[FE8] [Completed!] Fire Emblem: Sealed Hope (20+ Chapters)

it’s glitchy for sure

Just finished playing this hack

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Hello there, I tried playing your romhack and it was a lot of fun.
i love the story and getting all the supports/secret items was really interesting, sure there’s some grammar issues but i dont really care as long as i understand the story

so thanks you for this awesome experience


I gotta admit that the difficulity (Normal) went from fe7 experience to beyond easy on the endgame though because bond essence that literally increased all the stats + all the free boots you got on the game is 6.

Six more movements is insane.
(Ziven got his +2 moves from his ability)

I didnt use any cheats if thats what you"re going to ask

good to hear I like FE that gets easier as the game goes on. Feels like my experience paid off.

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Well i also enjoy playing a pretty easy game after suffering on a binding blade rebalance.
so thanks you so much again for creating this!.

Spoiler

I loves the story but i kinda wish there’s a sequel or something you can do on dlc to make Noelle and Roland forgives each other

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You should probably black that out with a spoiler tag. Not every one has beaten it yet.

Done, Sorry for not putting a spoiler tag before

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I’m a little saddened to see this thread hasn’t gotten more attention, just finished playing and had a blast!

Played on normal, casual (but only due to worrying about postgame, those who died [all of 2 units] were benched for rest of run, inventory included.), ironman and blind.

Difficulty felt reasonable. Despite stat inflation on player side, enemies were no pushover either.

Writing was my favorite part. Even with a few spelling/grammar errors, supports as well as main story were excellent. Thank you for making this!

General thoughts

Pros:

  • Cool mugs
  • Hint existing, plus some humor with it early
  • General QoL including 200 convoy.
  • Casual/Classic select
  • XP from Talk and Visit.
  • Frequent in-map talk between party members, some of which even give more substantial things than just xp.
  • 5-supports-per-character, quick supports, and rewards that aren’t only in form of slight buff in range.
  • Skills as a whole. Not spammed, no proc skills and everyone gets movement one.
  • Cheap torches in prep
  • Pretty much every map can be taken at player’s pace instead of constant rushing.
  • Holdable stat boosters
  • Bunch of boots!
  • Unbrekable weapons.
  • Not-Hidden Secret Shops.
  • Full ingame credits, postgame.
  • Postgame! Sadly kind of minimal.

Neutral:

  • 30 stat caps for all stats for all t2 classes.
  • No thief
  • Mono weapon mounted units.

Cons:

  • I ended with some 15~ unused Bonds, out of personal choice. I think they are given out a little too much. Seemingly some B rank give them.
  • Kind of wish I had some hint as to what a given A-rank pair would give in-game. I’m aware there’s a “third party” guide although didn’t look at it until writing this.
  • Fog of war without Fire staff or thief.
  • Star count rarely mattered on enemy army so would have preferred to just see unit counts in that screen.
  • Promoted mounts had pretty bad aid.
Run-specific info

Turn counts. Yay for no timers! For the most part long maps were me spamming end turn to farm support.

Units of note:
My MVP was by far Kuraim. infinite Nosferatu just goes really hard. Serena was a later recruit and pretty much same just swapped def/res.

Steve and Lamont helped a chunk too, both having gotten Brave Lion from supports. The latter also able to double 30 AS foes provided he had speed ring (or fire emblem) and 3 or less items.

Llyr carried a bunch in early-mid, and was still solid by end.
Iris awesome support, she ended up getting my spare boots. Amaterasu (Perry too for that matter), dance, and via support White Pool all helped a lot. Just wish dancer joined a little earlier.

I had planned on having Sirk and Femi help in endgame thanks to option of getting >30AS but neither ended up being overly important.

Ubel seemed useful on one hand, but on the other later join and didn’t see much use.

Roster wise my run ended down 4 units;
I didn’t account for +2 mov on Gala so she suicided on EP.
Now idea where/how Leonard joins
Glenna died (while holding Fire Emblem and Luck Ring at that) on ch15. Was 100% avoidable my fault. A matter of foe having exact attack as my hp and just derp.
Yarin died on ch18 to a 4% crit. Again avoidable but didn’t check closely enough.
Only had one gameover, on 19.

Secret item wise I was able to find most when playing blind. to my recollection:
ch1 no
ch2 unsure,
ch3 no (I checked hint only after visiting village already)
4, 6, 7, 8 twice, 9, 11 and two out of three for 12 were yes (missed Sea’s Calling).
13 dont recall, think no.
14 nope! but I had gotten the bow already from killing boss some chapters back.
15 yes
17 no x2
20 yes

Chapter specific feedback
  • I liked how in prologue a peg kn shows up as a messenger.
  • Ch4 warning no treasure was nice.
  • Ch6 secret hint nice
  • Ch13 fog being clearable nice
Bugs/oddities
  • Is there meant to be a Devil Axe in Prologue vendor? Pretty sure one could sell starting items to afford it, just odd.
  • Presumably known that during Talk (iirc Support too?) map-sprite vanishes. Returns upon hitting wait, or for canto unit canceling out.
  • Ch… I wrote as 14 but am no longer sure, had two unlisted (as in not on unit page, but did have icon on map and command to do so) Talks: Lord with new unit, and dark mage/dark mage.
  • Natural Cover doesn’t work on fliers.
  • Ch18 has a bishop with seemingly wrong set ai (after clearing third throne, 2 bishops/sages spawn. One doesn’t charge, other 3 units did.)
  • Inspiration doesn’t reduce damage from Angel Breath (I wonder if its internally just +2 def/res aura, and luna ignores that)
  • Ch19 Hint mentions “Bigger Threat” Unsure if I missed something or just explaining boss clear condition.

And to end, a question;
Was Postgame supposed to be more substantial? As it stands, no reason to grind levels. Although anyway Secret Shop would probably make things obsolete or force using it given the insane held item stat boosts.
Kind of wish there was an option to fill missing roster anyway. Unrecruited and dead alike.

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Thanks for playing! Glad you enjoyed the writing! Also nice to know some of the bugs found that I didn’t catch.
I’ll answer a few things:

This is just in the shop as a funny joke, since you can’t afford it at that time.

The bigger threat is just mentioning the boss since it’s a Kill Boss chapter.

The Postgame was planned to be a few chapters long, but I decided to have the chapters be separated into different characters telling their stories rather then a longer campaign. The grind in Postgame just exists for you to do something, while it can also serve to grind supports if you wanted to manually get them.
The Credits for Postgame was planned to show off everything in groups, but it ended up causing problems, so I decided to just put the Credits into text instead.

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@HunterAurzo Ty for this hack.

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I really like this Paladin animation, looks so nice!
sh_paladin

This is a bit strange, after promotion Perry’s aid drops from 11 to 5.

image image

This is just a normal fe thing, fliers don’t get normal aid, instead they get their con - 25 or 20 if female, 15 - 20 = 5 aid, bad for rescuing, but good honestly for using heavy weapon, uh don’t much about this hack so don’t really know if its a + or she gets gimped

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I’m excited to check this game out! I was wondering if there’s, like, an ideal list of who should A support who in order to maximize on benefits?

There is a unit guide in the dropbox folder, with a lot of information. But of course also spoilers.

So I just “finished”, quotes because I’m either missing something, or I’m getting the crash to title bug for chapter 19’s end scene.

Playing on my (Android) Tablet, using John GBAC. I suspect it might be me missing something because the timing is just TOO perfect, with the dark voice trying to depress the MC and telling them “like so” when they say they’ll show how futile it is. The timing is just too perfect that it feels intentional. I’ve scoured the map and only the one Decayed boss, waited several turns and nothing, even tried skipping the scene and nothing.