[FE7] Trying to make a custom staff

  • Hacking method: FEbuilder

  • Base Game: FE7

So I’m attempting to make a new staff for FE7, nothing crazy (at least I dont think so). Just wanted to make a separate Recover staff and give it the range of Physics.

I’ve tried a couple basic things like setting the staff range to maybe Physics (10=MP/2(Fortify Staff)) in the item editor and setting the “When Used” effect to Recover. Then tried a few options under the item “use” effect menu by data expansion and under the conditions drop down. If I just completely copy physics it works but thats not what im going for. Staff checkbox is also checked.

So is there a way to accomplish this with builder? Or maybe a guide? I looked at a couple topics but they were seemingly trying to do more complicated things. I did see a patch where staff healing became based on the power of the staff which could work but I’d like to keep the other staves at their base value if I could.

Havent touched FEbuilder or FEuniverse in years really so if I’m missing something, my bad. But any help would be appreciated!