[FE8] An Unexpected Caller (22 Chapters) [COMPLETE]

HAACK DONE
Spoilers!

Summary

PUZON WAS UNHARMED!!!

Btw the very final map, whoever made that is straight evil my entire army almost got wiped out XD

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Tip: The whole idea is that you’re supposed to use siege magic to reposition the boss closer to you, then hit the boss with your bigger attacks. I agree that the map is quite tricky to say the least, but if you use enough siege tomes, it becomes a lot more manageable.

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Only learned the whole siege thing during the second phase. I just wasn’t prepared to be that hectic near the end.

My suffering aside, I rlly love this type of boss style. Final bosses even in well made hacks are basically just victory laps for the player. Here, just wow.

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uhh spoilers!

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Oh oops
fixed it

@ArcherBias & Team, Thanks for this hardcore gameplay romhack, had fun with it, would have liked a complete story though but i understand that its a gameplay hack.

:ok_hand:t6:

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Idk if it a glitch but if u berserk the final c22 boss, he doesn’t teleport any more

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Hey! I’ve been given the pass to make a Reverse Recruitment for this, so, come and see all your favorite late joiners be with you all game!

If you’ve ever wanted to replay AUC, here’s a way to really force yourself to use units you hadn’t used on your original run. Or use some old ones in ways you may not of tried before, hope you give it a try!

You can get the patch right here!

AUCRR-MainVersion-SP.emulator-4Auc1
AUCRR-MainVersion-0AUCRR-MainVersion-1

A Note

A few things growth-wise have been changed for units/strayed from their averages for the sake of making them not overwhelmingly powerful (or in one case, overwhelmingly bad). They’re still pretty good, just hopefully not “makes everything else invalid” level good! Just a thing to keep in mind if a few things seem a little askew.

Credits

HunterM - MeatOfJustice (Fletcher battle anim and walk/standing)
[Manakete-Custom] [U] White Dragon FE10-Style - Nuramon (Holystone anim)
Icon Blitz 1 Tome 4 - George Reds (Flare Icon)
Aureola - Aureola fe6 (Aureola Icon)
Divinestone Alt2 & Airstone - Batima (Galestone and Holystone icons)
(Mixed 2) Tome 14 - Cardcafe (Gleaming Galah icon)
Midgard (Devil Tome) - Beansy (Rose’s Thorns icon)
Sword 18 (Tactics Ogre) - EldritchA, Indogutsu Tenbuki (Drakeblade icon)
Fighter (F) Axe - Alusq (F!Fighter Mapsprite)
Female Fighter (Short Hair) - Black Mage (F!Fighter Battle Anim)

As well…
Krash & Pushwall - for playing the earlier releases and pointing out some glaring fumbles I missed on my runthrough. It would likely of been in a bit of a more slipshod state if not for the two of 'em!
ArcherBias - For encouraging my fucked up evil changes, absolutely helped to make me wanna do what I felt’d be more interesting.
Thangs - Proofreading for the name changes I missed, alongside final balance touches.

Seriously, I cannot thank these people enough for their willingness to put up with some of my fuckery.

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holy shit fringus on FEU not being a force of evil
this is a character break delete immediately

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I finished early this month and had great fun! I play FE mainly for gameplay but not story (heresy?) so I enjoyed it a lot. Thanks the team for making this.

Here’s my final team with a comment or two on some of them:

Summary


The man himself. Of course he’s unharmed.




Lord number 2, great unit.

Lord number 3, the only lord who can use lance and he’s great.

Super trainee power, she was the unmoveable wall.


I love bows! And Will has many weapons to choose from making him fun to use.

Lord number 4, disappointment. I feel like I wasted time training him.


Lord number 5, she was okay but with a S rank sword making her fly she became more useful.



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In light of Epholo’s recent playthrough, I’ve updated the patch with some small stuff:

  • Divinestone now has durability. This is unrelated to Epholo’s Sophia, lmao
  • Roy Lord can now promote with Master Seal.
  • C17’s cutscenes received a few updates to correct inconsistencies.
  • Shadow Shrike is no longer a personal weapon, and is instead merely A rank.
  • Hawkeye: Base Level -2, HP +25%. Shoutouts to MournfulRelic.

And the big one:

  • Items properly get sent to convoy on death, PLEASE lmk if this isn’t working probably but I swear I tested it and it’s good now

The last one was basically the entire reason this patch even exists, so barring anything crazy, the game should be mostly finalized.

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Doesn’t he/she have the recruitment guide???

they dont have the recruitment guide
sorry

There isn’t a recruitment guide for this game, but most of the recruitments are fairly straightforward. As a rule of thumb, expect to get 2 units in each chapter (except for the first one)

Hey, I finished this a couple weeks ago, and just kinda felt like saying, it’s hype. Honestly a pretty masterful showing of creativity being bred by restriction. Shocking how like, real the story manages to be with how it’s told, and the re use of dialogue is occasionally inspired. And the maps were just, tight. Thoroughly enjoyable from start to finish, good stuff

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So, after my whole gush post last night, I kinda felt like playing a second time, and I’m wondering if there’s like, a doc or something with unit growth rates etc. Just to do a lap 2 with full knowledge, now that I’ve already not harmed puzon legitimately

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There’s no growths doc, but you can open the game in febuilder if you have it, or you can pull up character data via the Cromar Bot on discord (if you’re not in a server with cromar bot, you can just join feucord or r/fecord)

Released a light update for the 1st anniversary! (This is a lie. That was several months ago. I didn’t lie about putting out an update, though.)

The Main Course

Myrrh has been buffed fairly substantially. Myrrh’s been in awkward position ever since her addition during development, but Kyrads always meant for her to be fairly good, so we sat down today to discuss some buffs. The goal with these buffs were to bump Myrrh up to a level where she can more easily gain a foothold as a lategame staple while changing as little as necessary.

I think her increased effectiveness speaks for itself, frankly. She feels a lot closer to like, FE12!Nagi now. Hopefully she’s a good bit more fun than before.

Other Changes (minimal tweaks)
  • Farina: -2 Base Lv, +1 Spd, +5% Def/Res.
  • I fixed the colors on Zeiss’s mug.
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i cant believe archer would lie to our faces like this

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where is the double dash bonuses update

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