[FE8] [Complete] The Shadow of Dawn v1.4 (09/05/2025)

Highly recommend you experience the story. Very worth the read.

2 Likes

I don’t like design in chapter 3 (or 4). You suppose to meat with green unit, but after you do that chapter continues and you have no turn, enemies attack. In worst case scenario you can die there easily. Game doesn’t worn you that the first objective is not final, so entire strategy can fall apart. There’s barely room to breathe in those chapters and they start hard. Elfire in tutorial, promoted units from the start. No time to know the characters, because each chapter has different party, pretty chaotic, and you are forced to rush in each chapter, something I hate most in FE games if they tell me how to play :frowning:

It doesn’t mean the game is bad. Character design is amazing, story seems okay, but vibe reminds me FE10, which for me is the worst one since FE6. Unnecessarily difficult and split armies are not fun to me. So that’s why I can’t play more than one chapter per session, it’s too tiring, but it’s good, just tiring. It’s like Dark Souls 2 in FE romhacks world. Good game, but exhausting experience. I had to quit after ch5, because 15 turns is way too fast to kill boss, I barely even reach him by turn 15, I hate rush maps and I refuse to participate in this shitshow, I play on normal, it should be at least 20 turns, especially that there’s arena here. On hard, sure, 15 might be okay, but normal in this game is way, way, way too difficult to enjoy it. It has also bug: Radahn is supposed to get bonus move after attacking, but he doesn’t have additional move after attack, sometimes he does, sometimes he can even attack twice in a row, but it’s not consistent and hard to tell where this skill actually triggers.

Radahn supposed to finish off the enemy to activate his gale force bow and move again .. not just attacking .. didn’t tutorial give you 3 promoted units in lower corner of the map..??

“the homecoming” romhack have 8 turn rush map with 3 bosses ..

1 Like

As someone who’s recently played through both Dark Amulet and Shadow of Dawn, I feel like my mind has been turned to mush when it comes to other romhacks for a while. Truly a spectacular experience, marred only for the fact that I have to wait for Tyranny of Light now lol

4 Likes

His skill description shows he can move after attacking, not after using bow, so it’s confusing. But entire game design is all over the place, not user friendly. You can’t make a tactic game with throwing reinforcements out of nowhere to make player move faster, it’s horrible, don’t do that, it’s not fun, game is ruined. Man, what a downgrade from great Dark Amulet. Next time please make some play tests and balance normal difficulty.

The Dark Amulet is somehow even harder than The Shadow of Dawn .. there was enemy chase rush map with mist ..The Dark Amulet has turn limit maps too .. infinite enemy paladin reinforcement map .. don’t you remember..?? and I’m not dev or play tester .. :face_exhaling:

The reinforcements aren’t ‘out of nowhere’ tho. It’s always telegraphed to the player with story context that there will be reinforcements happening in a map. It wouldn’t make sense if the story tells you to hurry and then suddenly having enough time to do whatever you want.

I too prefer my games a little more slow paced than the usual. But trying to say an opinion is objectively correct? You already lost me there.

2 Likes

I just wanted to say that this was one of the best experiences I had with a FE romhack, it was truly peak. The characters, the gameplay, the story, everything was so good. Thank you so much for creating this game, I’m very excited for the next one!

4 Likes

In Chapter 14, the bottom left and right tiles of the villages are road terrain instead of being impassable like normal.

Naveyan villages. Shoddy craftsmanship. Can walk right over the fences!

1 Like

Okay I finished.

Your story telling has gotten even better than before. The music is fantastic especially in 22x/23.

I’m sad about you killing some of my favorite characters from The Dark Amulet despite me expecting some of them to go.

I can’t wait for what you have in store next

1 Like

Ok ok ok, this is my first post ever, but when I tell you I NEED tyranny of light I NEED it lolol. I have played through and beat ALOT of hacks and Dark Amulet and Shadow of Dawn are chefs kiss man SHEESH! Please Don’t kill Sevran Alexias Or Hilda! they are my faves. My Hilda in DA was OP. Love the whole Genealogy of the holy war thing we are gonna get into with Edrics daughter Serut and Radahns kid and also I assume Edgars kid is gonna be there too and duke Cassius. EDRIC CANNOT BE DEAD PLEASE! FAWK Madelina and keep up the good work. Thank you for making an actual sequel to your first hack because most of these hack “Sequels” only take place in the same universe but this one is an ACTUAL sequel and I love it! FOR REDENZE!!!

3 Likes

you should spoiler tag the characters you named, your comment reveals that they survive through this entry.

3 Likes

I can only say this because it’s been talked about a few times in this thread, but the third one is already in the works

4 Likes

Hola! Hay alguna forma de acabar con radanh vivo al final del juego?

No, also I think that should be in spoiler tags.

Mann every character in this game is written so well, i wish someday fire emblem hack technology is advance enough so people’s can replicate fire emblem fate romance system.

2 Likes

I’m not quite done with the game yet (just a few chapters left), but I have a feeling that it’s going to be my favorite FE game, rom hack or not, of all time. Sometime during the summer, I’m going to come back to this page and sing its praises in the way it deserves.

For now, though, I’d just like to say that Cassandra is my favorite and potentially best written Lord of all time. She’s easily on the level of Rena and Ellerie to me, and depending on how her story ends, she may even surpass them.

Great job on this game, man. I can’t wait to see what you come up with next.

1 Like

Oh, two more things: on the dark amulet page, you gave a list of romances that were “canon” for the purposes of the sequel. Out of curiosity, do you have a similar list here?

Second, I hope to at some point write an effortpost for the original Dark amulet about Miley + Galen on that thread, and maybe a seperate one for Elyse. You really have a knack for determining simple, but effective prf weapons that can enhance a unit without making them busted.

2 Likes

If I knew this was out I would’ve played it so much sooner…

I have bad memory so I’m kinda not working from much here but I wanted to tell you everything I thought about this.

Spoilers ahead! First time posting so I don’t know if it’s gonna hide it correctly or not, but I pray so…

Spoilers (and mass amounts of text)

First impression of the first chapters: “Man, I am not gonna use a single one of these characters.” I was very wrong of course, I actually used all of the Deadhand Gang. But can you forgive me for thinking this? A defense mage? Bow lord? Axe mercenary? Are we just throwing around class words?

I actually hated Radahn at the start. To me he was thoroughly unlikeable, as were every Ghormese unit. I don’t know why but each one I had a problem with, up until Maryam. This brings me to my first favorite thing about this game, which is being forced to use units.

I mean, I guess not. Theoretically you could just beat everything with Gregaro or whoever the best unit in your party is. But the way the game is designed is actually perfect in that it rewards using many units. Of course I had favorites and some not-so-favorites, but every unit before the chapters in their 20s gained at least 10 levels regardless of how little I tried to use them.

I may be prattling, but I truly was blown away. I would actually argue that this hack handles how it gives you and lets you use units better than any other hack put there, plus the 3 mainline GBA games. Granted I’ve only played maybe 5 hacks but… Still! I was not planning on using Amirah, or Randal, or Alexias, or Darin, or Ezra- more than half of my main team were units I never would’ve used if the game hadn’t been made this way!

But enough about that. There is another, much more… sinister… thing to discuss. The supports.

My first Fire Emblem was Fire Emblem 8. And after 5 replays, I finally managed to A support Gilliam and Neimi before Cormag’s joining. So imagine my surprise when Neimi mentions scaring Cormag! I now know that that was most likely just a translation error, but in my mind it set the tone. Supports cannot mention things in the story, and for good reason- because you can get them at any time, just by waiting.

So imagine my surprise when I pick up your first hack and I see the supports are connected to the story! At first I thought, “Man, I must be very lucky. He timed these perfectly.” But no! The supports, somehow, are intertwined with the story. Via dark magic? Via sacrifice?? How have you done this???

And so the second hack, which I played like a year after the first, I was again surprised by these supports. They are so easily put in with natural story beats, that I no longer did them for the bonuses, I did them for the dialogue. And you are amazing at taking these flat characters and giving them life. So much so that it somehow takes me out of the story…?

Maybe it’s a consequence of having such limited exposure to FE, but I wasn’t prepared for several dialogue boxes worth of speech before the big fights near the end. I was only privy to the 2, maybe 3 lines spoken before the final boss in the mainline games… Having such in-depth character voice both in these mere cutscenes and the supports took me out of the story not because they were bad, but because they were better than the original!

I’ll admit readily that I played it on Normal mode. And the reason why is bad memories of the turn limits in the last game. “Ah, I’ve killed the boss! Oh, a second form. I suppose I lose…”

But here they were much more easy to win with. In fact, I always ended with several turns to spare. Maybe it was because of normal mode, right? Regardless, I had a much better time here.

One thing I did like was the return of False Paladins. And by “like,” I mean tolerated significantly better than in the Dark Amulet. I don’t have the screenshot ready now, but on one of the chapters in the last game, my entire screen was filled with false paladins. I literally had to use everything I had to bat away enough to get to the escape point. Here, they’re relatively non-intrusive. They feel threatening, you can hold them off until Maryam gets to the escape, and in general their use seems a lot less like another random time limit.

And speaking of Maryam, the story is amazing. Sevran, you always have mixed feelings about. You play as him, but eventually you realize you’re controlling a madman. You dislike the Ghormese units at first and then grow to love them and how they follow Radahn over the false god. Radahn’s story is something amazing. At first, you root against him, somehow, and you’re rewarded- Cassandra always escapes his grasp. But then you understand him, and you’re overcome by wishing he won’t die and hoping for nothing but success for him. His ending is sad, but I couldn’t imagine another way for him.

The real ending, with Edric’s mother being the mastermind who becomes a god over the other contenders, caught me way off guard. I completely forgot she was evil until she was mentioned after the false Final.

The deaths of some of my beloved characters from the first game also did this. Galen? Miley? Hilda? Especially Hilda. She was my favorite underdog! Well, second favorite. Don’t tell her, but Radahn took her place.

Or not. Neither Hilda or Radahn stand a chance to the absolute BEST character ever… Ricard.

Okay maybe I gotta give up some points to Walter, too. But Ricard is the one who really captured my heart. He is the single most earnest and bravest soldiers in the game. His dialogue is always funny and/or inspiring. He is, in my mind, the Optimal Fire Emblem Character. Also he breaks the luck cap without fail. 40 luck? Like, at once? I A supported him with Radahn, so… kinda lost out on his romantic support I was looking forward to.

Still, the story is amazing. Each individual character of focus feels well thought-out and has a great plotline. The real stickers are, of course, Radahn, Alexias, Sevran, Forrent, and Isabelle.

Cassandra is a complex character. On one hand, she has a great arc too. Learning that being royalty is a pain, wanting to escape her fate of being sold off, she’s a good character. But she exiled my goat Ricard. And no amount of forgiveness or promoting Ricard can get her back on the good character list.

Jokes aside, Cassandra’s character is right alongside Forrent’s. Really good, you get to see her forceful and wilder sides along with her more peaceful and wishful sides, which makes some pretty good whiplash when you expect her to be forgiving to Ricard and then she just exiles him right then and there. A lot different from the other lords I’ve seen in Fire Emblem, and it works out well.

I can’t think of any criticism for the game off the top of my head. Maybe more screen time for Ricard and Walter? And Ezra ? Speaking of those three I just now realize that I use characters based on who I like the most and not actual utility…

Anyway, all of this is just my thoughts. The only fact is that I’m glad I caught this awesome game.

3 Likes