[FE8] [Completed] The Sacred Trilogy Reskin and Rebalance

I can agree with most of this Tierlist, very well put together with a few exceptions

  • Knoll. He takes awhile to get off the ground, even in Blood’s rebalance, but the fact that he has access to multiple debuff auras between his personal skill, Shaman and Summoner classes, makes him an extremely powerful unit, as those things will add up and Ignis gives him the extra damage he needs. And he’s argubaly the best Metis Tome beneficiary.

  • Gerik. Kinda similar to Knoll, allthough he comes with better bases. Going Gladiator is a must, as access to Nihil is a arguably crucial in alot of lategame fights. Also the utility of Armsthrift and Patience is not to be underestimated, with his only pitfall being kinda lackluster growths and Corrosion.

  • Franz. I actually think he’s much better if you want to speedrun some maps, with his mixture of personal skill, Chivalry and Quick Burn giving him alot of avoid and damage. If anything, once the next patch comes, i’m gonna go all in with specing him with more HP dependant skills, make him more of a glass cannon.

  • Amelia. Halberdier is busted. Resourceful is busted. Impale is turbo busted. Once she’s maxed out, she a menace to anything that tries to fight her in melee range due to her mix of skills.

  • Orson. If nothing else his personal skill is broken if you feed him enough Goddess Icons…enemies will literally conga line themselves into oblivion. Atleast in terms of potential he should in a higher spot than Gilliam.

  • Kyle/Forde. No way should these two shmucks be higher than Franz. All 3 have the same synergy pitfalls with certain promotions, but atleast Franz has a personal skill with some combat use and synergy potential.

  • Innes. This was a surprise. If nothing else Point-Blank should elevate him to a much higher spot than Neimi, as it actually allows him to enemy phase units and not deal with WT bullshit, plus the Sniper moveset gives you all the damage you need, his bases are decent and his growths aren’t too shabby either.

It is kinda sad that Ross, all 3 Clerics and both Archers are so low on this list.

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Is Glen really that bad ?

To be fair, B tier is meant for those who are simply outmatched by their better ones. Knoll, while he is good, has the same class availabilty that Ewan has, while having a worse personal skill. Considering this is a Creature Campaign tier list and im considering even boots into account, meaning i’m assuming everyone has capped stats
Ewan has the highest mobility of all the cast and can have the same skills as Knoll.

Orson doesnt really need luck since he is immune to devil reversal, the thing about him is that Falcoknights also have Galeforce and crit+20 when initiating, making his role more limited

Kyle/Forde as I said get hard carried by the praetor promotion, that which Franz doesnt have, having Resolve is really noticeable and should be noted

Innes is B tier simply because Hayden with +1 range is way better. It is better to have +1 maximum range than getting point blank, and getting access to 3 range with all the S rank bows. Also fell bow has 1-2 range so it really undermines Innes’ performance

Gerik simply is tied to A tier due to his Gladiator stat caps, having a low spd cap and lack of offense besides his personal skill hinders his position, as a Hero Garcia surpasses him due to Colossus’ existence

As for Amelia, you might be right about her spot, however it from my point of view against bosses like the Fire Dragon and other dragons you need effective weaponry to capitalize on Resourceful and to make Impale deal substantial damage. The thing is, you need dragonslaying weapons, and that means either using Maltet or a dragonspear (is this even on the game? I cannot remember) so it really hinders her for boss killing.

Ross suffers simply because Garcia and Dozla have better personal skills, simple as that.

Same can be said about Clerics, getting Mansel and L’arachel means that unless you like them, they will get outmatched by the latter.

Glen right now has his personal skill bugged, meaning that he has an empty skill slot, He has +20 crit chance when initiating and access to Renewal and Triangle Adept, which is not bad at all since he gets control over weapon triangle.
However, he is simply outmatched by the pegasus trio, who get access to Galeforce on Falcoknight, also getting +20 crit when initiating and are more flexible due to triangle attack being available with canto.
So no, he is not that bad, it’s simply that there are other choices which might be stronger than him

Yeah the reasoning makes sense, but it seems like you aren’t taking into account skill synergy. Yes Ewan has the same class availability as Knoll, but you don’t really want to spec him into a Summoner/Druid, since it wastes the mobility potential of Celerity by locking him out of mounted classes. So its a apples and oranges kinda thing, even though on paper they can have the same skillset.

Also yes Dragonspear is a thing in this hack…it’s not the most common of weapons, but availability of them is decent…though i’m not sure if the Slayer (i.e effective damage) multiplier is x2 or x3 in this hack.

Honestly i tend to go Warrior on Garcia, as the skill spread is more potent than the Hero’s and synergizes well with Colossus.

I know…though as a Trainee (i.e a heavy investment unit) Ross shouldn’t be outclassed by pre-promotes atleast once you max out the investment, otherwise what’s the point in investing in him?

Eh true again, allthough having a entire class of units geting outmatched and losing their niches is kinda of a feels bad, although that’s more of a vanilla problem than a problem with the hack itself.

I don’t think i’ve ever managed to get my hands on a fell bow. Well shit on me.

The thing is, I considered boots meaning that in the end the only difference between mounted and infantry is the existence of Canto so my point about Celerity increasing the movement cap still remains

Hum…since you can also give boots to Ewan, that means that as a mounted class he’ll still have higher mobility than other Boots-boosted mounted class and he’ll certainly have higher movement than Boots-boosted infantry classes. Now sure you can make the point that Celerity + Boots + Mount amounts of movement may reach redundancy levels, but the choice and the inclination to go for said choice is there…thus creating a separation between him and Knoll as their personal skills favour them to go on different class paths.

I think you are making a missunderstading here, all classes on this game cap at 15 movement, regardless of mounted or not. Ewan is the only unit who can reach 17 movement in any class, the only difference being the number of boots you need to reach the cap

Hum…ok, i actually forgot about that…also are all stat booster still set at 8k gold? Could have sworn boots were more expensive compared to other stat boosters. I also thought the game limited you to a single pair of boots per unit…may have made a mistake there. Allthough Dark Knight grants Tome Range +1 which synergizes immensely well with Celerity, allowing Ewan to move further in, attack from farther away and then retreat to a safer distance with the extra remaining mov with Canto+.

A secret shop in ruins exist, will say no further.
I’m gonna say the point I wanted to make with Ewan vs Knoll, both can do the same thing, and the reason knoll was rated lower was simply because Ewan, who can get every class Knoll has access to, will end up being better because of the 2 movement bonus, that’s it. It wasn’t contest about which class is better for who, it was a rating about whoever does better and +2 is better than -2 damage. That tiny difference is what changes the tier. Other dark magic users like Selena, Lyon, Valter or Eirika are better due to more offensive skillset or better stat cap allocation so I couldn’t rate him higher than that

EH fair enough…Knoll has better synergy between his skill spread, but Voice of Peace could do with a buff no question about it…i gotta a question though…if i give a Metis Tome to a Summoner will the extra 5% on growths also be granted to the Phantom growths?

Nope, Phantom growths are different from a Summoner’s growths so it won’t affect it

Well that’s a shame i guess.

BTW, since you’ve seemingly went through a significant bit of the beta patches could you post screen shots of Hayden and Myrrh in their joining chapters, just to see the base stat differences…sadly i haven’t been able to play all that much (or at all really) so i’d like to see the differences.

I do not have screenshots of their stats in their joining chapters but on the beta version (which is Lite Sacred Trilogy ) Hayden didn’t change in his base stats from the latest patch of Sacred Trilogy. I only played the first beta release, haven’t touched any of the others

Hum…fair enough, thanks anyway.

I had exams this week, so I couldn’t work on the hack. I should get stuff done this weekend, but I don’t want to set a date. Should be ready :soon: :tm:

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Oh the anticipation is killing me. xD

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Here’s a question. Have you considered doing away with the arenas in favour of higher EXP gains across the board? The Sacred War formula was nice, where main maps had high EXP gains, while skirmish maps gave higher gold income. Would you consider doing something similar?

Edit: Yeah i’m that bored. And chewing my way through the furniture while waiting for the update. xD

Hello, as you’ve probably seen, I’ve recently started a fe8 pmu with this community using your hackrom as the base because it has the full skill patch and MANY great different classes/weapons, which would allow units to all feel different from one another; I originally had no intents to release the patch with the pmu changes, but, I’d like to ask you regardless: is it ok if I release an ups patch of the completed pmu (with all credits to you and to everyone who helped you in your hack)?