Been working on the Rom Hack, and it has been going quite swell.
A list of accomplishments I have made thus far:
-To balance out the fact you have 20 less levels to gain in vanilla, the Level Cap is now 30.
-Every class has been rebalanced to a point, to allow similar or inefficient classes to provide a useful niche, and/or carve out a true identity (Generals have 6 move and aren’t garbo now as an example).
-Lyn Mode has been completed, and is currently being Playtested. Eliwood mode has been worked up to Chapter 17 (the Boat map). Work on Hector mode has not started yet, and will not begin until Eliwood mode is complete (both normal and hard versions).
-Promotion items, due to the nature of this Rom Hack, instead have a new purpose… They grant passive boosts to those who hold them in their inventory (think Astral Shards from FE12).
Here’s an image to show how they’ll look like ingame.
(Props to Venno for creating the Passive Boosts patch).
-As you may have noticed, poison weapons are now Venin weapons, and are generally an actual threat now. This is merely something I wanted to implement due to vanilla FE7’s (laughably) mediocre poison effect.
You also probably (and more likely noticed) a little Rogue chilling up there. That’s because…
-5 Classes (so far) have been added to the game, to increase enemy variety.
Some of these classes include…
The Rogue, which replaces Thieves. They still need Lockpicks to open chests and doors, but they have canto to easily maneuver themselves into good spaces (particularly useful when stealing).
The Great Knight, which is identical to their Sacred Stones counterpart, except for the fact they have 7 move, not the dumb 6.
Because of this, Paladins now only wield Lances and Swords so that Great Knights can have a purpose.
And last I’ll confirm today, the Halberdier, which replaces soldiers. They’re got good skill, strength, and defense, but no Crit boost. Just like Soldiers, they’re enemy only.
This is all I wanted to show right now, but stay tuned for more. I plan on getting AT LEAST Eliwood Normal mode finished before the end of the month, though I’m not entirely sure if I will release it by then.
Lastly, have a great day.