After a very long time without a patch update, we are proud to present our latest patch. In lieu of FEE3 this year…
It’s long we know.
Thank you to everyone who tuned in for the premiere, and thank you for all the kind words and feedback as well!
First and foremost: Say hello to our newest route:
Don’t wanna pass the promotion off to Jasper? No problem! Go on a completely different journey from declining the promotion with 6 brand new chapters.
EDIT: Be sure you escape in chapter 3! The route for killing the boss does not exist.
We've come a very long way since last year with so much new stuff!
Updated Derek thanks to @Zmr
Sylvaine thanks to Atey (Sponsored by @Bartz )
Zaheva (new character in the new route) thanks to Atey (Sponsored by @Bartz )
Remus and Madeleine (new characters, right and far right) thanks to @Levin64
Efil thanks to @Levin64
Weston (Mercenary 3 Assassin boss) thanks to Vlak
Thank you so much to all of our spriters for their hard work!
Many new custom battle animations!
Fully integrated Strengh/Magic Split and Skill System updates!
So many fully written supports!
More base supports as well.
Thank you to @Pikmin1211 for many new palettes!
We’re going a little overboard with custom music (with custom music inclusion in the other 2 military routes) with more on its way…
Shoutouts to @A_Reliable_Chair for writing the custom title theme and @GNAEVS_ACCVSATOR and ThunderPheonix for some other custom themes!
(Not to mention a plethora of bugfixes from the old routes. You should be able to actually go to Mercenary/Cesaria and Mercenary/Arcanae now.) We plan on more frequent hotfixes and updates to remedy oofs like that in the future.
Hop on our Discord server if you’d like to join the team, play a patch with debug features, or just keep an eye on things.
This has been open source since forever, but I’ve never linked this here.
May as well now. Feel free to reference it to your heart’s desire to see how I make things work.
If you’re wondering whether something is f2u or don’t know how something works, don’t hesitate to ask.
New public patch:
(Updated in the OP as well)
A huge thank you to everyone in this wonderful community. To everyone who has contributed, made cool animations, hacks, and any other resources, helped me figure things out, playtested, had kind words, or even just had interest, thank you. Without this amazing community, none of this could be possible.
Please report bugs though Discord or through DMs (there are likely a lot), and I’ll be a lot better about releasing fixes quicker. Enjoy!