HAACK DONE
Spoilers!
PUZON WAS UNHARMED!!!
Btw the very final map, whoever made that is straight evil my entire army almost got wiped out XD
HAACK DONE
Spoilers!
PUZON WAS UNHARMED!!!
Btw the very final map, whoever made that is straight evil my entire army almost got wiped out XD
Tip: The whole idea is that you’re supposed to use siege magic to reposition the boss closer to you, then hit the boss with your bigger attacks. I agree that the map is quite tricky to say the least, but if you use enough siege tomes, it becomes a lot more manageable.
Only learned the whole siege thing during the second phase. I just wasn’t prepared to be that hectic near the end.
My suffering aside, I rlly love this type of boss style. Final bosses even in well made hacks are basically just victory laps for the player. Here, just wow.
uhh spoilers!
Oh oops
fixed it
@ArcherBias & Team, Thanks for this hardcore gameplay romhack, had fun with it, would have liked a complete story though but i understand that its a gameplay hack.
Idk if it a glitch but if u berserk the final c22 boss, he doesn’t teleport any more
Hey! I’ve been given the pass to make a Reverse Recruitment for this, so, come and see all your favorite late joiners be with you all game!
If you’ve ever wanted to replay AUC, here’s a way to really force yourself to use units you hadn’t used on your original run. Or use some old ones in ways you may not of tried before, hope you give it a try!
You can get the patch right here!
A few things growth-wise have been changed for units/strayed from their averages for the sake of making them not overwhelmingly powerful (or in one case, overwhelmingly bad). They’re still pretty good, just hopefully not “makes everything else invalid” level good! Just a thing to keep in mind if a few things seem a little askew.
HunterM - MeatOfJustice (Fletcher battle anim and walk/standing)
[Manakete-Custom] [U] White Dragon FE10-Style - Nuramon (Holystone anim)
Icon Blitz 1 Tome 4 - George Reds (Flare Icon)
Aureola - Aureola fe6 (Aureola Icon)
Divinestone Alt2 & Airstone - Batima (Galestone and Holystone icons)
(Mixed 2) Tome 14 - Cardcafe (Gleaming Galah icon)
Midgard (Devil Tome) - Beansy (Rose’s Thorns icon)
Sword 18 (Tactics Ogre) - EldritchA, Indogutsu Tenbuki (Drakeblade icon)
Fighter (F) Axe - Alusq (F!Fighter Mapsprite)
Female Fighter (Short Hair) - Black Mage (F!Fighter Battle Anim)
As well…
Krash & Pushwall - for playing the earlier releases and pointing out some glaring fumbles I missed on my runthrough. It would likely of been in a bit of a more slipshod state if not for the two of 'em!
ArcherBias - For encouraging my fucked up evil changes, absolutely helped to make me wanna do what I felt’d be more interesting.
Thangs - Proofreading for the name changes I missed, alongside final balance touches.
Seriously, I cannot thank these people enough for their willingness to put up with some of my fuckery.
holy shit fringus on FEU not being a force of evil
this is a character break delete immediately
I finished early this month and had great fun! I play FE mainly for gameplay but not story (heresy?) so I enjoyed it a lot. Thanks the team for making this.
Here’s my final team with a comment or two on some of them:
In light of Epholo’s recent playthrough, I’ve updated the patch with some small stuff:
And the big one:
The last one was basically the entire reason this patch even exists, so barring anything crazy, the game should be mostly finalized.
Doesn’t he/she have the recruitment guide???
they dont have the recruitment guide
sorry
There isn’t a recruitment guide for this game, but most of the recruitments are fairly straightforward. As a rule of thumb, expect to get 2 units in each chapter (except for the first one)
Hey, I finished this a couple weeks ago, and just kinda felt like saying, it’s hype. Honestly a pretty masterful showing of creativity being bred by restriction. Shocking how like, real the story manages to be with how it’s told, and the re use of dialogue is occasionally inspired. And the maps were just, tight. Thoroughly enjoyable from start to finish, good stuff
So, after my whole gush post last night, I kinda felt like playing a second time, and I’m wondering if there’s like, a doc or something with unit growth rates etc. Just to do a lap 2 with full knowledge, now that I’ve already not harmed puzon legitimately
There’s no growths doc, but you can open the game in febuilder if you have it, or you can pull up character data via the Cromar Bot on discord (if you’re not in a server with cromar bot, you can just join feucord or r/fecord)
Released a light update for the 1st anniversary! (This is a lie. That was several months ago. I didn’t lie about putting out an update, though.)
Myrrh has been buffed fairly substantially. Myrrh’s been in awkward position ever since her addition during development, but Kyrads always meant for her to be fairly good, so we sat down today to discuss some buffs. The goal with these buffs were to bump Myrrh up to a level where she can more easily gain a foothold as a lategame staple while changing as little as necessary.
Myrrh: +2 Str.
Dragonstone: +3 Mt, Str bonus +12 → +15.
I think her increased effectiveness speaks for itself, frankly. She feels a lot closer to like, FE12!Nagi now. Hopefully she’s a good bit more fun than before.
i cant believe archer would lie to our faces like this
where is the double dash bonuses update