This project is officially canceled.
-
Bases/Caps/Promo Gains of custom classes/Lords must be comparable to vanilla ones.
-
Prf weapons of Lords/Athos retain the same effectiveness as their vanilla counterparts.
-
Some slots were already pre-reserved from conversations in the Unchained PME topic.
-
Custom weapons must have appropriate Rank for classes to be able to equip (no prfs).
-
Generic enemy Soldiers renamed to Grunt. Playable Soldier and Halberdier classes available, made by Shadow_the_halberdier, and can be chosen for bosses as well.
-
FE7 doesn’t have support for the Narrow Font patch, so be mindful of large names.
-
You can also post new animations for vanilla classes, with appropriate credits.
That’s everything. Hope everyone has fun making units and enjoy!
I’d like to reserve Lowen, pretty please.
Slot: Oswin
Name: The Cage
Gender: Skeleton
Affinity: Dark
Class: Knight
Portrait (Glaceo for base portrait):
Description: A gift from a mysterious benefactor. Follows orders without question.
Boon: STR
Bane: SPD
Growth Rates
- Hp: 85%
- Str/Mag: 60%
- Skl: 45%
- Spd: 20%
- Lck: 35%
- Def: 45%
- Res: 15%
Inventory:
- Void Lance
- Axereaver
- Vulnerary
- Speedwing
Death Quote: “I…can… serve…no longer…”
Misc: If possible change the base animations of all Knights and Generals to the ones provided.
Void Lance
![]()
Level: C , POW: 13, Hit: 75, Weight: 12, Crit: 0, Range: 1-2, Uses: 45
Description: A lance infused with otherworldly energy.
New Base Animations
Map Sprites
![]()
![]()
![]()
![]()
Palette

344FFF7FF65AEC4919535442F1354C25E8180C29A818291DC614840C6308A514

344FFF7F19535442F1350C29A8186510EC494835A41C291DE71CA514630CA514
revolutionary stuff replacing the knight who doesn’t die with another knight that can’t die
Oh, actually I don’t mind it not being PRF.
I don’t think it’s unique enough in that regard. My apologies.
Ah no problem. I’ll update the OP to better explain about the custom weapons thanks.
(I never realized this was the case in FE7 until I just saw it in FEBuilder lmao)
Slot: Dorcas
Name: Bandit
Gender: Male
Affinity: Fire
Class: Brigand
Portrait (CREDITS):
[Abomination]
Description: The most complex and memorable character of FE7
Boon:Spd
Bane:Str
Growth Rates
305%
HP: 60%
STR: 60%
MAG:0%
SKL: 40%
SPD: 50%
LCK: 50%
DEF: 40%
RES: 5%
Inventory:Iron axe, hand axe, Afa’s drop, Elixir.
Death Quote: I-I want t-to be remembered……..
Retreat quote: O-okay ow…. Sorry boss I’m uhh gonna watch the back…..
Misc: Welp was replaying fe7 boss recruitment and remembered this dood so I put him here somewhat a meme but also somewhat serious enjoy-
Also if trained to Berserker lvl 5 ontop of getting the Karla event you will also have an Npc spawn which if he talks to gains
Salvation: A axe 1-2 rng 12 mt 10 wt 75 hit 25 crit 65 uses. Has dragon and armor effectiveness.
Is it fine if I bring my Wil replacement over here aswell?
Like that unit is hand TUNED to make Wil have a niche.
Of course, just remember to update the growth rates to be maximum of 305%.
I’ll see if I can implement Salvation in the event, otherwise I’ll post if it didn’t work so it can be obtained in another way/another event.
Edit: I don’t remember if FE7 has support for weapons over 60 uses, so that’s what I’ll have Salvation be implemented with (still formidable! just to make sure glitches are prevented).
Gotcha let me do da math rq.
Ima make the res 5% cuz it’s a bandit and they dumb as a brick lol XD
Slot: Will
Name: Namoria
Gender: F
Affinity: Dark
Class: Soldier----> Halberdier
(New F!soldier sprite)
Bases: 20 hp, 7 str, 3 skl, 7 spd, 0 lck, 4 def, 3 res, 8 con
(F!Halberdier sprite use glave animations for lances and gains the 1 weapon type crit boost)
Bases:34 hp, 10 str, 8 skl, 10 spd, 4 lck, 9 def, 10 res, 11 con
Promotion gains: 4 hp, 2 str, 2 skl, 4 spd, 3 lck, 2 def, 2 res, 3 con
Portrait (CREDITS):
Credit to {Justin, Levin64, F2U/F2E}
Description: A humble protector who does her best to protect as many as she can.
Boon: none(if we allow cuz wil just sucks Res)
Bane: none(if allowed cuz will sucks none+res boon)
Growth Rates 305%
HP: 40%
STR: 40%
MAG: 0%
SKL: 30%
SPD: 35%
LCK: 40%
DEF: 60%
RES: 60%
Inventory [lyn replacemen] mode:Iron lance Javelin Afa’s drop
Inventory [Hector/Eliwood] mode:Steel lance Javelin Elixir
Death Quote: I-i failed everyone. . . . .
Retreat quote:U-ughhh sorry [lyn replacement] I want to assist more but I feel I’m needed for more later. I shall retreat till further notice.
Misc:A small change make grunts more scary give them a +4 to their bases and +3 to con so their bases are 24 hp, 7 str, 4 mag, 4 skl, 5 spd, 4 spd, 4 lck, 4 def, 4 res, 8 con.Makes them not a joke in normal and makes them a semi-threat in Hector hard.And for the other
@Shadow_the_halberdier About Namoria:
- I’ll make the vanilla Soldiers enemy only (maybe renaming them to Grunt), then give Namoria two of the custom class slots for her.
- I’ll not be able to make Defender equipable only by Soldiers, as well as infinite uses (max 60). You can update its stats or create another weapon in place with the changes.
- The bases of her Soldier class seems way too much for a base class (13 Con? Same as Warriors?), same with her promo gains. If you could rebalance them to be comparable to vanilla bases/promo gains them I’ll be able to implement her no problem.
Rest of her post is OK
, just the above mentioned 2. and 3. that needs to be updated.
Got ya I only picked 13 con cuz of them being able to wield almost all lances but ill lower it to 10 and for Defender I’ll just scrap it cuz ik everyone will take it off her and just give it to their tanks and I’ll give solider bases and change the promo gains as now grunts had like no bases so I made the promo gains high cuz they had like almost all 0s in their bases but ill keep the ask to make grunts more scary by boosting their bases by what I gave.
Edit:is 11 con for the promoted lance unit fine that’s like to wield almost all lances unhindered.
Perfect, thanks for updating it!
@SinclairX Idk if you care but you can add extra classes by replacing redundant vanilla ones. It might come in handy for gender-swapped variants of the vanilla classes.
Class slots 5, 6, 7, 15, 17, 35, 37 are all easily replaceable.
Any female class that uses the same map sprite as the male (Cavalier and Paladin) can be replaced using FE7’s custom animation system (it’s how vanilla Isadora is given her unique sprites).
You can replace the duped Sage class at 5A since it’s only used for bosses.
idk if some of the event classes are unused? you prolly don’t need to touch those ![]()
Slot: Florina
Name: Sally
Gender: Female
Affinity: Fire
Class: Pegasus Knight
Portrait (Credit):
{SaintRubenio} Mercenary girl [F2E].png
Description: A pegasus knight from Pherae. The eldest of three sisters.
Boon: Speed
Bane: Magic
Growths 305%
-HP: 50%
-STR: 45%
-MAG: 0%
-SKL: 60%
-SPD: 70%
-LCK: 55%
-DEF: 20%
-RES: 5%
Inventory:
- Slim Lance
- Javelin
- Wing Spear
- Vulnerary
Death Quote: Ngh… I underestimated them… Forgive me, but I must fall back lest I become a liability.
Misc:
Custom Weapons:
![]()
Wing Spear
Level: Lance E, Might: 8, Weight: 4, Hit: 90, Crit: 10, Range: 1, Uses: 28, Worth: 1,120, WEXP: 2, Other effects and notes: Deals bonus damage to mounted and armored units.
Slot: Serra
Name: Darren
Gender: Male
Affinity: Dark
Class: Troubadour
Portrait (CelestiaHeart):
Description:
A shady troubadour. He’s
untrustworthy, but kind deep down.
Boon: HP
Bane: Res
HP: 65%
Mag: 60%
Skl: 40%
Spd: 50%
Lck: 40%
Def: 25%
Res: 25%
Inventory:
Heal
Warp (is that too broken? idk give it 3 uses)
Unlock
Vulnerary
Death Quote:
Ah… so that’s how it ends…
Palette:
Troubadour (uses GabrielKnight’s V1 Male version):
5553FF7FFF6BFE3E501DB0118652A83D341AB31ACE1107191A43552EA514EA14
Valkyrie (uses GabrielKnight’s Templar):
5553FF7FDF57DD3A501D064A9D0F590ED81AF2196D110A19FA7FF1760641A514
Can I reserve Kent and for a gentleman agreement sain and wil
@AlexYTXG For this PME only one reservation allowed!
Also, Wil’s slot is already done by Shadow_the_halberdier.
Gentleman agreement is that is not officially reserved but I would respect nnot being sniped
Just reserved kent for now (btw can i make entries wip and they still count as them being made?)




