[FE7] Map Sprite Overhaul [FEEDBACK WANTED]

Hi! I’m Squidjees, and I’m working on redrawing (at least for now!) every map sprite in FE7!

I’m currently working on every standing sprite, with walking sprites to come.

Once they’re finalized, they’ll be uploaded to the graphics repository as FTE!

Sprite Comparisons
Archer (Male)

Archer (Female)

Archsage

Assassin (Male)

Assassin (Female)

Bard

Berserker

Boy

Brigand

Cavalier

Cleric

Dancer

General

Girl

Knight

Lord (Eliwood)

Lord (Hector)

Lord (Lyn)

Monk

Thief

Transporter (Tent)

Sage (Male)

Sage (Female)

All content is made by me in Aseprite.

Please share any feedback you have!
I’m a beginner in pixel art, so I appreciate any and all critiques.

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i gotta ask, why are you redrawing the map sprites?

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In FE7, some of the graphics haven’t aged super well. I’m hoping to make the definitive graphics overhaul of FE7 that will include portraits, combat sprites, backgrounds, and maps. Stay tuned for WIP images!

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i feel like the outline not being a single colour impacts its readabilty…

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That makes sense. I’ll keep that in mind, and make some changes! I’ll also do some testing on other maps. She looks fine on the plains, but she might not look great on different backgrounds

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good job on the sprite

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Thank you so much for the feedback! :blush:

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Is Aseprite decent to use? I have it and ivw tried it a few times but i struggled to get it to do what i wanted lol

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I would say it is! But I’m also very tech savvy and good at learning new software, so it might’ve been easier for me than it was for you. What were you trying to use it for?

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Trying to do animation with it but thats why above my wheel house lol

Sure. I haven’t really tried animation in Aseprite yet, so I don’t think I have any tips or advice. I just import the spritesheet, and edit each frame by hand. Then I can import it into FEBuilder to test it.

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Stuff to mess around with i guess

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The gallery has been updated with Eliwood, Hector, Assassin, and Cleric! Next up is Archsage (Athos), Bard, Brigand, Cavalier, Dancer, and Pegasus Knight. (My order is a bit arbitrary, but they’ll all get done at some point!)

What you should be really careful about when editing map sprites like this is that you want them to maintain good readability.
Putting a ton of detail on the sprites this small can make it hard to see what each parts are supposed to be at a distance.

The edit on Eliwood’s sprite for example shrinks his head and changes the overall shape of it in a way that doesn’t represent how his actual head looks
Similar deal with Lyn, moving her head down makes her feel a bit squished and the added detail to her arm makes it harder to read the pose, especially from a distance.
With Hector’s sprite you wouldn’t want to change the axe handle to be brown/skintoned because then it makes it harder to discern where the axe starts compared to Hector’s body and the roundness of the blade makes it less sharp than the smaller sprite

I think it’s a good start for revamping the map sprites, there’s definitely room to add more details to the sprites and breathe new life into them. I think the male archer and the cleric are off to a really good start, but you’ll just want to try to cut back a bit on the shading details so you don’t remove the basic design or make things harder to read.
Like with the Cleric you might want to cut back on the neck area so the scarf is more visible and can be read from a distance.

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Ok! Thank you so SO much for the advice!

I’m a high school student and a beginner at pixel art, so I really appreciate any advice I can get! I agree with most of your points, and really appreciate it.

I’m definitely struggling a bit with the readability, which I’ll work on. I use a large monitor, and zoom in a lot, so I get a bit caught up in the details. I’ll work on adjusting the sprites I’ve finished and nailing down a specific style for the project. Thank you again!

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Welcome to the pixel world, I think you’re on a good track and good pace so far so keep it up :muscle:

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Thank you so much! I took a look at your profile, and you’re pretty experienced! Thanks for sharing the knowledge :slight_smile:

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I updated the imgur with sprites adjusted with your critiques! It’s definitely not as big a change, but I think they preserve the readability of the originals.

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these sprites look much, much more readable. Good job.

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