[FE8] MogallFE


#1

Have you ever wanted to play FE8 with every non-monster class replaced by a Mogall? Probably not, but here it is. Currently working on something a bit bigger than this that I hope to get out a proof of concept of eventually tm

Features:

  • uses the skills patch by circleseverywhere

  • Every class is a mogall version of itself - ex. Mogalliers, Mogalladins, and Mogasus Knights (not to be confused with Moge Knights)

  • Summoners summon mogalls

  • evil and crimson eyes here and there

Known Issues:

  • Civilians are still human, for the mogalls do not associate with weaklings

  • Summons cannot infinitely divide

Screenshots:

Patch:


#2


#3

this is the most appropriate use of :eyes: that i’ve ever seen


#4

now all you need is mogall animations of them performing every action for every mogallized class (preferably with little hats)


#5

Hilarious.

Gives me an idea about flipping the script; you play monsters vs regular classes. Has anyone done that yet?


#6

The closest thing would likely be an old FE8 hack called Fire Emblem Monster Quest.

All of the playable units are monsters, though I don’t think enemy monster units were changed into human units if I remember correctly. Been a hot minute since I’ve played it.


#7

Ah neat.

Thanks for the quick answer!