[FE8] Super Epic Awesome PME [We're in the Endgame now.]

I am open to suggestions for the remaining names for Estre’s available classes.

I gave you some in are message about bouncing ideas back and forth.

Hehe

Ow!

Ouch I cut myself seeing the two edge units /j

ok nvm

Slot: Neimi
Name: Ferlon
Gender: M
Affinity: Anima
Class:

Marchguard

Bases: 19 HP, 6 STR, 4 MAG, 5 SKL, 4 SPD, 5 DEF, 5 RES, 9 CON, 5 MOV
Enemy Growths: 75 HP, 40 STR, 30 MAG, 35 SKL, 25 SPD, 40 DEF,40 RES, 30 LUK
Uses Swords(E) and Lances(E)
Has Advantage Chaser as a class skill.
Animations:
FE-Repo/Battle Animations/Infantry - (Lnc) Soldiers, Halberdiers/[Soldier-Custom] FE10-Style [M] by Flasuban at main · Klokinator/FE-Repo · GitHub
Map Sprites:
FE-Repo/Map Sprites/Infantry - (Lnc) Soldiers, Halberdiers/Soldier (F) FE10-Style v2 Lance {flasuban}-stand.png at main · Klokinator/FE-Repo · GitHub
FE-Repo/Map Sprites/Infantry - (Lnc) Soldiers, Halberdiers/Soldier (F) FE10-Style v2 Lance {flasuban}-walk.png at main · Klokinator/FE-Repo · GitHub
Desc:
Soldiers garrisoned in defense
of border territories.

Can Promote To:

Ebony Rider(See Estre’s submission)

Martial Dread

Bases: 21 HP, 8 STR, 8 MAG, 7 SKL, 5 SPD, 6 DEF, 8 RES, 12 CON, 6 MOV
Enemy Growths: 75 HP, 30 STR, 30 MAG, 30 SKL, 20 SPD, 30 DEF, 30 RES, CON, LUK
Promo Gains: +2 HP, +1 STR, +3 MAG, +1 SKL, 0 SPD, 0 DEF, +2 RES, +3 CON, +1 MOV
Maximums: 60 HP, 28 STR, 28 MAG, 26 SKL, 24 SPD, 26 DEF, 27 RES
Uses Sword(C), Lance(D), Anima(E), and Dark(E)
Animations:
FE-Repo/Battle Animations/Magi - Nature-Type/[Sage-Variant] [M] Mage Fighter +Weapons at main · Klokinator/FE-Repo · GitHub
Map Sprites:
FE-Repo/Map Sprites/Magi - Nature-Type/Sage (M) Battle Sage {Topazlight,Unknown}-walk.png at main · Klokinator/FE-Repo · GitHub
FE-Repo/Map Sprites/Magi - Nature-Type/Sage (M) Battle Sage {Topazlight,Unknown}-stand.png at main · Klokinator/FE-Repo · GitHub
Desc:
Warriors accomplished with mystic
tome and martial blade alike.

Portrait (Uses Pieces from Stitch Irfan, Garytop Eagle Alt, Brock, Robin F2A, claire45 Zephirin, and vanilla Heath):

Description:
A vassal of Estre. Diligent,
hardworking, and inquisitive.

Skills/Combat Arts:
Base: Summon
Lv5: Glacies
L15: Resolve
Lv5Pro: Night Tide
Lv15Pro: Astra
Sword Art 1: Soulblade
Sword Art 2: Foudroyant
Lance Art 1: Swift Strikes
Lance Art 2: Shatter Slash

Boon: DEF
Bane: SPD

Growth Rates 300%

  • HP: 40%
  • STR: 40%
  • MAG: 30%
  • SKL: 40%
  • SPD: 25%
  • LCK: 15%
  • DEF: 55%
  • RES: 55%

Inventory:
Iron Blade
Steel Sword
Javelin
Metis’ Tome

Death Quote:
Ghk! Milady… I fear I can no longer stand…

Palettes

Marchguard:
5553FF6B1F4B182A2E19BE1076084D0CFF7F7B77F86EED51CF412A31E824A514


Ebony RIder:
344FA514DF779D3E2F1DCF412A31E82487554872CF412A31E824BE1076084D0C

Martial Dread:
30318755E63CFF7F3356CF412A31E824FF6B1F4BD6212E19F662CB45A5144772

Misc (WPNs/Animations/Palette): Joins w/ D Swords.

2 Likes

btw I just had a really funny idea for Myrrh.

Inventory that’s just four metis’s tomes.

Anyway, I gotta get to work on their portraits and palettes. Dear god do I wish that Mage Fighter had an F variant.

did I forget to give… Damn, I really did forget to give that one a desc.

1 Like

Dang, you ninja’d Neimi! I’ll have to go Lute then.

wait there’s a mage fighter anim?

1 Like

Oh that’s cool. Tbf it’s easy to use a male anim for a female unit. It’s harder to use a female-only anim for a male unit. :frowning:

Wait it has an axe too? I might use that for my Lute replacement.

Slot: Lute
Name: Krysta
Gender: Female
Affinity: Wind
Class: Mage
Promos: War Mage, Witch

War Mage

+10 HP, +9 Str, +1 Mag, +3 Skl, +3 Spd, +7 Def, +2 Res, +9 Con. 6 Mov.
Caps: 26 Str, 25 Mag, 25 Skl, 28 Spd, 25 Def, 27 Res, 25 Con.
D Axes, C Anima.
FE-Repo/Battle Animations/Magi - Nature-Type/[T3 Necromancer] Archsage Lilina [F] by Redbean at main · Klokinator/FE-Repo · GitHub
Use the Axe anim for axes, the “Alt Crit FE8” for magic.
FE-Repo/Map Sprites/Magi - Nature-Type/Archsage (F) Brunnya {Jiege, TLP}-stand.png at main · Klokinator/FE-Repo · GitHub
FE-Repo/Map Sprites/Magi - Nature-Type/Archsage (F) Brunnya {Jiege, TLP}-walk.png at main · Klokinator/FE-Repo · GitHub

Witch

+2 HP, +0 Str, +3 Mag, +3 Skl, +2 Spd, +1 Def, +8 Res, +4 Con. 5 Mov.
Caps: 20 Str, 26 Mag, 24 Skl, 30 Spd, 20 Def, 30 Res, 25 Con.
Skills: Teleport.
D Staves, C Anima.
FE-Repo/Battle Animations/Magi - Special/[Custom Magi] [F] Witch Nuibaba (Fully Gloved) by Nuramon at main · Klokinator/FE-Repo · GitHub
FE-Repo/Map Sprites/Magi - Nature-Type/Mage (F) Thunder (Leif)-stand.png at main · Klokinator/FE-Repo · GitHub
FE-Repo/Map Sprites/Magi - Nature-Type/Mage (F) Thunder (Leif)-walk.png at main · Klokinator/FE-Repo · GitHub

Portrait (CelestiaHeart):

Description:
A disciple in the art of wind.
Vibrant and full of energy.

Skills:
1: Wind Disciple
5: Defiant Mag
15: Swarp
5 Promoted: Defiant Avoid
15 Promoted: Life and Death

Combat Arts:
C: Lightning Axe
B: Flickering Flower

Boon: Spd
Bane: Def

HP: 40%
STR: 20%
MAG: 50%
SKL: 40%
SPD: 70%
LCK: 70%
DEF: 5%
RES: 5%

Inventory:
Windblade: C rank personal. 36 uses. 11 Atk, 90% Acc, 3 Wt, 30% Crt. Flier effective. 1-2 range. Price: Unsellable. Spd +3. Uses the unused Aircalibur anim (there’s a patch to fix the SFX)
image (Lisandra Brave)
Fire
Vulnerary

Ranks: C Anima

Death Quote:
Ouuuch! That HURTS!

Palette:
Mage: 5553FF7FFF6B1F4B2E19937FAF6E2A56FE7FFA7FED5DB5291F7F1E7E135DA514
War Mage: 55537A225C2F66412B5A0E73D47FFF7FA5140C11D42958361F4B18651F7E1F7F
Witch: 5553FF7FDF57DD3A162E4E1D937FAE66EA511F7F1F7E5359FE7F5573ED5DA514

1 Like

Hey, so like remember that thing about meme units I said in the rules. Yeah, so it applies here, Boulder and the McDonald thing. They stick out too much + no actual skill/combat arts. France also doesn’t have Combat Arts or Skills so I appreciate if you updated him.

It’s 2 combat arts per weapon rank, so can you choose which one to keep?

In my project (not this one), summons are summoned at the start of the map and are actual combat units. A similar thing can be implemented here to give it support convos because I’m like 90% sure it’s hardcoded not to have supports.

Everytime, a person adds a really powerful skill another skeleton spawns.

hair’s too short, shoulders too broad, I’d definitely get dysphoric if it was used for me.

1 Like

Tbh, it’s supposed to be the Galeforce that gives the Galeforce Art instead of, y’know, Awakening Galeforce, so I THINK it’s 1/phase? But…

I mean they spawn a skeleton so.

Edit: Yeah, okay, I don’t see anything about that art being 1/turn, I should probably switch Galeforce out for somethin’ else.

Oh, hey Seth/Roman dies in the opening cinematic now awesome.

Are the dozen bros ok to stay though?

No.
5 Characters Needed Here.

Roman has… 8 total defense with 23 HP.
Valter has… 13 strength, wielding a silver lance for… 27 Might, plus 1 from WTA.

Roman should be surviving, if there isn’t anything in the calculation I’m missing, with only 3 HP.

ok. i’ll do some non meme characters tomorrow.

Slot: Natasha
Name: Sam
Gender: Female
Affinity: Thunder
Class: Wyvern Rider
Portrait (Ghostblade):

Description:
A freedom fighter from Grado.
Soft-spoken, yet ambitious.

Skills/Combat Arts:
Base: Pursuer
LVL 5: Ruined Blade
LVL 15: InnerFlame2
LVL 5 Promo: Canto+
LVL 15 Promo: FlashingBladePlus

Combat Arts (Lances):
D: Lance Jab
C: Swift Strikes

Combat Arts (Sword):
D: Foudroyant

C: Hexblade

Boon: None
Bane: None

Growth Rates

  • HP: 85

  • STR: 35

  • MAG: 0

  • SKL: 45

  • SPD: 65

  • LCK: 20

  • DEF: 30

  • RES: 20

Inventory:
Iron Lance, Javelin, Vulnerary

Death Quote:
Light’s fading…

5 Likes