[FE8] Three-Houses style c-Skill-System template release

Combat-Arts organization notes

  • Each unit can equip no more than 5 combat-arts.
  • Player can pick combat-arts on Prep-Screen.
  • Unit can also get equippable skills by weapon-exp level, each level can get no more than 2 skills.

Combat-Arts List

Sword:

Name Dura Mt Hit Crit Avo Range Desc
Wrath Strike 3 5 10 - - -
Wrath Strike 4 5 20 5 - - Effective against Flying enemies
Soulblade 4 2 10 - - - Magic attack + actor’s Res
Bane Of Monsters 4 6 - 10 - - Effective against monsters
Sunder 3 4 - 15 - -
Haze Slice 5 2 - - 30 -
Hexblade 3 7 10 - - - Magic attack
Finesse Blade 4 2 0 - 10 - Dmg+ actor’s Skl
Windsweep 5 3 10 - - - Enimy cannot couter
Sword Dance 2 1 - - 20 - Dmg+ actor’s charm
Assassinate 4 0 15 15 10 - Silencer rate +50%
Subdue 3 0 20 - - - Leaves foe with at least 1 HP
Foudro Strike 3 6 30 30 - - Effective against Armored enemies
Sublime Heaven 3 10 10 20 - +1 Effective against dragon
Ruptured Heaven 3 7 10 10 - +1 Effective against dragon
Heavens Fall 3 10 10 10 - +1 Effective against dragon

Lance:

Name Dura Mt Hit Crit Avo Range Desc
Tempest Lance 5 8 10 - - -
Knight kneeler 4 5 15 10 - - Effective against Cavalry enemies
Shatter Slash 3 4 10 - - - Enimy’s Def-5
Monster Piercer 4 7 - 10 - - Effective against monsters
Hit And Run 4 4 10 20 - - actor moves 1 space backwards
Swift Strikes 2 2 - - - - 2 consecutive hits
Frozen Lance 4 3 5 - - - Magic attack + actor’s Skl
Glowing Ember 4 2 - 10 - - Dmg + actor’s Def
Vengeance 4 2 - 10 - - Dmg + actor’s lost HP
Lance Jab 5 3 - 10 - - Dmg + actor’s Spd

Axe:

Name Dura Mt Hit Crit Avo Range Desc
Smash 5 3 20 20 - -
Helm Splitter 5 7 - 5 - - Effective against Armored enemies
Monster Breaker 5 9 - - - - Effective against Monsters
Focused Strike 3 - 30 - - -
Wild Abandon 5 10 -30 30 - -
Spike 5 5 15 10 - -
Diamond Axe 7 14 -20 - - -
Lightning Axe 3 4 - - - - Magic attack + actor’s Res
Armored Strike 4 3 10 - - - Dmg + actor’s Def
War-Master Strike 5 3 30 10 - - Effective against all foes
Flickering Flower 3 10 10 10 - - Enimy cannot move

Bow:

Name Dura Mt Hit Crit Avo Range Desc
Curved Shot 3 1 30 - - +1
Deadeye 5 6 - - - +3
Encloser 5 - 10 - - +1 Enimy cannot move
Heavy Draw 5 8 10 - - -
Monster Blast 4 5 - 10 - - Effective against monsters
Schism Shot 3 4 15 - - +1 Magic attack, enimy’s Res-5
Break Shot 3 4 10 - - +1 enimy’s Def-5
Waning Shot 3 4 10 - - +1 enimy’s Atk-5
P-B Volley 2 1 15 10 - 0 2 consecutive hits
Ward Arrow 3 4 15 - - +1 Enimy cannot use magic
Hunter’s Volley 2 1 15 10 - - 2 consecutive hits
Encloser+ 7 - 20 - - +2 Enimy and adjacent units cannot move
Waning Shot+ 5 - 20 - - +2 Enimy and adjacent units Atk-5
Break Shot+ 5 - 20 - - +2 Enimy and adjacent units Def-5
Ward Arrow+ 5 - 20 - - +2 Enimy and adjacent units cannot use magic
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