Okay, so it all started this afternoon when I went on the Discord and said this:
Suddenly, the gears started turning, and I wondered…
“What would a rebalance look like that didn’t change the game so much it was unrecognizable?”
Featuring...
Stat changes! Some less subtle than others…
Freely buyable Light Brands! Some units join with them as well. (Jerme also drops a Runesword now)
Quality of Life features I didn’t code! Also fog doesn’t suck anymore. I made it gradually grant more vision per chapter like FE6 does, starting at four tiles in Ch.9, then five in Ch.13x, then six in Ch.18, and so on…
Nerfed some particularly shit bosses! Yes, some of these really are nerfed - just goes to show how overkill FE7 gets by the end.
I also added DSFE healing, so Serra’s funny magic is a huge advantage (on paper).
Credits
7743 - Working tirelessly on FEBuilder, Null Move, Dance and Steal EXP, Fimbulvetr Fix
Aera - Gender-Neutral Aid
Agro/Brendor - 16 Tracks 12 Sounds
AuraWolf - Updated L-Cycling
circleseverywhere - Danger Zone
Contro - Modify S Rank Limits (originally by Tequila)
Gray - Skip Opening
Hextator - Anti-Huffman
HyperGammaSpaces - FillAIDangerMap Efficiency Fix
Ipatix - M4A HQ Mixer
Snek - Extended Moving Map Animation List
Tequila - Battle Stats with Animations Off, HP Bars with Warnings (originally by circleseverywhere (don’t ate)), Press L to Turn Animations Off
TR143 - RNG Randomizer
Venno - DSFE-Style Healing, Gain Support at Various Ranges
Vesly - Default Cursor Options
that’s it, that’s all the custom code
So yeah. Play it. Enjoy yourself. Have fun.