: Lance Axe
Skills: Pavise
Promotes to: General
General——————
Weapons: Sword Lance Axe Bow
Skills: Pavise
Promotes to: Great Knight
Great Knight——————
Weapons: Sword Lance Axe Bow
Skills: Pavise Canto+
Mage——————
Weapons: Anima
Skills: Focus
Promotes to: Sage
Sage——————
Weapons: Anima Staff
Skills: Focus
Promotes to: Mage Knight
Mage Knight——————
Weapons: Sword Anima Staff
Skills: Focus Canto+
Monk——————
Weapons: Light
Skills: Bond
Promotes to: Light Sage
Light Sage——————
Weapons: Anima Light
Skills: Bond
Promotes to: Valkyrie
Valkyrie——————
Weapons: Anima Light Staff
Skills: Bond Canto+
Dark Mage——————
Weapons: Dark
Skills: Hex
Promotes to: Dark Sage
Dark Sage——————
Weapons: Anima Dark
Skills: Hex
Promotes to: Dark Knight
Dark Knight——————
Weapons: Lance Anima Dark
Skills: Hex Canto+
Archer——————
Weapons: Bow
Skills: PointBlank
Promotes to: Sniper
Sniper——————
Weapons: Bow
Skills: PointBlank
Promotes to: Bow Knight
Bow Knight——————
Weapons: Sword Bow
Skills: PointBlank Canto+
Soldier——————
Weapons: Lance
Skills: Camaraderie
Promotes to: Halberdier
Halberdier——————
Weapons: Lance
Skills: Camaraderie
Promotes to: Sentinel
Sentinel——————
Weapons: Lance
Skills: Camaraderie CritBoost
Thief——————
Weapons: Sword
Skills: Steal Locktouch
Promotes to: Rogue
Rogue——————
Weapons: Sword Bow
Skills: Steal Locktouch
Promotes to: Assassin
Assassin——————
Weapons: Sword Bow
Skills: Steal Locktouch Assassinate
Hunter——————
Weapons: Bow
Skills: Steal Locktouch
Promotes to: Adventurer
Adventurer——————
Weapons: Bow Staff
Skills: Steal Locktouch
Promotes to: Trickster
Trickster——————
Weapons: Sword Bow Staff
Skills: Steal Locktouch LuckySeven
Wyvern Rider——————
Weapons: Axe
Skills: Canto+
Promotes to: Wyvern Knight
Wyvern Knight——————
Weapons: Lance Axe
Skills: Canto+
Promotes to: Wyvern Lord OR Malig Knight
Wyvern Lord——————
Weapons: Sword Lance Axe
Skills: Canto+ Lifetaker
Malig Knight——————
Weapons: Lance Axe Anima
Skills: Canto+
Pegasus Knight——————
Weapons: Lance
Skills: Canto+
Promotes to: Falcon Knight
Falcon Knight——————
Weapons: Sword Lance
Skills: Canto+
Promotes to: Seraph Knight
Seraph Knight——————
Weapons: Sword Lance Anima Staff
Skills: Canto+
Brigand——————
Weapons: Axe
Skills: None
Promotes to: Berserker
Pirate——————
Weapons: Axe
Skills: Acrobat (carries over into promotion)
Promotes to: Berserker
Berserker——————
Weapons: Axe
Skills: CritBoost
Promotes to: Highlander
Highlander——————
Weapons: Axe
Skills: CritBoost Frenzy
Priest——————
Weapons: Staff
Skills: Miracle
Promotes to: Bishop
Bishop——————
Weapons: Light Staff
Skills: Miracle
Promotes to: Saint OR War Monk
Saint——————
Weapons: Anima Light Staff
Skills: Miracle Renewal
War Monk——————
Weapons: Axe Light Staff
Skills: Miracle
Bard——————
Weapons: None
Skills: Refresh InspiringTune
Promotes to: Battlebard
Battlebard——————
Weapons: Light
Skills: Refresh InspiringTune
Promotes to: Musician
Musician——————
Weapons: Light Dark
Skills: Refresh InspiringTune Canto+
Mercenary——————
Weapons: Sword
Skills: StrongRiposte
Promotes to: Hero
Hero——————
Weapons: Sword Axe
Skills: StrongRiposte
Promotes to: Gladiator
Gladiator——————
Weapons: Sword Axe Lance
Skills: StrongRiposte
Myrmidon——————
Weapons: Sword
Skills: None
Promotes to: Swordmaster
Swordmaster——————
Weapons: Sword
Skills: CritBoost
Promotes to: Trueblade
Trueblade——————
Weapons: Sword
Skills: CritBoost Adept
Fighter——————
Weapons: Axe
Skills: FieryBlood
Promotes to: Warrior
Warrior——————
Weapons: Axe Bow
Skills: FieryBlood
Promotes to: Reaver
Reaver——————
Weapons: Axe Bow
Skills: FieryBlood Thunderstorm HeavyStrikes
Thug—————— (T2)
Weapons: Sword
Skills: CritBoost Steal Locktouch
Promotes to: Champion
Champion—————— (T3)
Weapons: Sword Lance
Skills: CritBoost Steal Locktouch
Drake—————— (T2)
Weapons: None
Skills: None
Promotes to: Manakete
Manakete—————— (T3)
Weapons: None
Skills: ArmoredBlow WardingBlow
Weapons
ONE Prf weapon is allowed for every character you submit. Whether you want a Prf weapon is entirely optional, as well.
Also, the premise of how this character will obtain the Prf weapon is also up to your discretion, as you’ll see in the Google Form. If you want to go more into this idea, you can wait until the game’s release to get more details on the story of the game.
However, the only downside of submitting a Prf weapon is that it must be balanced, and I will be sole judge as to whether or not your weapon will be balanced. If it isn’t, don’t worry, I’ll just ask that you resubmit your weapon with added balancing.
A Prf weapon costs 200G, as said in the Google Form. If you don’t want it in your starting inventory, It’s 50G.
Items
Your characters will be allowed 3 or fewer items, with a budget of 500G. More will be explained in the Google Form.
(And, yes, there is a very large amount of deflation in currency.)
Growths and Bases
As I’m okay with joke characters, there will be no point buy like PMEs. Instead, just give me an idea of how you want your growths and bases to be, and I’ll do it. Don’t be upset if I don’t get them exactly how you want them.
Writing Characters
By submitting a character into this game, I have free will to write them however I choose, but if you do have any notes about how I write your character, please feel free to tell me, and I’ll change the writing of what your character says.
Messaging Me
As a reminder, I’m not active at all times, I have a very busy life, and I simply don’t look at my phone or have it on me 24/7. Don’t be upset if I don’t immediately respond to a message.
The Story
A young noble from House Runo named Yuuki, who was given the rank of Commander despite his young age and non-expert skills in battle, solely due to the fact that his father was one of the greatest generals of his time. Yuuki’s first mission is to route a group of bandits in an ancient forest in the Kingdom of Garatu, but things don’t turn out as Yuuki would have liked, and ends up getting trapped in the forest.
Most of the game will take place in the Forest of Death, as the nearby locals call it, with Yuuki trying to route the bandits while trying to find some way to escape the Forest.
If you’d like to make an early game character, it can either be a dweller of the Forest of Death, a bandit from the Ruby Gang, or someone who mistakenly wandered into the forest.
If you’d like to make a late game character, it’s most likely going to be someone from the Kingdom.
By submitting a character and choosing their class line, I’ll decide which class out of the line they’ll have, depending on where they join in the story.
And, just to make clear, once you go into the Forest, there is no going out.
The Forest of Death
People who live in the Forest have adapted to its rapidly changing conditions, with harsh winters and blazing summers. Mostly, it’s made up of people who have accidentally wandered into the Forest, and have realized that they’ll never come out of the Forest. However, some of the people are indigenous to the Forest, and use the mystic art of wild light magic to fend off intruders. The same light magic is practiced by members of the Church, however, the people of the Forest use a different, but similar, kind of it.
The Forest is also home to a group of people who make fun off of killing intruders, called “The Chosen Ones,” for some unknown reason, and lead by a man said to be as powerful as god himself, named Zethadius.
The Kingdom of Garatu
The Kingdom of Garatu is an extremely old and decorated kingdom, with a history of winning many wars, especially under the banner of General Ragan, Lord of House Runo.
The Nobles Houses of Garatu include many, with the more powerful ones being House Runo, which is most powerful of the three ruling houses, House Marato, which is second most powerful, and House Riajin, which lies at least powerful among the three ruling houses. All houses are equally corrupt in some way or the other.
The King, King Clifford, oversees all affairs throughout the Kingdom of Garatu, and reigns as most powerful throughout the large country. Currently, the Kingdom lies at tense relations with the nearby Kingdom of Daronti, but war is very far from the current status of both Kingdoms.
The Changelog
No changes yet. They’ll probably start once I start making the game.
The Credits
Hope I did this all correctly. Please correct me if I made a typo or error.
Map Sprites
Unknown:
Commander, Knight, Sage (F), Light Sage (M), Light Sage (F), Sentinel, Rogue (F), Saint (M), Saint (F)
Dominus Vobiscum:
Lord (M), High Lord (M)
BatimaTheBat:
Lord (F)
Blood:
High Lord (F)
Pushwall:
Great Lord (M), Assassin (F), Gladiator (F)
SALVAGED:
Cavalier (M), Cavalier (F)
Pikmin:
Cavalier (F), Paladin (M), Great Knight, Mage (M), Dark Knight, Sentinel, Highlander (F), Gladiator (M), Gladiator (F), Crate
Flasuban:
Paladin (F), Mage (F), Soldier (M), Soldier (F), Wyvern Rider (M), Wyvern Rider (F), Wyvern Lord, Pegasus Knight, Seraph Knight, Brigand (M), Priest, Cleric, Mercenary (M), Mercenary (F)
Hypergammaspaces:
Gold Knight, Villager (M), Villager (F)
Nuramon:
General, Guardian, Dark Knight, Adventurer (M), Adventurer (F), Hero (M), Hero (F)
Der:
Great Knight, Valkyrie (M), Dark Knight, Archer (M), Archer (F), Pirate (M), Highlander (F), War Monk (M), War Monk (F)
CelestiaHeart:
Sage (M), Mage Knight (M), Valkyrie (F), Ballistician, Rogue (M), Swordmaster (F), Warrior (M)
Teraspark:
Monk (F), Bow Knight (F)
Ash3wl:
Dark Mage (M)
Stormblight:
Dark Sage (M)
Topazlight:
Archer (M)
ArcherBias:
Sniper (M), Sniper (F), Adventurer (M), Adventurer (F), Assassin (M), Battlebard
Dei:
Halberdier (M), Halberdier (F)
Dondon:
Halberdier (M), Halberdier (F)
Yellowtoad:
Halberdier (F)
Rasdel:
Thief (M), Thug, Reaver (M), Reaver (F)
MeatOfJustice:
Hunter (M), Hunter (F), Malig Knight
StreetHero:
Trickster (M), Trickster (F)
ArcaneEli:
Wyvern Knight (M), Wyvern Knight (F)
CamusZekeSirius:
Falcon Knight, Seraph Knight
Skitty:
Brigand (F)
CanDy:
Brigand (F)
MikeySeregon:
Pirate (F)
FEGirls:
Berserker (F), Myrmidon (F), Warrior (F)
WarPath:
Highlander (M)
Permafrost:
Bishop (M)
Marlon and Louis:
Musician
LeoLink:
Myrmidon (M)
MrGreen:
Swordmaster (M)
L95:
Trueblade (M)
FE7if:
Trueblade (F)
JeyTheCount:
Reaver (F)
Cynon:
Fighter (M)
Alusq:
Fighter (M), Fighter (F)
UltraFenix:
Fighter (M)
Spud:
Champion (M), Champion (F)
Dora:
Champion (F)
Drago:
Champion (F)
EA:
Manakete
Daemoth:
Boat
Zarg:
Boat
Estratega:
Turret
Primefusion:
Crates
Intelligent Systems:
Great Lord (F), Mage Knight (F), Dark Mage (F), Dark Sage (F), Bow Knight (M), Thief (F), Bishop (F), Bard, Drake, Merchant, Transporter, Civilian, Noble
Weapon Icons
Batima:
Heaven Sword, Wingslayer, Iron Dagger, Devil Sword, Heaven Lance, Wingslayer, Bolt Lance, Guard Lance, Devil Lance, Heaven Axe, Heaven Bow, Hunter Bow, Dragon Bow, Fire Bow, Crossbow, Chu-Ku-Nu, Arbalest, Arrowflame, Rockshot, Elwind, Luce, Thani, Radiance, Doulam, Mire, Lashes
Jeorge Reds:
Fire Sword, Levin Sword
Zarg:
Wind Sword
Jubby:
Steel Dagger, Silver Dagger, Wind Axe
SN_Ivan:
Wo Dao, Ragnarok, Shock, Arcfire, Arcthunder, Arcwind
Ereshkigal:
Throwing Knife, Sleep Knife, Sun Spear, Moon Spear, Hammer, Icicle, Splash, Levitate, Moonlight
Sacred Stones:
Cleave Knife
EldritchA:
Indignant Brand
LordGlenn:
Sun Sword, Moon Sword, Hero Sword, Katilgan, Kingblade, Fire Lance, Sun Axe, Moon Axe, Heavy Bow, Sun Bow, Moon Bow, Alleviate, Purgatory, Heal Rain, Sunshine
AtelierLabs:
Wind Lance
Kyrads:
Wingcrusher, Seraphim, Shadow, Jormungandr
FuriousHaunter:
Fire Axe, Bolt Bow, Lacerate, Heresy, Confer
Zelix:
Bolt Axe
Zane:
Bandit Axe, Wind Bow
Zarg:
Iron Ballista, Steel Ballista, Hawkshot, Quicken, Sun Staff, Moon Staff
Seal:
Silver Ballista, Bolster
Celice:
Bolganoe, Thoron, Excalibur, Melody, Toxify
Snakey:
Breeze, Winter Lily
LisandraBrave:
Burn
Peerless:
Banish
XVI:
Smite
CardCafe:
Nosferatu
Beansy:
Bronze Sword, Iron Sword, Steel Sword, Silver Sword, Iron Blade, Steel Blade, Silver Blade, Zanbato, Armorslayer, Wyrmslayer, Lancereaver, Brave Sword, Light Brand, Dark Brand, Shamshir, Rapier, Bronze Lance, Iron Lance, Steel Lance, Silver Lance, Iron Greatlance, Steel Greatlance, Silver Greatlance, Horseslayer, Heavy Spear, Dragonspear, Axereaver, Killer Lance, Brave Lance, Javelin, Short Spear, Spear, Bronze Axe, Iron Axe, Steel Axe, Silver Axe, Iron Poleax, Steel Poleax, Silver Poleax, Halberd, Swordreaver, Killer Axe, Brave Axe, Hand Axe, Short Axe, Tomahawk, Devil Axe, Bronze Bow, Iron Bow, Steel Bow, Silver Bow, Mage Bow, Killer Bow, Brave Bow, Short Bow, Longbow, Devil Bow, Heaven Ballista, Effectshot, Doubleshot, Gambleshot, Fire, Thunder, Wind, Elfire, Elthunder, Frost, Quake, Fimbulvetr, Bolting, Meteor, Tornado, Starblast, Lightning, Shine, Divine, Aura, Purge, Resire, Flux, Miasma, Worm, Fenrir, Gespenst, Dark Spikes, Luna, Ecli, Swarm, Death, Heal, Mend, Recover, Physic, Fortify, Restore, Torch, Unlock, Barrier, Freeze, Barrier, Weaken, Rescue, Escape, Warp,
Current Submissions
Lord:
0
Cavalier:
1
Knight:
0
Mage:
1
Monk:
0
Dark Mage:
1
Archer:
0
Soldier:
0
Thief:
1.5
Hunter:
0
Wyvern Rider:
0
Pegasus Knight:
1
Priest:
0
Bard:
0
Mercenary:
1
Myrmidon:
0
Fighter:
0
Thug:
1
Drake:
0
Commander:
1
Merchant:
1
Custom Classes
Commander——————
Weapons: Sword
Skills: DriveDefense Supply
Promotes to: Guardian
Guardian——————
Weapons: Sword Anima Staff
Skills: DriveDefense Supply Pavise
Promotes to: Royal Knight
Royal Knight——————
Weapons: Sword Lance Axe Bow Anima Light Dark Staff
Skills: DriveDefense Supply Pavise Canto+
Merchant——————
Weapons: Bow Staff
Skills: Canto+ Supply
Promotes to: Transporter
Transporter——————
Weapons: Bow Staff
Skills: Canto+ Supply Bargain
Screenshots will come once I actually start getting this project going. (Around August)
Gameplay will be around 40~ish chapters with no paralogues, but the occasional exploration paralogue.
