[FE7]How to change a character's stat in event?

For example, reduce their strength by 1 in this event.

Another question: can I create a conversation event between a specific character and ANY character?

For FE8, there’s the Set Unit Status patches. If you want the same functionality for FE7, you’d have to write an ASMC to do it. Using the FE8 patch as reference would be a good idea, though you’d still have to change how the value is passed since FE7 doesn’t have memory slots, which is how FE8 does it.

For the second question, once again you’d have to write code to do that, and this time even FE8 doesn’t have that functionality, only the talker can be set to any unit by setting the ID to 0.

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Sounds very difficult for me, but thank you~