Ok, so I found a first bug - Sigurd, despite being mounted isn’t treated as cavalry for purposes of effective damage.
It looks like some of the horse effective weapon tables were updated to include Sigurd’s default class, but not all of them (notably Zanbato/Horseslayer/Halberd). I’ll have that fixed in the next update (sometime in the new year).
There’s an option to interact with this zombie dragon:

but talking to her just ends my turn and she attacks me!
I’m used to this reaction from the ladies…
What else did you expect from trying to talk to an undead dragon ![]()
But yeah I agree it’s a bug.
I was expecting Romance! But just like Princess Liea, I was looking for love in Alderaan places
Woops, looks like that dragon is a lightable torch in disguise. I’ll add it to the list of things to fix in the next update.
Sneak peak for permanent FoW mode?
while I’m at it, I might as well let you know of an interesting bug. It’s very niche because of my current build, so I don’t know if it even counts as one.
I am playing Vika the Harpy and she has the “Arcane Range +1” skill, which make her monter weapons have an extended range as well:

When using these monster weapons at range, the animation plays out, but no damage is shown during the attack. However, as soon as the battle end, the damage resolves and I would see the enemy either die or have their HP reduced:

There is one single Fog of War map in the game right now, we’ll what people think of it.
Makes sense since the 1 range monster weapons never usually attack at range, so they’re missing a ranged animation. I’ll make sure to fix this in the next update.
Fly high Sigurd ![]()
My dad works at Nintendo. He said that in the FE4-5 double remake for Switch, Sigurd gets a Falcoknight promotion option. I want to keep characters as close to the source material as possible ![]()
Is there any good option how to farm enough money to buy every adamant weapons for achievemt?
Getting the beedle net on any character with a decent luck growth helps, minibosses are generally better then any other node, since you get gold or skill scrolls from everyone in the encounter, and can fight up to five people at a time. Skill scrolls and accesories make for good selling fodder, and if you are lucky enough to get the thief glove, start stripping high rank weapons off every enemy you can. If you slap it on a sturdy, high con character like Hilda or Gilliam, you can snag S rank weapons off bosses in endless mode and sell them for 500 gold a pop on average
edit: chests are iffy; theres a goblin event that can mug you, and the best rolls tend to be 200 to 300 gold, meaning a single skill scroll is better net profit, and a guaranteed drop compared to the dice roll from chests
But does that result in money for your base?
As long as you successfully finish a run (beat the Final Boss at the end of Ch 20), all the gold that you earned that run is kept + added to your hub area wallet.
Been playing a few runs and I’ve been really enjoying my time, I even got lore accurate Sigurd.
Was playing a bit more and I found a bug where the game crashes when Sigurd is attacked when he has no weapons equipped.

I’m glad you’ve been enjoying it. That is a strange Sigurd bug, I’ll try to have it fixed in the next patch.
Three things:
- It’d be nice to have an ability to repair an item - even if for a very high price.
- There’s still no incentive to buy anything from the starting shop other than the leather shield - consider making this an actual choice…
- Happy new year!


