1: I think that the quality of life hacks should stay as they are. However, I don’t think anymore should be added unless they’re good for testing purposes. What we have right now is good for testing, and I believe it should stay that way.
2: I think only the external hacks that aren’t used that often should be removed (Biorhythm, Status weapons, etc). The ones that are used more often like EscapeArrive, and Trap Rework should stay.
I do not think there should be any more external hacks that don’t have anything to do with skillsys added. Especially if they’re unlikely to be used.
3: With that being said, it’s pretty obvious what I voted for here. (Drop the third criteria)
Edit: After some discussion on the discord. I think it would be a good idea to keep the external hacks in a separate repo/fork for people to easily find, and possibly easily integrate with skillsys assuming the external hacks are removed at all.