FE7: DW2 Rebalance

This is a rebalance mod, with a new addition here or there, focusing on Lyn mode and Eliwood Hard Mode (Though HHM was altered some).

General Changes

General Changes
Added Hard Mode bonuses to Lyn and Eliwood Hard Mode, and lowered the bonuses for the first couple chapters for Hector and Eliwood

Lyn Hard Mode Bonuses
Prologue to 3
Chapter 1 to 3
Chapter 2 to 3
Chapter 3 to 3
Chapter 4 to 3
Chapter 5 to 4
Chapter 6 to 4
Chapter 7 to 4
Chapter 7x to 4
Chapters 8-10 to 5
Eliwood and Hector Hard Mode Bonuses
Chapter 11 from 5 to 3
Chapter 12 from 5 to 3
Chapter 13 from 5 to 4
Chapter 13x from 5 to 4
Chapter 14 from 5 to 4
Chapters 15 through Chapter 26 to 5 (Using EHM for Chapter Numbers)
Chapter 27 increased to 6
Chapter 28 Increased to 6
Chapter 29 remains at 7
Chapter 29x remains at 5
Chapter 30 increased to 8
Chapter 32x remains at 5
Endgame remains at 5

Added additional Promotional Items
1 Stealable Elysian Whip in Pirate Ship from a Pegaseas Knight
Eliwood Normal is on a Merc instead
1 Ocean Seal stealable from a Pirate in The Dread Isle
1 Knight Crest, stealable from a General in Four-Fang Offense in Lloyd’s version
On Knights on Normal Mode
1 Earth Seal stealable on a Berskerker in Four-Fang Offense in Linus’s version
On a Hero in HHM
On a Corsair in Eliwood Normal

Effective Damage has been modified to x3 rather than x2

Lessened the difference of Con between female and male version of some of the classes

Light Magic Might was buffed by 1

Ocean Seal now promotes Brigands and renamed Outlaw Seal
Ocean Seal value changed from 50,000 to 10,000
Fell Contract value changed to 10,000

Chapter Changes

Chapter Changes

For those who want to know the exact changes I made, here is a fairly comprehensive list of the changes to each chapter for Lyn mod and Eliwood Hard Mode.

Lyn Mode

Chapter 2
Added a Brigand below the houses and Fighter top of the wall

Chapter 4
Reinforcement Merc and Fighter from turns 5-7

Chapter 5
Added Brigand below the start next to the water

Chapter 6
Added a Merc to the bottom left and Fighter on the top left
Boss has a javelin in addition to his steel lance

Chapter 7
Added Reinforcements in the two forts at the chapter start and one of the forts near Heintz as well as the
forest near the branch
Turn 4-5 a merc will appear in the fort closest to the Shot
Turn 6 a Fighter will appear in the other fort between the mountains,
Turn 6 a Myrmidon will appear in the forest on the island by the breakable branch
Turn 6 a Shaman appears in one of the forts near Heintz

Chapter 7x
Added a reinforcement Cav player phase 3

Chapter 9
Added a Cav by the castle and a knight north between the mountains

Chapter 10
Added two Mercs by the shop island
Added a Level 1 Hero near the middle of the map by the Merc, both of those mercs move now
He is very difficult, perhaps use a hidden path to the south?
Added 2 Cav reinforcements that spawn at the start of the map on turn 6 and 7
Removed the Rain Events

Eliwood Mode

Chapter 13
Added Additional Soldier by Village
Added Additional Knight by the River
Added a Fighter between enemy Castle and Mountains

Chapter 13x
Added a fort to the bottom left corner of the map
Added Corsair Reinforcements from the new Fort from turn 3-4

Chapter 14
Added Two Mercs in the Middle (Similar to HHM)
Added A Cav by Beach
Added the Emblem Scroll as a hidden item next to the top village in the forest
Removed the Rain Events

Chapter 15
Added Two Peg Knights near the castle like HHM
Increased the level of the two cavaliers in the top center of the map by 1
Added Peg Knights Reinforcements in the water from turn 6-9

Chapter 16
Added Breakable Wall to the Throne Room by where Raven Spawns
Changed two Archers at the start of the map into Mercs
Added two Archers in first room
Changed two Archers into Cavs in the first hallway
Readded the Armor Knight in the Top Chest Room
Changed two Archers at the top of the map to Nomads, and the third to a Mage

Chapter 17
Added two Peg Knights Top left of map, and two on the bottom
Stealable Elysian Whip from one of the Peg Knights
Added Peg Knight Reinforcements to North for Turn 6 and 9

Chapter 18
Added 3 Brigands in the mountains in the southwest
Changed one of the Monks to a Bishop
Added Stealable Ocean Seal on a Pirate

Chapter 18x
Added Knight in front of the boss Aion
Changed two knights to have Axe Reavers
Reinforcement Cavs at starting fort, turn 5 & 6. First set has droppable Knight Crest

Chapter 19
Readded Sniper from Normal Mode at chest near start
Changed a Cav to a Paladin on the right side of the map
Changed Knight to General in the left middle chest room
Added Two Fighters near Darin

Chapter 20
Top Left corner, changed a Monk to a Bishop
Near the Arena, changed a monk to a Paladin
Relocated the Cavs by the Arena to the Town Enterance

Chapter 21
Replaced two Fighters with Warriors, Replaced Shaman with Druid
Moved two Cavs to middle chokepoint
Moved Eubans to bottom Left, opposite side as HHM
Added Knights by the front stairs like Hector Mode
Added Two Knights middle, replacing Cavs
Added Shaman miniboss bottom right with stealable energy ring
Added a two Fighters, opposite side of the map
Added two Cavs bottom middle near Eubans original spot

Chapter 22
Replaced Knight to General
Replaced Wyv Rider to Wyv Lord

Chapter 23 - Lloyd
Added Brig Reinforcement bottom right turn 4
Replaced Knight with General, carries a stealable Knight Crest (HHM as well)
Replaced Wyv Rider with Wyv Lord
Replaced Merc with Hero
Replaced Myrm with Swordmaster
Replaced two Myrms with Fighters
Added two Swordmaster and One Sniper Reinforcements, turn 8-10
Added 2 Paladin Reinforcements turn 9-11

Chapter 23 - Lanius
Replaced Wyv Rider to Wyv Lord
Replaced Merc with Sword Master, replaced surrounding Mercs with Myrms
Added a Berserker, with a stealable Earth Seal
Added Two Paladins and a Nomad Trooper Reinforcement, turn 8-10
Added 2 Wyv Lord reinforcements, turn 9-11

Chapter 24
Replaced Cav with Nomad Trooper
Replaced Wyv Rider to Wyv Lord
Replaced Two Monks with Shamans
Added Nomad Trooper, bottom left
Added Two Cavaliers and a Paladin Reinforcements, Turn 6,8 and 10 (Added to HHM as well)
Changed unit position slightly, similar to HHM

Chapter 25 - Kenneth
Replaced Wyvern Rider with Wyvern Lord
Replaced Mage’s at door with Knights with Javalens
Replaced Mage with Paladin in front of Keneth
Replaced Shaman with Druid in front of Keneth
Added General in first building, like Normal Mode
Added Two Merc’s in front of Mages
Added Three Wyv Lord reinforcements to the starting position. Turn 10-11 (HHM as well)
Chapter 25 - Jerme
Added two Heroes in the middle building
Added Three Paladin Reinforcements to the starting position. Turn 14-16 (HHM as well)
Raised Falcoknight’s level by 2
Raised East Nomad Reinforcements to

Chapter 26
Replaced a fighter with a warrior, right side of map
Replaced a Shaman with a Druid, moved near Ursula, still moves towards Zephil
Added two Fighter Reinforcements to the Starting Position, Turn 6
Added two Hero Reinforcements to the starting position, Turn 8
Increased the Prepremoted enemies Levels by 2
Moved thief from near middle to bottom left area
Move Maxime to bottom right Corner, added some Cavs around him
Also gave him a Hand Axe
Moved Ursula slightly, in the same little area

Chapter 27
Replaced Lloyd’s Light Brand with a Runesword (HHM as well)
Replaced two Brigands to Berserker
Added two Wyv Lord to bottom left

Chapter 28
Replace Fighter in middle with Warrior
Replaced Shaman on the left with Druid
Replaced Knight on Right with General

Chapter 29
Replaced four archers with knights, and two Snipers with General
Rearranged some of the Archers and Snipers to the rightmost part of the map (Like HHM)
Replaced center encounter with Two Sword Masters and Two Myrm
Rearanged some excess Archers to a fighter-Warrior squad in small area to the center right
Replaced area just above the boss with two Swordmasters
Added two Generals near the boss

Chapter 30
Replaced Sniper at bottom of map with Nomad
Added two Paladins at the bottom area of the Map
Added Wyvern Lord to the top area
Added Berserker in front of boss
Adjusted top left corner enemy layout

Unit Buffs

Unit Buffs
I did not touch a single growth, rather I only touched base stats, and weapons

Lyn

+2 HP, +1 Spd, +1 Con

Sol Katti weight has been reduced to 8 (Matches Silver Sword)

Lyn Mode - Starts with a Emblem Blade instead of an Iron Sword

Blade Lord now has the same Crit bonus as the Sword Master

Eliwood

+2 HP, +1 Spd, +1 Lck

Starts with a Emblem Blade

Hector

+1 HP, +1 Str, +1 Skl

Great Lord now has 6 Move

Starts with an Emblem Axe

Kent

+1 Skl, +1 Spd

Sain

+2 Str

Florina

+1 Spd, +1 Con

Wil

+2 Str

Eliwood and Hector Mode he starts with a Emblem Bow instead of an Iron Bow

Dorcas

+2 Skl, +1 Def

If you play Lyn mode, he gets hard mode bonuses

Erk

+1 Mag, +2 Spd

Serra

+2 Mag

Lowen

+2 Def, +1 Lck

Rebecca

+1 Str, +2 Spd

Bartre

+1 Str, +2 Spd

Oswin

Starts with a Emblem Lance instead of a Iron Lance

Dart

+1 Skl, +2 Spd

Fiora

+2 HP, +2 Str

Legault

+2 Str

Isadora

+2 HP, Increased Con by 4

Heath

+2 Spd, +1 Skl, +1 Def

Gets Hard Mode bonuses in EHM

Karel

+1 Str, +2 Spd

Nino

+2 Mag, +2 Skl, +4 Spd, +2 Def, +3 Res, + 4 Lck

Added the use of Dark Magic to her mage class at E rank

Vaida

+2 Spd, +1 Def

Karla

+4 Str, +2 to all others

New Character

New Character

Yeol (Portrait by LaurentLacroix from the Repository)

Class - Brigand
Growths
HP 80, Str 70, Skl 25, Spd 45, Def 20, Res 15, Lck 30
Appears in Noble Lady of Caelin, appears turn 2
Recruitable by Lyn, Eliwood and Hector
Has Support with Puzon, Dart, Bartre, and Renault
Thunder Affinity
No dialogue for the Supports at the moment

Easter Egg

Easter Egg Character
Made Puzon in the Gaiden Chapter “The Peddler Merchant” cause he kinda looks like Wil
Supports with Yeol, Wil and Matthew, though no conversations currently
(Maybe in the future)
Dark Affinity
Recruited by Matthew cause why not
Edited Growths to make him actually usable
HP 50, Str 45, Skl 50, Spd 45, Def 25, Res 25, Lck 40
Can wield the Axe as a Merc, and a Lance as a Hero

Misc. Changes

Misc. Changes

Changed the Assassin’s Portrait in the beginning event so it didn’t match Puzon

LINK

Credits and Special Thanks

Mercenary Axe and Handaxe Animation by PrincessKilvas
Hero Lance Animation by Pushwall and Shield Edit by tatutachang
Yeol’s Portrait by LaurentLacroix

1 Like

Any easter eggs?

Working on adding the details. But yes, there is an easter egg character.

Edit
All the info has now been added.