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- Hacking method: FE Builder
- Base Game:FE8
- Steps to reproduce: Unsure, might have something to do with expanding the unit placed list.
I have seen this issue a couple times where there are issues with the map sprites for some of the enemies. The map file works fine if reused, if rebuilding the enemy placement with a new pointer, it still occurs. If the placement pointer is reused the issue still occurs if on another chapter. The map sprites work fine on every other chapter. The only way I was able to fix it was to completely rebuild the chapter in FE builder on another chapter’s data. Does anyone know what would cause this so I can avoid this, as I have had it happen a couple times.