You can but gold is not exactly plentiful and the prices in prep shops are marked up…
That would be ideal! Thanks for your continued work, and congratulations on 2k.
Them’s the dice you gotta roll, whether the shops are worth the Keys spent or not.
I haven’t gotten that far in the game that they are talking about with the clones, but I did see the one cutscene which was funny, almost reminds me of a Kurumi Tokisaki situation from Date A Live, which I appreciate.
Thank you for playing!
Instead of using a key to open the treasure chest, having the enemy thief open it and then capturing them is also a viable option.
Ch23 Part 2’s escape point is not working for me. It’s not clearing when I wait at the right end of the map, and there’s no Escape command.
I did stall to like turn 400+ so it might be a 1-255 issue.
Why? I was breaking enemy weapons, and using the top left room and the enemy limit to stop reinforcements. As the top left room, when full, is not enough, I then make a setup in the bottom left to break enemy bows using Noel’s face so I have a bunch of weaponless reinforcements running around. Then, I just have everyone near the escape point ready to leave, using Korone (13 mov) and a Kurokami (expendable) to block the top left room, and make a mad dash to leave. Problem is, I can’t clear the map.
uhhhh, encountered an issue in Chapter 15 that I didn’t experience before, hmmm
basically I had Zeta open the chest down there, she leveled up and I replaced the skill that makes her less likely to be targetted with the new skill.
I wasn’t paying attention if it happened immediately after, but I noticed during the enemy’s turn that guy moved on top of the chest, where Zeta was, and now shes just, gone.
(luckily I made a save state at the beginning of the level when I was testing “Lightning Axe” so I can hopefully avoid it, but just wanted to bring attention to it)
Finished the hack but I didn’t notice that Laplus died at some point so I missed probably plot-important stuff. Well, that’ll give me incentive to replay it again, when more things get added!
It’s a shame I didn’t get the Laplus bits and the Zeta bits, if anyone is willing to tell me what happens with them it’d be nice.
Other than that, I liked the plot, easy to follow and good story for an FE game, you can follow it without being an Hololive fan and the references here and there are really fun when you notice them. Fauna’s Elephants (that made me laugh so hard), Kanata’s 60 STR, Towa TMT, Kronii talking to herself and being narcissistic, Aqua’s resistance, it’s a treat for an Hololive fan! Spritework is excellent (TMT is beautiful and Mooms is cute), music is really nice too and we get a lot of stuff to play around, maybe too much actually I still had 8 hammerne uses, and 6 Warp staves ready by the end.
Though some maps can look scary, I think they’re still manageable with enough game knowledge, and if it’s too hard, you can also just cheese it. For Ch10, since split army was pretty bad for me (I hyper-invested in Suisei), I simply deployed half as many units to get all the strong ones on the left side, for example.
As long as one isn’t going for LTC, I don’t think it’d be too hard.
Especially late game maps, Having a warp staff shop is insanely fun, wouldn’t even say it’s too strong because we already had a fair number of warps and we can definitely warpskip the lategame maps with just that. Ch 23, 26 and 27 are especially scary maps but nothing that can’t be cheesed with warps even.
Overall a really fun hack, I’ve recommended it to some people because, despite being a bit tedious and bugged at times, it’s still really fun! As for difficulty, I’d compare it to CQ Hard, or PoR maniac, it’s overwhelming and sometimes really tedious, but there is always a way through, is how I’d put it.
If I had to compare it to another hack, I think I had the same kind of fun as in Myrm Emblem (in a really good way, I loved Myrm Emblem)
It’s like part 1 where you need to wait!
Duly noted!
We love our boss killer, I daresay!
Thank you so much for playing! It’s awesome to see you enjoy and get all the little references!
I’m suprised Pekora is now in C tier, before her nerf, she re’moved a solid amount of time and was able to pretty good damage.
The fact that her passive can just kill her can sometimes make using her annoying, lol
That’s definitely fair, I do want to fix her at some point.
I can fix her.
Well, I might have overblown it, she still has the 2 leadership stars, and enough room for improvement with good swords, statboosters, and all. But overall she’d just feel like “another” sword unit which isn’t that big. There probably could be some strats using her mov star skill, on arrive maps for example, which is still a really good niche.
And just in general, as a rogue, you’ll have to deploy her at some point. Especially since Zeta leaves, I think she’s fine as a thief, and if anyone wants to make her a strong unit, they can use statboosters and redebuts.
Also, Chloé in C was a mistake, she’s a solid unit, I forgor.
You alone can fix her, Ru.
If you’re able to just make an HP threshold where her personal won’t activate that seems like it would be the best fix, players wouldn’t be able to abuse it on low health for no cost but it also wouldn’t kill them outright if they were in a situation where Pekora was low health and moving her might just kill her outright.
In fact, without relying too much on sl, Pekora cannot be used as a reliable one-hit or counterattack unit. Personally, I rate all units that can be promoted to Bishop relatively high.
I may have figured out the cause, or at least there is another issue related to it.
That same enemy that moved onto the chest where Zeta should have been, its the one that uses “Bolting”.
I just attacked it with Risu and it crashes the game each time, im stuck in a crash loop now against that specific enemy, good thing I have a save state, so gonna have to see if anyone else can defeat that specific enemy without causing any issues
(Additional Update: After using the save state, I attacked that Bolting enemy with Risu immediately before opening the chest or attacking anyone else, and this time it didn’t crash, gonna see if any other issues occur)
(Another Update: So yeaaaaah, I was able to defeat every enemy on that ship, but my next turn, Risu who defeated the last enemy on that ship, disappeared, the camera took me to the ocean above the ship before she vanished.)
That’s the thing. It’s not clearing even if I have people wait there. I’ve tried it with both Ame and other units ending their turn on the marked tile. The chapter isn’t ending.
um did I miss a character before chapter 20 or something since I do not have Haachama nor do I know when to get her
if you ever need more incentive heres what my laplus looked like at the start of the final chapter lmao




