Hi, I’ve recently gotten into modding my FE roms, I’ve made quite a number of changes but I’ve gotten pretty much as far as I can with Google, and there are a few things I haven’t been able to figure out so I thought I’d ask for some help. I’m going to put these into one thread but I hope it’s not frowned up to ask a bunch of different questions at once
The thing I’m most interested in right now is changing Marisa’s Assassin battle animation. I’ve already recolored her so she looks much better, but I noticed she uses the standard short-haired animation, same as all the other Assassins, and it makes more sense to me if she uses the long-haired animation. I took a look at Legault’s animation with FEditor Adv as a base since he uses the long-haired animation, and interestingly his sheet contains the normal Assassin sprite but with what look like some long-haired “partial” frames that I guess are substituted in the animation if some condition is flagged or something.
Looking back at the FE8 animation sheets, the female Assassin sheet (and male for that matter) both also contain these long-haired pieces, but I guess whatever flag causes the character to use the long-haired variant isn’t activated for Marisa or for the female Assassin class (whichever is responsible for that). Is there any known way to change this so that she uses the long-haired animation?
Is there any known way to fix the bug that occurs when stats are 32+ or HP is 64+, where the stats have 32 or 64 subtracted from them when the game is reset? I looked around on Google but couldn’t find a clear fix for either one.
Is there any way to change the supply capacity from 100 to anything higher?
Thanks for your time!