Hi everyone, I started to try to hack FE8 cause I think it’s engine is more fitting for my project. My biggest problem is currenty the different event code. I’m quite familiar with FE7s but there are a lot of changes.
- I couldn’t any code to replace the MUEN code. Is there a different code to turn off the music in FE8?
- Same with CMON and CMOF.
- I loaded some characters onto my prologue map, but their coordinates dosen’t fit the ones where they get loaded.
- What’s the code to load a background for the dialouges? BACG dosen’t work for me?
It would be great if some one could help me out!
[spoiler]> //Made by Camtech075 of SerenesForest
//Modified by Nintenlord
#include EAstdlib.event
EventPointerTable(0x07,ThisChapter)
ORG 0x9E863C
ThisChapter:
POIN TurnBasedEvents
POIN CharacterBasedEvents
POIN LocationBasedEvents
POIN MiscBasedEvents
POIN Dunno Dunno Dunno
POIN Tutorial
POIN TrapData TrapData
POIN Units Units
POIN $0 $0 $0 $0 $0 $0
POIN BeginningScene EndingScene
TurnBasedEvents:
TURN 0x00 BeginningScene [01,00] 0x0
TURN 0x00 Tonyangriff [02,00] 0x8
TURN 0x00 ZweiterZug [02,00] 0x0
AFEV 0x06 Tonybesiegt 0x16
END_MAIN
CharacterBasedEvents:
AFEV 0x21 EndingScene 0x22
END_MAIN
LocationBasedEvents:
END_MAIN
MiscBasedEvents:
CauseGameOverIfLordDies
DefeatBoss(EndingScene)
END_MAIN
Dunno:
//DO NOT TOUCH
WORD $00
Tutorial:
//DO NOT TOUCH
WORD $00
TrapData:
ENDTRAP
ALIGN 4
Kratoskommt:
UNIT ONeill Hero ONeill Level(1,Enemy,False) [10,6] 0b 0x0 0x1 0x00 [IronSword] [0x3,0x3,0x9,0x20]
UNIT
Bad:
UNIT Garcia Fighter Eirika Level(1,Enemy,False) [4,4] 0b 0x0 0x1 0x0 [IronAxe] [0x3,0x3,0x9,0x20]
UNIT
Units:
UNIT Eirika EirikaLord Eirika Level(1,Ally,False) [206,1] 0b 0x0 0x1 0x0 [IronSword] [0x0,0x0,0x0,0x0]
UNIT
Good:
UNIT Neimi Archer Eirika Level(1,Ally,False) [8,11] 0b 0x0 0x1 0x8B3BF4 [IronBow, Vulnerary] [0x0,0x0,0x0,0x0]
UNIT
WoltMove:
MOVE Neimi 0x0 [8,8]
ENDA
BeginningScene:
STAL 180
FADI 10
SETVAL 0x2 0x0A
FADU 10
TEXTSHOW 0x92A
TEXTEND
FADI 10
_LOAD1 0x1 Units
ENUN
_LOAD1 0x1 Bad
ENUN
FADU 10
STAL 10
MUS1 0x003F
CUMO Garcia
MUSI
TEXTSHOW 0x92B
TEXTEND
MUNO
MURE 5
ENDA
ENDA
ZweiterZug:
CAM1 Garcia
CUMO Garcia
ENUN
MUSI
STAL 6
TEXTSHOW 0x92C
TEXTEND
REMA
MUNO
ENDA
Tonyangriff:
CAM1 Garcia
CUMO Garcia
ENUN
MUSI
STAL 6
TEXTSHOW 0x92D
TEXTEND
MUNO
ENDA
Tonybesiegt:
CUMO Eirika
STAL 16
MUS2 0x0043
TEXTSHOW 0x92E
TEXTEND
_SETVAL 0x3 0x9
_GIVEITEMTO 0x1
MUNO
_LOAD1 0x1 Kratoskommt
ENUN
_LOAD1 0x1 Good
ENUN
ENDA
EndingScene:
MUS2 0x0038
FADI 10
SETVAL 0x2 0x15
FADU 10
TEXTSHOW 0x92F
MNCH 0x01
STAL 1
ENDA
MESSAGE Events end at offset currentOffset[/spoiler]