I know that it’s the AI1 0x14 and that the summoned units are at 0x8D1F54.
Also the AI will always summon at Turn1.
What I need to know is how the game determines when to summon again.
Even at 50 max units, the AI will try to summon even if it can’t
however it won’t summon for some turns after each summoning.
Has anyone any insight on this?
Does it check for turns or for the available IDs of the summoned units? Or something else?