[FE8] Sacred Echoes [v1.1] [COMPLETE]

this is the greatest rom hack of all time, i look forward to anything else you might create

Hey! Sorry to bring this topic up again, but I’m having issues unlocking postgame units.
I’ve read here that we just need to finish some shrine level, and it will randomly unlock characters, based on Lore’s luck.
I’ve beat the first Shrine (with thieves) like 20 times, and still nothing, even if my lord is 20 (+20 with some item) lucks!
Did I missed something?

BTW, this is probably the best Fire Emblem Hack ever, this is so professionnal, it could have been a real Fire emblem game at the GBA era.

Is there a guide/walkthrough for this ROM hack? Really want to do the extra maps but have no idea how to unlock them besides 7X, which i didn’t get to do because i passed chapter 7 before stumbling upon this website. Looked up guides or walkthroughs and can’t find anything sadly.

This hack was really awesome
Used to play Gaiden before, and now i’m in chapter 5? 6?
I should have abused shrines a lot, and it’s painful
Mind if I translate this to other langauges?

What extra maps? That’s it, apart from the bonus boss rush.

check the Discord, that’s where a lot of translation used to happen

Incredible hack, I just love it, I only have a question because after the chapter 28A, I am blocked, what should I do to progress the story ? (I can’t take control of Celica)

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Hey, sorry if this has been asked before, but

Can I use the map sprites and the UI graphics in my fangame? (With credit)

I’m going through my second playthrough of this hack, the first one was when it was still on beta I believe, and my holy naga I forgot how beautiful it is, top notch work.

Btw, when I try to see the description of the spell skills, they all say they’re rank E, so I can’t really know when my units are going to learn them, like kliff and Silque.

Does my patch has some kind of bug or it’s supposed to be this way?

I finish ot relative recently, it was definitly fun, Alm was a bit op, dud had bigger def that his 2 generals lol

But it was fun and can’t wait to play it in my language later and this time i will try to unlock all support before finishing the game

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Hi all,

I am going to begin phasing out the invite to the project’s Discord server this week. This is in part a response to some of Discord’s recent policy issues and in part because I have had significantly less time to be online in recent months. I have archived all the info from the FAQ and everything is backed up, but I encourage people to use the thread here for any questions. This makes sure it’s easier for others to find answers if their question has already been answered.

If there is anything from the Discord you would like to access, please do so before Friday, as that is when the invite link is planned for phase-out.

As for some of the recent questions in this thread:

  • I encourage people to translate this project if you want to; however, I won’t be available to help with the technical aspects as I was with the official Spanish localization. I have open-sourced my technical stuff for language/translation support.
  • For asset use, at this point I am fine sharing, but make sure to check the credits for the asset and clear it with any other artist that was involved (e.g. for Alm’s map sprite, that was a collaboration between me and another artist, and the other artist has asked to be contacted before using). I also encourage people to try recoloring the UI assets if using them.

EDIT 2026-05-19: The server has now retired. Please continue to use this thread for any Sacred Echoes-related discussion; if you’re interested in my other non-FE work, you can find me on my (under construction) NeoCities page. :alien:

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Right, and this is my expiration note to the forums as well. It’s getting into June again, and I’m not going to read you the whole sob story. I’m sure regardless of my presence any and all questions will be answered in due time by the creator.

Thank you all for your interest. I wanted to do more: I wanted to bring back arrow dancing, add more playable classes, more LGBTQA+ characters, more supports, add some polish to the script (why does Slayde call Duma a false god when Mila has been physically present for generations?), fix Shade’s cut-off portrait, raise the gacha rates and give a send-off to a friend of mine that died of cancer back in October. But I just don’t have it in me, and I think the time has passed for it anyhow – everyone who wanted to play SE has, and everyone who had something to say has said it. I’ve made my peace with what’s out there at present, even if it isn’t my best work, or ever felt like mine.

I don’t have any projects going forward, though if you’ve played a few text-heavy video games in the years prior you might recognise me in the credits under a slightly different name, but I beg you don’t become an editor unless you want to have the enthusiasm sucked out of you. I want to personally thank every one who made me feel comfortable in my time in the community, with their fanart, jokes, and general appreciation but especially @RandomWizard, who went out of their way to make me feel like a person. If nothing else, I wish I could have done more for you.

To everyone else, something something, play PoR. lol

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I wish there is a way to easily Find information in this wonderful Rom Hack. Is there 3 Desert Treasures or are there more? also is it obvious where to use your Member’s Card? That ruins in where you get to the Desert Treasures with Member’s Card looks suspicious and will I lose out on it until Post game and what do I do in Postgame?

Hi, I had played a unfinished version of this hack years ago and I finished a full playthrough yesterday. Alm and dreadfighters are absolutely bonkers and some chapters are somewhat infuriating like in the original (looking at you, desert fortress), and I’m sure I missed some secrets but I really enjoyed this hack and wanted to thank you for your work and the love you put in this.

I never got to play Echoes (I don’t own a 3DS) but this honestly feels like an authentic GBA FE experience, with great production (animations, artwork, all the specificities of Gaiden) and the emotional moments are really well done considering the GBA’s limitations. Also loved the support system that didn’t feel grindy at all unlike in the official GBA games.

I wish there were other GBA demakes (or remakes) as well done as this, you set the gold standard for this kind of hack. Congrats and thanks again

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I don’t know if it’s changed or bugged or wasn’t a feature at all. But Acantha can’t steal for me.

Or at least can’t steal Desaix’s shield.

I think it’s intended. The only way you can get Desaix’s shield (to my knowledge) is killing him. It’s hard but doable

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Yeah, Desaix’s Dracoshield is hard coded so that you’re only able to obtain it if you kill him.

Here’s another question, when do you promote your units?

Because once Faye reached lvl 7, I immediately promoted her to a Paladin, and her stats are horrible.

I might need an explanation on the system because I’m stupid…

(I already beat Sacred Echoes and Normal Echoes before, but that was a long while ago.)

Well, when you promote a character, they’re supposed to increase their stats up to the base of the class they promote if their stats were lower, just like how it has always been since Gaiden and Echoes. It’s not like most other FE games where the stats they gain are a fixed amount regardless of how low or high they had a certain stat.

So for example, if the class they promote to had a good amount of base skill, and if by the time a character that promoted to that class had a really low amount of skill, then they would gain amount of skill due to that. But if they had a higher skill stat then they wouldn’t gain more points from that.

So the basis usually here is that if by the time they can promote most of their important stats are lower than the class they can promote to then usually it’s better to promote them at once so they can catch up. On the contrary if some or many of their stats are higher than the promotion’s base stats, then it’s recommended for them to stay on their current class to get the opportunity for them to get higher stats until they reach level 20, unless they also really need other stats, skills or weapons from the class they promote to (like movement for most classes, swords for the female mages or how the soldiers gain axes and swords for each time they promote, and some of the magic skills the mages can get) or they’re mercenaries or female mages, in which case, go for it, promote them as soon as you can lol.

So for Faye, Idk if her stats were lower than the Paladin’s bases, but if they were similar or higher, then I think it would’ve been better for her to get some extra stat points before promoting. But if they were lower, then promoting her at once should’ve been the better choice.

I’m a dirty savescummer so I have a save to the point before I promoted Faye. (She literally only got a single point of hp in the promotion lol)

Although, I don’t have a save before I early promoted Silque to a Saint, which was probably a bad decision, because her stats are kinda mid. BUT I do have access to all of her spells now.

Also, I feel like early promoting Lukas and Forsyth into Knights was a good idea, because of what you said about the axes.

Thanks for the info!

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This hack is broken sadly (well… as far as I know)

After completing the battle portion of 28C, in the middle of the chapter’s ending cutscene the hack crashes/glitches and takes me back to the main screen. I can’t complete the hack. What’s causing this issue?