Trap room reinforcements are not infinite (and even if it was infinite, they are literally blockable)
Thereâs only one trial map for now, right? Beat it and got I think the last two units (one of them along with Laplus made the boss a complete joke lol)
Yea itâs easy to cheese, but that isnât my concern personally. My concern is for people going in blind the room is an unintentional middle finger. The enemies in there are too sacky. Those berserkers do way too much damage for a trap (my first time in that room I kid you not both of them crit one shot someone in that room. And it wasnât exactly squishy units) and the rogues can just- steal personal weapons and thereâs nothing you can do to get them back. I wouldnât be surprised if they can yoink the S rank weapons too.
Also: Another super minor bug in that map: In the mini hallway leading into the boss chamber thereâs a pillar next to a two wide staircase (left side). The stairs are flagged as pillars.
There is none in that room, you use keys to open the doors. This is what a dragon vein looks on the same map
The blueish fire is the dragon vein?
that is correct
S4S Yabai Mode 0 growths is officially complete in the most epic way possible
final chapter:
notes below:
Stuff
Promoted: more or less almost everything except Miko and Matsuri, but it doesnât really matter for a good amount of them (like I did mumei promotion in chapter 25 just because i could and i dont care)
Also got Dancer Bae in Chapter 5 and Sniper>General Flare at end of chapter 9
Master Proof usage:
Battle Sage Sana - I was surprised when I was told this was not an uncommon option for a T3 by Hatsuru because this seemed like an insane no-brainer pick. Free S rank staves upon promotion, T3 caps, and you get enough magic rings thrown in your face to actually get shit done. This is easily the best value for the master proof imo especially since unlike Reine you actually get to use staves and learn white pool.
Master Knight Flare - more or less filler option, I was originally planning to promote Towa but I realised she loses staff rank from going to Necromancer so I changed plans and promoted Flare instead
Asacoco usage:
1 to Towa to max her magic
2 to Luna for the funny hydrogen bomb build (i only needed magic anyway)
Did not get the last one (from ch25xx), donât really need it by that point
Statbooster usage:
majority of them went into Ame
2 Asacocos and 2 Magic Rings into Luna
6 Magic Rings to Sana for almost capping her magic (it ended at 49 and I was too lazy to give a fuck to get it to 50)
1 boots onto Calliope for ch26
several seiso robes into Watame and Bae for lategame survivability against siege
Skill builds:
Luna - Corona (Lv1 promoted), Slayer (I forgot where was the scroll from), Hawkeye (Ch23 secret shop), Double Lion (Kiara/Ina A support). I messed up and forgot to get an extra nihil scroll (alternatively I think Kronii didnât need to get Nihil), otherwise I would have used it over slayer for the last 2 maps (stops Foresight from Haachama, Vantage+ from Haato and ignores Barricade+ on the DK bringing the kill threshold down to 60 atk)
Ame - Resolve (Lv20), Deadeye (Ch23 secret shop), Nihil (Ch23 secret shop). I kept Nice Thighs though it wasnât really needed.
Kronii - Nihil (Ch23 secret shop) replacing Nice Personality
Calliope - Time Jump (kill Kronii in Academy map) replacing Swordbreaker
Sana - White Pool (Lv5 Battle Sage) and Seal Atk (Lv10 Battle Sage) replacing Patience and Deviant Avoid
Kiara - Rally Movement (Ch23 Secret Shop) + Resolve (Ch23 Secret Shop), replaces Arcane Blade
Polka - Rally Spectrum (Ch25xx event)
Roboco - Impale (Lv5), Death Blow + Bowfaire + Deadeye (all from Ch23 secret shop), replaces Strong Riposte
Aqua - Deadeye (Ch23 secret shop) replacing Miracle
Iroha - Steal+ (Ch9 treasure) replacing Nice Thighs
everyone more or less has default builds
Some other thoughts:
entrap was a huge mvp here which helps to cheese a lot of shit just by entrapping enemies into places they werenât really meant to be in/removing throne bonus etc. itâs also stupidly cheap going for only 600 gold with silver card as early as ch17 secret shop. entrap instantly makes stuff like ch18 a joke because you can just entrap Irys super early on and kill her, removing like most of the auth stars on the map.
Roboco is fucking busted as a combat unit even with like only 19 fucking strength in endgame. Consider that Rifle ignores defense and you add bowfaire and suddenly an impale proc does over 120 damage at base. the only reason why she wasnât used the whole game was because sheâs super reliant on having rifle uses to actually do anything, once you get her gaiden and capture like 4 rifles for her itâs enough for her to basically shit on everything for the rest of the game.
(i also needed Roboco to kill Kronii in the academy arc LOL)
Deadeye and Hawkeye are very useful to have because they give you enough hit to ignore auth stars. Nihil is also a godly skill to ignore the last 3 bossesâ skills because they have the ability to mess you over otherwise.
Sora was dragged off the bench multiple times despite the fact that she has like garbage stats. 3 auth stars moment
Only really bad map was ch24x because of fow siege and that you donât have enough deployment slots to bring authority bots so you have to actually sit through a auth stars disadvantage. good thing we have deadeye and hawkeye users!
anyway uh also a few other things
- pls dont add fatigue my hydrogen baby strat is going to become unusable if that happens
- fuwamoco when
- calliope with time jump (or ricky? idk) has a weird effect where she can refresh for adjacent allies if you kill an enemy
- if an enemy is slept via deadeye on enemy phase, an enemy dancer can dance them and they will be able to move again and attack on the same turn (they are still asleep though)
update:
decided to do the trial map too
kronii and the spoiler units were kinda good
still a hydrogen baby nuke
What does 95 Res does to hydrogen bomb baby mf
I dunno Assassinate only works with physical weapons 1 range or what? If it does work with magic at 1 range then it could also work too. If only you actually have enough speed to double lmao which is - just forget it, DK has 60 speed
Assassinate doesnât work with Purge which I was using in chapter 26
edit: also it requires the user to actually be able to double the enemy, good luck doubling with 0 speed
A very hilarious oversight: In 21x3 the boss doesnât have watchful, so you can just- steal her finger. Yubi yubi and doogstone+ in one run.
Also: Darksphere doesnât prevent crits, despite what itâs description says.
Yeah finally finished the game woohoo! That was an epic FE adventure featuring Hololive VTubers. Thanks to this mod I have gotten to know more about the JP members of hololive. Back then I couldnât tell apart the JP holomems but now thatâs changed.
If thereâs a sequel, main enemies are Advent???
After all this time I wonder, does the Elite Sword do anything special?
The elite sword gives the elite skill (aka Paragon) when equipped, it doubles your EXP gain
Is there a way to repair Cocoâs dragon stone?
Not to my knowledge, but if you have Coco, Kanata, Luna, Watame, and Towa alive you get a gaiden where you can get a weaker but infinite dragon stone.
Also, is it possible to recruit Aqua or she is destinated to be oblitarated (killed) by Ameliaâs team?
Have to have Sora fight her in ch 13 and then you do it again in the second fight or maybe itâs a talk
Sequel is currently being written!
Damn my Sora is sleeping with the fishes (got killed on chapter 9)
BTW, does nice personality do anything? Iâve seen the skills that synergize with thighs, but have I missed what personality does?



