Endgame V1.1
This hack is designed around the idea of creating a game’s final chapter, without actually making the rest of the game. Players are thrust into a complex situation, both in terms of narrative stakes and options available in gameplay, and slowly come to understand the situation through a litany of supports, and their own playthrough.
I’d recommend playing easy or normal for a first playthrough, as the number of mechanics in the game is initially overwhelming, and especially so if you’re playing on difficult.
Story
Deposed princess of Signay, Petrina, and Dreythan commoner-turned military-commander, Irimias, launch a dual-assault upon the castle of Lusca. Through this final push, they attempt to defeat the ambitious queen of Lusca, Deva, as well as the God which supports her from the shadows. There actions here will drastically alter the fate of the island of Kasseir.
Mechanics
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Each unit has a special ability. This ranges from changing their stats, changing their class, changing enemy classes, gambling, summoning, condition-setting, and more!
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You always have access to a shop, which allows you to buy basic amenities, and a forge, which will get you randomized weaponry.
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All weapons have infinite durability and don’t give wExp, meaning weapon ranks are locked. Most weapons are rebalanced, and many new weapons are added. This includes a dagger weapon for the Assassin class, and multiple fist weapons for certain classes.
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The weapon triangle is rebalanced, making it stronger as well as more beneficial to the attacker. There is also an advantage added to bows over tomes, and fists over bows.
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There are a total of 29 supports, fully written, which are very important for both narrative and gameplay purposes. The bonuses they give are strong, and you can have as many B supports as you want, though only one A support. Note that all the supports are available to be read through the support viewer if one so desires.
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Many randomized elements incentivize adaptability and replayability.
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The guide is updated and in-depth, elaborating on all you might need to know.
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Note that though it is only one chapter, it is a pretty long chapter. Also, you can only get a game-over if Petrina or Irimias dies, so if another unit dies, you can carry on and still try to win.
Secrets (Spoilers)
If you defeat the bosses in chambers 1 and 9 before turn 8, the character XX will survive the cutscene which would normally kill him, and turn into a recruitable green unit. Talk with Petrina or Irimias to recruit. This talk conversation will also grant Petrina/Irimias with Paragon as a reward.
There are three endings.
The normal ending happens under most circumstances.
Secret Ending #1 is obtained if Petrina and Irimias have an A support when you kill the final boss.
Secret Ending #2 is obtained if XX is alive when you kill the final boss, as long as Petrina and Irimias don’t have an A support.
These endings only change the final dialogue scene, so don’t feel like you have to go out of your way to encounter them.There is a secret triangle attack available between three characters of similar disposition. It is very hard to get naturally, but not impossible.
Old Versions
Endgame V0.9 - This is the version I submitted for the LEIF competition. As that competition was timed, and I ran out of time, I submitted a version which was still very rough. I post this here for posterity, but I would really not recommend playing this version over the regular one.
Endgame V1.0
Endgame V1.1
Credits
ANIMATIONS
[FE8 Eirika-Reskin] T2 Eirika Unmounted [F] by Redbean
Animation by RedBean.
[Custom Polearm] Sergeant [F]
Spud, Leolink, Iscaneous, Nuramon.
Female Version by ドラドラゴ (Dora Drago). Axe and Handaxe animation by Itranc. Removed white pixels from face by Itranc.
[General-Reskin] Shield v2 +Cape [U]
Shield General by TheBlindArcher, DerTheVaporeon, Nuramon.
(Not sure which of the three above did what)
Sword (Magic Flash) by The_Big_Dededester. Magic by DerTheVaporeon. Magic Axe animations UltraFenix. Staff by SaintRubenio. Bow and Unarmed (No Shield) by tatata.
[Paladin-Variant] [M] SALVAGED Vanilla
Original Paladin: Team SALVAGED
Female Variant: Team SALVAGED, Leo_link, Flasuban, The_Big_Dededester
Bow Animation: Obsidian Daddy
Magic and Staff: CelestiaHeart
Note: This animation uses the SALVAGED based design but uses vanilla motions.
[FE8 Ephraim-Base] T2 Vanilla +Weapons [M]
Vanilla animation by IS.
Sword (Eirika Motion) by Belle, St jack.
Sword by eCut, Skitty.
Axe by Belle, St jack.
Handaxe by Belle, St jack.
Bow by Belle, St jack.
Staff by Fates-Blade.
Blue Gem edit by UltraFenix.
Unarmed (Mount only) by tatata.
[FE8Eirika-Base]T2Vanilla+Weapons[F]
Repalette by Teraspark.
Knife by ShadowAllyX
Big thanks to Toji Magia for the edits.
Unarmed (Mount only) by tatata.
[Paladin-Variant] [F] SALVAGED Vanilla
Original Paladin: Team SALVAGED
Female Variant: Team SALVAGED, Leo_link, Flasuban, The_Big_Dededester
Bow Animation: Obsidian Daddy
Magic and Staff: CelestiaHeart
Note: This animation uses the SALVAGED based design but uses vanilla motions.
[Marshall] FE10-Style [U] by Nuramon
Stills and animations by Nuramon.
Big Handaxe animation by UltraFenix.
Magic and Staff animation by UltraFenix.
[Paladin-Custom] [U] Gold Knight v2 by Nuramon
Still and animation by Nuramon.
Reshaded armor HyperGammaSpaces (HGS).
[FE7 Hector-Variant] T2 Harbinger [U] by Nuramon
Original Harbinger by Nuramon.
Special credit to Linkain Arakeist for the magical orb.
Female variant by Mycahel.
Fixes by JJ09.
Staff by GabrielKnight, scripted by ZoramineFae.
Magic (Thunder crit) by Mycahel and ported by Seliost1.
[T3.1 Bishop] Patriarch [M] by MrNight48
Made by MrNight48.
Looping cape and crit animations fixed by DerTheVaporeon.
Made for the fangame FE7 Chaos Mode.
[T3.1 Bishop] Matriarch [F] by MrNight48
Made by MrNight48.
Looping cape and crit animations fixed by DerTheVaporeon.
Alt Crit by 7743.
Made for the fangame FE7 Chaos Mode.
[Brawler] Strong Guy (Bald) [M]
Original Animation by TytheBub.
Bald Edit Made by: ShadowAllyX.
[T2 Summoner-Base] Vanilla +Axes [M]
Vanilla animation by IS.
Axe and handaxe by Spud, TBA.
Fixes to the magic animation(???) by Eldritch Abomination.
Skeleton Bow summon by Jotari.
[FE13-Custom] [M] War Monk by DerTheVaporeon
DerTheVaporeon, Pikmin1211
[WL Reskin] [U] Dragoon Rider by Nuramon
Animation by Mycahel, Nuramon.
No-Bounce animations by The_Big_Dededester.
Note that the concept of this animation is based off Mercenary Lord’s ‘Dragoon’ animation in the T2 Lancer section.
[T3 Custom] Archsage [M] by Nuramon
Still and Animation by Nuramon.
Boots by Plant Academy.
Swirl vfx by Dachi.
Orb vfx by Steaming Tofu.
Optional sound effects by Melledoneus.
[Peg T3 Base] [F] Seraph Knight Repal
Animation by Dinar.
Repal by 7743.
Staff and Magic animations by darkjaden (based on Camus Regan’s Dark Flier animation).
[Misc-Supplier] [F] Repalled + Weapons by JonoTheRed, DatonDemand
Bow by DATonDemand.
Lance by JonoTheRed
Refresh by JonoTheRed
Scripting by Sable Mage
[Sniper-Reskin] AS Runa [F]
Original animation by IS.
Sniper F Quiver by Nuramon.
Runa Edit by NamelessX.
Magic Attack by NamelessX.
[Assassin-Base] Jaffar Vanilla +Weapons [M]
Sword and Unarmed Vanilla animations by IS.
Sword Alt by DerTheVaporeon.
Sword Fixed and Unarmed Fixed by Glenwing.
Jojo-Jaffar and Knife Alt by DerTheVaporeon.
Knife by JJ09.
Bow by Andy and SD9K.
Sword Fix/Knife Combo by Pushwall, Glenwing, Jj09.
Lyn-Bow by BatimaTheBat.
Magic by Seliost1.
[Custom Magi] [F] Witch Rinea (Vestal) by Nuramon
Base witch animation by HyperGammaSpaces (HGS). Still and reskin by Nuramon.
[WK Base] [U] Vanilla
Vanilla animation by IS. Sword by Lord_Tweed. Axe and Handaxe by St Jack. Bow by ltranc.
Magic by SaintRubenio. Unarmed (Mount only) by tatata. This edit uses the vanilla color and equalizes the color palettes for all the animations.
[Monster-Custom] [U] Phantom by TBA
Made by TheBlindArcher. Improvements and scripting by Arch, Skitty, Temp.
[Assassin-Base] Jaffar Vanilla +Weapons [M]
Sword and Unarmed Vanilla animations by IS. Sword Alt by DerTheVaporeon.
Sword Fixed and Unarmed Fixed by Glenwing. Jojo-Jaffar and Knife Alt by DerTheVaporeon.
Knife by JJ09. Bow by Andy and SD9K. Sword Fix/Knife Combo by Pushwall, Glenwing, Jj09.
Lyn-Bow by BatimaTheBat. Magic by Seliost1.
[T3.1 Sage] [F] High Magus by MrNight48
Made by MrNight48. Looping cape and crit animations fixed by DerTheVaporeon.
Made for the fangame FE7 Chaos Mode.
PORTRAITS
{MeatofJustice} F2E OC 7
{Nickt} Kain
Cyclops {L95} [F2E]
Cyclops (recolor) {L95, Alexsplode} [F2E]
Armour (Version 2) {SSHX} [F2E]
{DATonDemand, UltraFenix, OBS, Lenh, EA} OC Kafka (Color 3)
{Zelkami, Armory} Shadow (Formatted)
{Zwelix} OC 1
Liz and the Blue Bird, Mizore {Tobiki}
{RandomWizard} Bard Lady [F2E]
{monk-han} Witch Lord (Version 1) [F2E]
{FreeFall} Archer Guy 3
{CobyTheGoober} Ace
Kyle (Beta version) {JeyTheCount} [F2E]
Green Cav {claire45} [F2E]
{CaringCarrot} Enemy Lord [F2E]
{AmBrosiac} OC Yuto
{SirNicee} F2E OC 10
{Kanna} [F2E] OC 3
JiroPaiPai - Firatate the Executioner
Rhys v2 (Quotedotlass, Electric Serge)
RandomWizard F2E 5
Glass (Older) {SaintRubenio}
{Epicer} [F2E] OC Pegasus Knight
Lilina (Older) {JeyTheCount}
{MeatofJustice} F2E OC 18
Squill_Priest
CanDy, Blade - Cleric Girl
{Ghostblade913} Eirene General
AmBrosiac - Valentyn
MAP SPRITES
Paladin (M) v2 Lance {Pikmin}-stand
Paladin (M) v2 Lance {Pikmin}-walk
High Magus (F) {Unknown}-stand
High Magus (F) {Unknown}-walk
Ghost (U) 16x16 {Eldritch Abomination}-stand
Ghost (U) {Eldritch Abomination}-walk
Sage (F) Battle Sage Sword {Leif, L95}-stand
Sage (F) Battle Sage Sword {Leif, L95, Hanakko}-walk
Master Knight (M) Lance {Unknown}-stand
Master Knight (M) Lance {Unknown}-walk
Master Knight (F) Lance {Unknown}-stand
Master Knight (F) Lance {Unknown}-walk
King (U) Bulwark Lance {blood}-stand
King (U) Bulwark Lance {blood}-walk
Sergeant (F) {Spud, Dora Drago}-stand
Sergeant (F) {Spud, Dora Drago}-walk
Sniper (F) {ArcherBias}-stand
Sniper (F) {ArcherBias}-walk
Marshall (U) Axe {Nuramon}-stand
Marshall (U) Axe {Nuramon}-walk
Paladin (F) Revision Sword {Permafrost}-stand
Paladin (F) Revision Sword {Permafrost}-walk
Wyvern Lord (M) Helmless Axe {flasuban}-stand
Wyvern Lord (M) Helmless Axe {flasuban}-walk
Tactician (U) {IS}-stand
Tactician (U) {IS}-walk
Supplier v2 (F) Unarmed {N426}-stand
Supplier v2 (F) Unarmed {N426}-walk
Great Lord (M) Hector-Harbinger {SD9K}-stand
Great Lord (M) Hector-Harbinger {SD9K}-walk
Sage (M) FE2 (Leif, MeatofJustice)-stand
Sage (M) FE2 (Leif, MeatofJustice)-walk
Pegasi (F) T1 Sword (Flasuban)-stand
Pegasi (F) T1 Sword (Flasuban)-walk
Gold Knight (M) Axe {Pikmin, Der}-stand
Gold Knight (M) Axe {Pikmin, Der}-walk
Patriarch (M) {Unknown}-stand
Patriarch (M) {Unknown}-walk
Berserker (M) Magic {ZoramineFae}-stand
Berserker (M) Magic {ZoramineFae}-walk
War Monk (M) Axe {Der}-stand
War Monk (M) Axe {Der}-walk
CLASS CARDS
Sage (F) Magic {L95}
Paladin (M) SALVAGED Sword {Shtick, SALVAGED}
Summoner (F) {Samirplayz}
Sage FE7-8 Style (M) Magic {UltraFenix, RobertFPY}
Assassin (M) Dual-Swords {Scraiza, Sword of HaE}
Sniper (F) Long Hair - Alt Bow {flasuban, L95, UltraFenix}
Berserker (M) Unarmed {ZoramineFae}
General Shield (U) Lance {Pushwall, SamirPlayz}
King (U) T2 Style v2 {Huichelaar, Seal, Der, Mobile21}
Paladin (F) SALVAGED Sword {Shtick, SALVAGED}
Gold Knight (U) Lance {Nuramon}
Wyvern Lord (U) Axe {flasuban}
Falcoknight (F) Sword {Flasuban, ArcaneEli}
War Monk (M) {Der}
Sergeant (F) {Spud, Rasdel, Pushwall}
Supplier (M) Potion {N426}
MAPPING
ZoramineFae
ITEM ICONS
{Lisandra Brave} (FE5 Recolor) Thief
{Zarg} Staff 27 [F2E]
{LordGlenn} [Ward]
{Zarg} [Torch] [F2E]
{Seal} (SacredWar) Silence
{XVI} Heaven’s Gate
{Zelix} FE13 Glass Axe
{Beansy} Sharp Claw [F2E]
{Beansy} Gilded Claw [F2E]
{EldritchA, Indogutsu Tenbuki} (Tactics Ogre) [Fist]
{Batima} Grima’s Truth
{Batima} Glower
{Kyrads} Munio Alt 2 [F2E]
{Zarg} Dark 10 [F2E]
{SN_Ivan} Shine
{LordGlenn} Light 8
{Ereshkigal} Unique Light 2
{Leif} Light 5
{Zelix} FE14 Emblem
{Snakey1} Dark 5 [F2E]
{Topazlight} ‘Shock’ (Eckesachs wave)
{Celice} [Divine]
{Ereshkigal} Thunder S
{Ereshkigal} Unique Air 6
{Thunder Mage} Anima 3
{Ereshkigal} Air B
{Ereshkigal} Air A
{Leif} Thunder 2
{Zarg} Slim [Compact] Axe [F2E]
{LordGlenn} (FE11 Regalia) Gradivus V1
{LordGlenn} (ArchaneaIconProject) Dragonpike (Deen)
{Zelix} SteelLance
{AtelierLabs} Trident [F2E]
{FuriousHaunter} Silver Dagger [F2E]
{Ereshkigal} C Rank Other [Barrier]
{Zarg} Staff 20 [F2E]
{Zane} [Meisterbogen] [F2E]
{Celice} [Short Bow]
{2WB} (Vanilla + Blitz) Murgleis
{SN_Ivan} Iron Longbow (Radiant Dawn)
{Zarg} Bow 17 [F2E]
{Zarg} Bow 21 [F2E]
{Tactics Ogre LUCT, EldritchAbo, serebii01} Fist 3
MUSIC
FE06 - Arena Battle (Alice)
FE16-Paths That Will Never Cross(Azula)
FE07 - Arena (Tristan Hollow)
FE07 - Strike! (Alice)
FE9-AgainstTheBlackKnight(whattheshmitty)
FE06-Shaman in the Dark(Alice)
FE10-The Devoted(SaXor the Nobody)
FE12-Tearing Shadows (Azula)
FE11 - Trouble! (Azula)
FE7-Rise to the Challenge(Alice)
FE7-Campaign of Fire-Introless(Alice)
PATCHES
7743 - a lot (skillsystems)
Patch Name:AnimNumbers Damage pop-up in battle anime 20220205(Installer)
Huichelaar
AoE Area of Effect(Installer)
Author / Source:Vesly
Call the store from eve@FE8Ut
Author / Source:7743
AutoGenLeftOAM Reduce capacity by dynamically creating LeftToRig@FE8UtOAM.
Author / Source:7743
Unique Battle Music Per Unit 20200603()
Author / Source:7743
Fix Fade Glitch
Author / Source:Port:7743
Change increases support level continuously even with o@FE8Ue map_ex(Install)
Author / Source:7743
Convert Chapter Titles to Text_ver2.1@FE8USupport Lat1(Install)
Author / Source:circleseverywhere,7743,gamma
Continue Battle BGM Betwe@FE8Un Map and Combat 20220321
Author / Source:7743
Fixed critcal fr@FE8Um appearing in excess of 100%
Author / Source:Contro@FE8U
Map Danger Zone (Select: Toggle)
Author / Source:circlesever@FE8Uwhere
DecideWhetherToFillAiDangerMap
Author / Source:Vesly
Draw attack effect on map anim@FE8Ution when battle animation off(Ins@FE8Ualler) @FE8U
Author / Source:Vesly
drumfix
Author / Sou@FE8Uce:circleseverywhere
Remove Enemy Control Glitch
Author / :Brendor Compatability:7743
Display Escape menu @
Author / Source:7743
Add Event: Split Menu 20230401
Author / :Stan,circleseverywhere
Add Event: Call Supply 20191022@FE8U
Author / Source:7743
Add Event: Make the u@FE8Uit bad status
Author / Source:7743
AddEven@FE8U: Get Unit Status
Author / Source:7743
AddEvent: Set U@FE8Uit Status
Author / Source:7743
Set All Unit Status in specific co@FE8Urd
Author / Source:7743
Add Event: Lose Item(All units and transpo@FE8Uters)
Author / Source:Kaito Port:7743
Add Event: GetGameOption,SetGameOption
Aut@FE8Uor / Source:7743
Add Event: GetSupportLevel, SetSu@FE8UportLevel, ClearSupportLevel 20220520
Author / Source:7743
Add Even@FE8U: SilentGiveGold
Author / Source:7743
Display and recover effect when us@FE8Ung the item
Author / Source:7743
Exclude buff states from recovery
ExModularSave
Author / Source:
ExModularSave with Supply 200 ver20220401
Author / Source:Stan
FE8-Battle Stats with@FE8UAnims Off ver2
Author / Source:Ves@FE8Uy
Attack and capture enemies with reduced speed like FE5(Tequila Versio@FE8U)
Author / Source:Tequila
Rogue Robbery
Author / Source:Tequila
Add Event: S@FE8Ut Unit State Conditions (UNCM)
Author / Source:Tequila
Enable Weapon Prf constraints on staffs and items as well.
/ Source:7734 Originally by Tequila, jjl2357
48command@FE8Uhack
Author / Source:Hextator Compatability:7743
01command_hack
Author Source:Hextator Compatability:7743
Anti-Huffman
Author / Sour@FE8Ue:Hextator Compatability:7743
FillAIDangerMap Efficiency Fix 20220712 @FE8U8U
Author / Source:7743 / Orignal: HyperGammaSpaces
fix_lz77decompress
/ Source:Tequila
If flag 0x 26 off, Change color of the menu.
Author / Source:7743
U@FE8Ue HandAxs motion as generic motion for throwing axes
Author@FE8U/ Source:7743
HPBars_simple
Author / Source:Circ@FE8Ues and Zane
HPBars_with_warnings Cache
Author / Source:Circles with addit@FE8Uons by Tequila
m4a hq mixer
/ Source:ipatix
Magic Sword Rework(Installer)
Author / Source:Sme
Set the amount of multiple heal staff(Installer)
Author / Source:7743
NarrowFont
Autho@FE8U / Source:Scraiza
NegateDef: Flexible settings for penetrate weapons (Installer)
Aut@FE8Uor / Source:NegateDefHack / Original: Vesly
Switch the death Quote for each unit who i@FE8U killer
Author / Source:7743
Expanded the setting of the ring e@FE8Ufect used by dancers.(Installer)
Au@EAhor / Source:7743
E@FE8Uecute event script instead of support conversation(In@FE8Utall)
Author / Source:7@FE8U43
Change Max HP limit to use set in class editor
Author / Source:7743
Guide Event(Shinan) Patch (Installer)
Author / Source:Program
DurabilityBasedItemEvent
Skill SkillSystems 20220703
Author / Source:Credits:
Circleseverywhere
Monkeybard & Black Mag@FE8U for most of the skill icons; Blaze for St@FE8Unces skill icons
Tequila, Rossendale, StanH, Teraspark, sd9k, Kao, blademaster, Snakey1 for skills
Primefus@FE8Uon for the test map
SOUND_NIMAP2(Native Instrument Map) @FE8U8U
Author / Source:Alusq
Stairs 20191031
Author / :Snakey1
UnitActionRework
Author / Source:Stan
Special Eve@FE8Ut for each unit 20200508@FE8UInstaller)
Author / Source:7743
Support conversations r@FE8Uom unlock.
Au@FE8Uhor / Source:7743
Text speed for Support Viewer roo@FE8U
Author / So@FE8Urce: SageMatthis/EgalLau37
Skip O@FE8Uening Class Roll Intro
Toggle New Game Text @FE8UU
Author / Source:circleseverywhere
Skip:Opening(OPENING_CUT) @FE8U8U
Game Opening Demo
Author / Source:Fati
ExtraMenu Support R@FE8Uom BGM
Support Room BGM
Prevent Freeze For Even@FE8U 0x3B.
Author / Source:7743
Prevent F@FE8Ueeze For Event 0x38.
Author / Source:7743
Preven@FE8U Freeze For Unit State Event 0x34.
Author / :7743
Prevent Freeze For Get Unit State Event 0x33.
Author Source:7743
Prevent Freeze For Camera 0x26.
Author / Source:7743
Remove Pierce Glitch
Autho@FE8U / Source:Brendor
WeaponLockArray SkillSystems
Author@FE8U/ Source:vennou
Sound Room 100%
Author / Source:Transplant:7743
Weapon S Value of Bonus Ite@FE8U 1 Value
Weapon S Value of Bonus@FE8UItem 2 Value
The number of seconds to wait when bad status damag@FE8U in a map animation @FE8UU
Author / Source:7743
Supply Unlock Prologue and Chapter 1
Extend Ite@FE8U Icon List Length
Author / Source:aera
Skip World Map Fix (Disable Skirmishe@FE8U & World Map)
Fixed sound of the Sword of the seal @@FE8UE8U
Author / Source:Sour@FE8Ue: From aera’s data
Max Range For Sup@FE8Uort Gain
Modify S-Rank Limits
Author / Source:Tequila
Remove the Round delay in map to speed it up
Author / Source:7743
Remove the delay@FE8Uat the start of map battle to speed it up.
Autho@FE8U / Source:7743
Maximum blur width of poison damage
Minimum Poison Damage
Makes some wi@FE8Udows semitransparent
/ Source:circleseverywhere
Make attacks at 2-15 range not use long-range anims by default
Author / Source:sme
Fix_GenerateBestMovementScript Glitch
Author / Source:7743
Gain Support At Vario@FE8Us Ranges
Author / Source:Venno
Fixes t@FE8Ue world map chapter ID being loaded instead of@FE8Uthe actual chapter ID
Fixed sound of Aircalibur
Author / :Source: From aera’s data
Fixed glitch by mixing M@FE8Ugic Seals and Magic Weapons
Author / Source:7743
Fix proc names not being c@FE8Ueared
Author / Source:stan
Fix CAM1/CAMERA2 going out of bounds
Author / Source:Stan
Fimbul@FE8Uetr Glitch Fix
Author / Source:7743
Faster status@FE8Uscreen
Author / Source:Contro
Lost weight when stealing and make it faste@FE8U.
Author / Source:7743
effective damage multiplier 2x
Author / Source:krib
Don’t draw port@FE8Uait on item select menu if unit is generic
Author / Sou@FE8Uce:hypergammaspaces
Display the bar quickly w@FE8Uen getting experience points in map animation @FE8U8U
Author / Source:7743
Defeat EXP formula Base 20
Change Lv bonus value to be given to th@FE8U enemy’s promoted at normal difficulty Author / Source:7743
:Change Lv bonus value to be given to the enemy’s promoted at hard-mode dif@FE8Uiculty
Author / Source:7743
Change duration of ba@FE8U status effects
Author / Source:sme
Battle@FE8Ucrit threshold
Author / Source:GigaExcalibur
Autocursor Fix
Aut@FE8Uor / Source:credit Venno
Faster Level Ups
Author / :Tequila
Accelerate recovery motion
Author / Sour@FE8Ue:7743
AnimaTriangle_WindList SkillSystem Version
Author / Source:Snakey1
Accelerate po@FE8Uson damage motion(faster poison)
Author / Source:Vesly
Accelerat@FE8U MapAnim Sleep motion
Author / Source@FE8U7743
Accelerate Got item popup
Author / So@FE8Urce:Vesly
Accelerate Frames for AI to di@FE8Uplay targetting cursor
Author / Sourc@FE8U:Vesly
Modify Maximum Number Of Supports
/ Source:Brendor
Accelerate BattleAnim@FE8USleep motion
Author / Source:7743
T@FE8Ue number of seconds to wait when bad status damage in a map ani@FE8Uation
Author / Source:7743
FortressResistance add Resistance(Sk@FE8UllSystems)
:FortressResistance sub Pow(Ski@FE8UlSystems)
FortressResistance add Re@FE8Uistance(SkillSystems)
FortressDe@FE8Uense sub Pow(SkillSystems)
Fort@FE8UessDefense add Defens@EA(SkillSystems) @FE8U
SealSkill DebuffAmount(SkillSystems 20220226)
:Critical damage c@FE8Uefficient(SkillSystems)
Change Crit in Skill Wrath(SkillSystems)
Author / Sou@FE8Uce:7743
Leadership Param Skillsystems Version
Author / S@FE8Uurce:Zeta
Life And Death Skill Minus Value(SkillSystems)
Life And Death Skill Bon@FE8Us Value(SkillSystems)
FurySkill Statboost value(SkillSystems)
FurySkill Damage val@FE8Ue(SkillSystems)
Focus_attacker’s crit(SkillSystems)
Guide Event(Shinan)atch (Installer)
/ Source:Program
Simple setting of Sa@FE8Ured Weapons 2(Installer)
Author / Source:7743
Expanded the setting the ring effect used by dancers.(Installer) @FE8U
Author / Source:7743
Adjust Mode Coefficient Exp@FE8Urience Gain
Author / Source:Vennobennu
Level Cap Editor (Per Class - Requires Skill System Patch)
Author / Source:SkillSystems Authors
Convert Chapter Titles to Text_ver2.1 Support Lat1(Edit)
Author / Source:circleseverywhere,7743,gamma
Change support conversation to 5 people instead of 5 times(By Aera)
Author / Source:aera
Fix CG Fade Glitch
Author / Source:Port:7743
Unique Battle Music Per Unit 20200603(Editor)
Author / Source:7743
Call the store from event
Author / Source:7743
Add Event: SilentGiveItem
Author / Source:7743
Steal with full inventory 20221006
Author / Source:Vesly
Extra Graphics
updated bad status icon sheet
Sokaballa’s Full Battle Screen
I pray this is everything, but who knows to be quite honest with you?
I tried to get it all!!







