Thanks! How do I add that to febuilder? I was reading the Readme and it seems that I’d have to directly apply it to a rom instead of patching through.
Unless I misunderstood the directions and it’s just a one and done thing.
I know my response is a bit late, but outside of 7743 nobody has the technical know-how and the patience to attempt the mashing-a-square-peg-into-a-round-hole that is skill system integration with FEBuilder. The best you can hope for is a two year old custom build that will allow you to change the definitions of which skills are active, but not make new skills yourself.
If you want to go that route, better start reading up on build files.
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